Engineers Diamondback Explorer FSD engineering...

4A scoop is enough for DBX, if you scoop at every opportunity present. Besides, with new FSS you can (and you really should) park in scoop zone and scan the system while the scoop does its job.

Humnn. Cool dodge. I bet this also discourages interdiction. But, how hot do you get??.
 
Generally speaking, DBX's main drawback is the 4A fuel scoop. For a 32t fuel capacity is painfully slow. For such a ship, 5A would be the minimum if you want to refuel while just positioning for the next jump.

That's why I now use my DBX only for Guardian stuff or mats collection in the bubble.
 
Generally speaking, DBX's main drawback is the 4A fuel scoop. For a 32t fuel capacity is painfully slow. For such a ship, 5A would be the minimum if you want to refuel while just positioning for the next jump.

That's why I now use my DBX only for Guardian stuff or mats collection in the bubble.

Put a 16t tank in it.[up]
 
Some will say Deep Charge, some will say Mass Manager but, people in the know have said Mass Manager and that is what I use in my DBX.
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Coupled with a size 5 FSD Booster and a neutron star boost, my DBX gets ludicrous jump-range.
 
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I went for FSD5 with mass manager and manged to get near enough 64lyr range from it with a 16t tank (he did a round trip of 140k ish lyr) on that as well. I have swapped it over for a phantom though now. Bob was a great ship.
 
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I went with mass manager, I'm getting over 73 ly with 8t tank.

And you can jump for a total of... 2 jumps. [big grin] I have over 65ly laden with 2 SRVs, 2 weapons, 4 PDs and 473 m/s boost. With the 32t fuel tank. And I can jump about 8 times without scooping.

In a practical build, you don't have to strip everything just to have the maximum theoretical jump.
 
And you can jump for a total of... 2 jumps. [big grin] I have over 65ly laden with 2 SRVs, 2 weapons, 4 PDs and 473 m/s boost. With the 32t fuel tank. And I can jump about 8 times without scooping.

In a practical build, you don't have to strip everything just to have the maximum theoretical jump.

Sounds cool! Do you maybe have a coriolis build handy?
 
Nice, almost identical to mine except I chose a class 4 fsd booster over a spare srv. I scoop every jump so don't need 24t of surplus fuel and one pd is sufficient for sentinel missiles.
No room for redundant mass if you want to stay one jump ahead. :)
 
Nice, almost identical to mine except I chose a class 4 fsd booster over a spare srv. I scoop every jump so don't need 24t of surplus fuel and one pd is sufficient for sentinel missiles.
No room for redundant mass if you want to stay one jump ahead. :)

Well, the PDs are lightweight and having 4 you can land in any orientation you want in reference to the Guardian site. At least 2 of them will be in the correct spot to intercept the missiles. Also, 2 SRVs are better than one. To have the single one destroyed at 900ly from the bubble while collecting over and over it's not fun. ;)

I have 100% the Guardian stuff, so it worked. :p
 
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