Ian Phillips
Volunteer Moderator
That's a week excuseYes but there will be another one along eventuall.
Alright, here me out....I have a suggestion for an upcoming Frameshift live (based on my experience today). The team will take trade suggestions from the chat and, using in-game tools only and a reasonable profit target, have to find buy and sell stations. As a bonus, again with in-game tools only, they have to find services in various parts of the bubble. I'd watch it.
Glad you agree with me! Their in-game tools to find almost anything are garbage and they couldn't do it.I'd rather watch paint dry.
Okay, so you suggest e.g. Power Generators.Alright, here me out....I have a suggestion for an upcoming Frameshift live (based on my experience today). The team will take trade suggestions from the chat and, using in-game tools only and a reasonable profit target, have to find buy and sell stations.
The service filter on the other hand definitely needs improvement, no arguments there.As a bonus, again with in-game tools only, they have to find services in various parts of the bubble. I'd watch it.
The only requirement is they do it in openWhat's the catch? Not the most thrilling stream since bulk trading is mostly flying in a straight line in supercruise for several minutes, but not exactly difficult either.
Without going there this is my beef with ED, in whatever mode you should have some opposition based on location, BGS, player agency regardless of mode. Working correctly milk runs would be possible in high sec but for low pay, with the opposite true for dangerous spots. Although I push for open, CGs should have pirate NPCs dialled up to 12 (depending on situation obv- Aislings fish and umbrellas being a contra example) as well as its sexy twin Powerplay.The only requirement is they do it in openI remember that stream Arthur tried to fly out of the station for several minutes and few failed attempts. This time they have to be ready.
It would be interesting to see a time needed to get money to pay rebuy of the ship and its full price for different ship configurationsI mean, the point of the trading bit is just to prove the principle of profitability - a shield-tanked super-engineered FDL or Cutter with a class 1 cargo bay would be fine for that. For the average commodity it doesn't really matter if you trade 2t or 200t.
It would need to be a range of times for each ship related to where you play on the relaxedIt would be interesting to see a time needed to get money to pay rebuy of the ship and its full price for different ship configurations![]()