Disabled visitors

I noticed that watching the Dev Diary that all visitors to the park were abled body visitors and that not one visitor had a wheelchair or a disability scooter. As some of the players of the game might have a disability and that they are only seeing abled body visitors. Why not introduce an option to build a park that also caters for disabled visitors.

Such as:

  • Option to build paths that are designed for the disabled.
  • Disabled toilets.
  • Build restaurants that have wheelchair access.
  • Kiosk to hire wheelchairs or disablity scooters.
  • Build rides that are designed for visitors with a disability.
  • Provide an option to give disabled visitors a discount to visit the park.
 
I noticed that watching the Dev Diary that all visitors to the park were abled body visitors and that not one visitor had a wheelchair or a disability scooter. As some of the players of the game might have a disability and that they are only seeing abled body visitors. Why not introduce an option to build a park that also caters for disabled visitors.

Such as:

  • Option to build paths that are designed for the disabled.
  • Disabled toilets.
  • Build restaurants that have wheelchair access.
  • Kiosk to hire wheelchairs or disablity scooters.
  • Build rides that are designed for visitors with a disability.
  • Provide an option to give disabled visitors a discount to visit the park.

I whole hearted agree with all of this, my aunt who is chair-bound still comes to Blackpool with us, does she come on the rides, no, but she's a paying customer (concessionary price) - So yeah, I'd like to see these things implemented and I'd let them in my park for free :)

I think that you can expand this to pregnant women, new born & mothers (baby changing rooms![big grin]) too.
 
I like the idea of disabled visitors and making the park handicap accessible. Also baby strollers and security on segways can use the handicap ramps.
 
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I can't speak for the devs, but as each guest can be modeled with a distinct collision volume; this is certainly a possibility :D
 
I like the idea of this. Guest variety is a good thing. Building on wheelchairs and mobility scooters - I would like to see the additions of strollers, prams and other moving aids for guests. And the idea of being able to hire scooters, prams and such would tie in well with how many parks now offer such a service - especially towards the entrance.
 
It's a good idea. Maybe not for release but with dlc, expansion, patches this could be integrated. Also the fact that there are families with babies.

Maybe a dlc where disabled guests and families with babies getting its own part. And where the game adjusted to the new features. That means if we got wheelchairs we have to got facilities where to borrow. Or we need new toilets. Or we need lower sales bars for wheelchair. Or special places and entrances in shows for disabled guests or babiecars. Something in that way.
 
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I like the idea of this. Guest variety is a good thing. Building on wheelchairs and mobility scooters - I would like to see the additions of strollers, prams and other moving aids for guests. And the idea of being able to hire scooters, prams and such would tie in well with how many parks now offer such a service - especially towards the entrance.
i like the idea, if it's not too difficult. while it adds realism (our family experience at Disney often involves a wheelchair or two), i'd sacrifice that realism for things we need more. like more realistic queues and multiple boarding stations. maybe after that.
 
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Disabled guests would be realistic but it seems like it would be too much. I hope we get secoruty and staff on golf carts and segways.
 
I do like the idea of strollers and wheelchairs and rentals for them, however it would have to be well planned out what you would do when the guests are riding rides. For example, in Disneyland there are large "stroller parking areas" and usually handicapped guests go through the exit of the ride to get on. If it was executed good, and the strollers and wheelchairs didn't clutter the park I think it would be a good addition.

However, I know some people have talked about golf carts and segways for security staff... Although I like segways and gold carts, I have to respectfully disagree. Every park I've been too does not have security staff riding around on vehicles. I have been to a couple parks where they are on bikes, but the parks I respect the most that I've been too (Disneyland, Disneyland Paris, Universal Studios) all have security staff on foot only. I think these vehicles would take away from the parks magic.

Just my thoughts, I do love hearing everyones ideas though. This is a great community of like minded people to be able to share thoughts about this game!
 
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Coming at this from a different angle, there is at least one real theme park that has been designed primarily for disabled persons called Morgan's Wonderland in Texas. I was actually looking for a UK one that I recall hearing about on the radio some time ago, so there could be a second one around as well.

Anyways, the point of this comment? What's to say that rides couldn't be added that are able to be used by disabled guests? With regards to getting around, paths on an incline are ramps already in the game, I've also noticed a transport category that's not currently active in the game, so there are clearly going to be other ways of getting around the park as well. Besides, from a business/PR perspective, just think of the positive headlines it would get them!
 
I agree with this suggestion and would like to see wheelchairs and strollers in the game. It adds a layer of reality that is sorely missed from most modern games that just do cookie-cutter game design.
 
Disabled guests would be realistic but it seems like it would be too much. I hope we get secoruty and staff on golf carts and segways.

The real question we should be asking is how can we make it fun to have disabled guests in the park... Which in my mind boils down to three things:

Character design.(I see no reason why the designs for disabled customers would be any less fun than those of our able bodied guests)

Personality/character interactions. What would having systems in place to cater to wheelchair/scooter bound guests bring to the table?
1.Elevators: Yes this might seem boring, but remember: The disabled guests wouldn't be the only ones interacting with the elevators, and I could easily see a bratty kid pushing all the buttons on it as one possible interaction.
2.Electric Scooter Rental: Again, not only would this make your park more appealing to the wheelchair bound, but also bring with it more opportunities for mischief to occur in your park(Can you imagine for instance your poor security guard trying to stop some kids from using the scooters for an impromptu drag race up and down the paths while other peeps dodge out of their way? Because I can...)
3.Stairs: Wheelchair+Stairs(Or any sufficiently steep incline) can lead to opportunities for some slapstick humor, or even some exasperated grumbling from the poor sap that has to push the wheelchair or baby buggy up the steep incline... Or situations like the union station scene from the Untouchables(But with less gangster shootouts and blood and more slapstick good times as peeps freak out over the runaway chair or baby carriage bouncing down the stairs or rolling down the hill. Bonus points if some wheelchair bound peeps or children want to do it again.)

Technical/game-play challenge. I think the challenge of developing park that has at least some things to amuse disabled guests would be a fun one that adds some more depth to the game...
Like:
"Is this ramp too steep? Will I have runaway wheelchairs/baby buggy's/wagons rolling down the hill and scaring the guests?"
"How will I blend the elevator into the theme?"
"Do I have enough security guards to keep bratty kids/teens from steeling the handicap scooters for a joyride?"
"Will my park still amuse guests who can't/won't go on the rides I have available?"(Because lets face it "Wheelchair accessible" also means "Baby carriage" friendly, which could get some more families going to your park too.)
 
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The real question we should be asking is how can we make it fun to have disabled guests in the park... Which in my mind boils down to three things:

Character design.(I see no reason why the designs for disabled customers would be any less fun than those of our able bodied guests)

Personality/character interactions. What would having systems in place to cater to wheelchair/scooter bound guests bring to the table?
1.Elevators: Yes this might seem boring, but remember: The disabled guests wouldn't be the only ones interacting with the elevators, and I could easily see a bratty kid pushing all the buttons on it as one possible interaction.
2.Electric Scooter Rental: Again, not only would this make your park more appealing to the wheelchair bound, but also bring with it more opportunities for mischief to occur in your park(Can you imagine for instance your poor security guard trying to stop some kids from using the scooters for an impromptu drag race up and down the paths while other peeps dodge out of their way? Because I can...)
3.Stairs: Wheelchair+Stairs(Or any sufficiently steep incline) can lead to opportunities for some slapstick humor, or even some exasperated grumbling from the poor sap that has to push the wheelchair or baby buggy up the steep incline... Or situations like the union station scene from the Untouchables(But with less gangster shootouts and blood and more slapstick good times as peeps freak out over the runaway chair or baby carriage bouncing down the stairs or rolling down the hill. Bonus points if some wheelchair bound peeps or children want to do it again.)

Technical/game-play challenge. I think the challenge of developing park that has at least some things to amuse disabled guests would be a fun one that adds some more depth to the game...
Like:
"Is this ramp too steep? Will I have runaway wheelchairs/baby buggy's/wagons rolling down the hill and scaring the guests?"
"How will I blend the elevator into the theme?"
"Do I have enough security guards to keep bratty kids/teens from steeling the handicap scooters for a joyride?"
"Will my park still amuse guests who can't/won't go on the rides I have available?"(Because lets face it "Wheelchair accessible" also means "Baby carriage" friendly, which could get some more families going to your park too.)

Mannion, I enjoyed the humor in your post.

While I like realistic style games, realism in gaming is getting too far out of hand.
Someone showed a bridge he made in PC(reddit) , and others criticized him, because it would not support the weight. So What, It's just a game.
 
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Mannion, I enjoyed the humor in your post.

While I like realistic style games, realism in gaming is getting too far out of hand.
Someone showed a bridge he made in PC(reddit) , and others criticized him, because it would not support the weight. So What, It's just a game.

Exactly. If we get wheelchair bound peeps it should be because it's fun, not simply because its "realistic"... (And I can see potential for a few interactions with the park and its facilities that would be fun should we get the requested features associated with catering to disabled peeps.)

TLDR; With the right amount of imagination I could see the interactions between the peeps and the extra park facilities as something that could add to the fun of the park.
 
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