Elite Dangerous could have many things. It would take decades to implement them all.
I prefer to enjoy what I have, instead of wishing for what I don't. Bringing up old suggestions is unproductive wishful thinking.
No Man's Sky, Star Citizen, and recently Starfield say otherwise. Certainly each space simulator has their own sets of advantages and flaws, some games do certain things better but absolutely fall flat in other areas. Areas where other space sims may have mastered them. I grew up playing Frontier: First Encounters, so it was only natural for me to graduate to Elite: Dangerous. Playing F:FE as I did, I KNOW that landing on garden worlds can be done, because you could do it in that game, so to me there's no excuse for us not being able to do it in Elite.
I tried Star Citizen, and while I LOVED the ship interior elements, I found the rest of it lacking, and in what I found lacking, I heard Elite calling back to me.
Enjoy what you have, certainly. But do NOT let FDev off the hook for failing to deliver on what you wish for. Because if you stop asking for it, they'll stop pursuing it (and probably be glad of it, so they can focus on more Thargoid stuff). There are elements in this game that absolutely are possible, because other games are proving it can be done. In my eyes, FDev has no excuse for not releasing ship interiors. Even if they had to be purchased using ARX separately for each ship, I would gladly do it in a heartbeat.
I want to tour my Imperial Cutter from nose to tail. I want to log off the game laying down in the king-size bed in my luxurious Commander's Quarters, not sitting in my pilot seat.
I want to pass through the airlock and walk down those luxurious steps after I've landed to go ashore, and climb back up them to come aboard.
I want to walk through the ship's galley and fix myself a cup of Any Na Coffee or eat a meal, even if it's just aesthetic.
I want to use materials that I've gathered, both raw and manufactured, and walk down to modules in the ship and open up maintenance hatches and use them to apply temporary boosters.
I want my FSD and thrusters to decay over time on a per-jump basis and require routine maintenance (once every 48 to 72 hours of game time, we'll say), both inside and outside the ship.
I want to walk into the passenger cabin and see the passengers I'm carrying. They don't have to even be doing anything particularly interesting; they could just be reading information packets from tourist beacons I've downloaded for them on their sightseeing tour, watching an insight program on a VR headset, sleeping, eating, or anything like that.
I want to have the ability to use my Cutter like a dropship and fly over surface conflict zones, dropping fresh troops onto the ground to fight for the faction of my choosing, like the Vulture and Diamondback ships do.
There are observation decks on the Cutter and the Beluga Liner. I want to wander through them.
But if I stop asking for these things, then I'll never get them. If I accept FDev's excuses that boil down to "we bit off more than we could chew," then I'm letting them off the hook and tacitly giving them my blessing to stop realizing the game's full potential just because they find it difficult. And when another game comes along that does everything Elite can but better, I'll jump ship like so many other players have.