Discussion: in case one day we'll see Atmospheric Landing, would you prefer to...

You took the wipers option on the Cutter, oh la-de-dar oh rich one. I could only afford a single wiper on my Python and alas it is the one for the right hand windscreen .... :(

It would be cool if we could swap seats in the python. Both left and right look identical.
 
I chose option #3, which is option one plus base building. Space can feel empty and I see no reason why it shouldn't be possible for cmdrs to build, man and defend their own structures on planets / orbit.

Me? I'd find a quiet little Earth-Like and build a small landing pad on some tasty bit of sea-front property.

Also, whoever mentioned the BBQ above can come along. As long as they bring the BBQ and a six-pack of beer.
 
I don't think either of these options is likely. There will almost certainly be some change to gameplay on atmospheric worlds, otherwise there would have been zero point to delay access to them. However, I do not see dedicated shuttles or SRV carrying SLFs being a thing, even if I'd appreciate their inclusion.

Obviously, of the two choices presented, I'd prefer #2, because it would allow everything #1 would, plus a lot more.

Wait, so option 2 means that the only way to land on atmospheric planets would be if you have a ship that can carry a shuttle?

Shush, don't bring logic into one of these threads. I don't think the OP has realised that by proposing Option 2 he has excluded over half the fleet and probably more than half the player base from ever landing on an atmospheric planet.

Are you sure you guys read the OP? You seem to be presuming things that are explicitly contradicted in the post.
 
Nope, sorry that is a big NO on the sausages. We don't want Vegans protesting FD HQ saying the game promotes the slaughter of innocent animals for human consumption do we!

;)

Surely all meat will be grown in a vat or will be soylent green this far in the future?
 
Are you sure you guys read the OP? You seem to be presuming things that are explicitly contradicted in the post.
Are you sure you read the OP? Here it Option 2 with the bits highlighted that lead anyone reading it to think the OP is discussing a SLF type of shuttle:

2. Explore with a dedicated shuttle ship that works as a launched fighter:
Our ship has some limitation for whatever reason (I don't want to talk about realism and current ships limitation, we already had enough of those threads).
So we can land on the planet surface and also fly around with our ships but with low performances. To fly through the atmospheric planet we can use a shuttle, transported in a ship hangar, similar to a launched fighter that is more agile and can move faster to explore the atmospheric planets. The shuttle can't transport an SRV, but unlike the launched fighter it can land so the player can explore further on feet, oops planetary legs.


Reading that, one could easily presume that the OP is discussing a variant of the SLF, utilising the same hangar module. As we all know, only certain ships can have the hangar module fitted, I know for a fact my Python can't have one. So if this Option was taken, I can't use my Python to approach an atmospheric planet can I, well I can I suppose, just can't do anything except admire the view. So if the OP is talking about a variation of the current SLF mechanics, he is excluding over half the ships including all small ships and what, half the mediums. Can't see that going over well with the Community.
 
Are you sure you read the OP?

Yes, but I understood it.

So if this Option was taken, I can't use my Python to approach an atmospheric planet can I, well I can I suppose, just can't do anything except admire the view.

That conclusion directly contradicts what's in Option #2.

You are ignoring, "So we can land on the planet surface and also fly around with our ships but with low performances. To fly through the atmospheric planet we can use a shuttle, transported in a ship hangar, similar to a launched fighter that is more agile and can move faster to explore the atmospheric planets."

The OP quite clearly states that your Python could fly in an atmosphere and land on atmospheric planets.

No where does he state that shuttles would be required, just that they'd perform better.
 
Yes, but I understood it.



That conclusion directly contradicts what's in Option #2.

You are ignoring, "So we can land on the planet surface and also fly around with our ships but with low performances. To fly through the atmospheric planet we can use a shuttle, transported in a ship hangar, similar to a launched fighter that is more agile and can move faster to explore the atmospheric planets."

The OP quite clearly states that your Python could fly in an atmosphere and land on atmospheric planets.

No where does he state that shuttles would be required, just that they'd perform better.
Okay you interpreted it that way, fine I am wrong. Congratulations

But if you have a look at the responses to the thread you will find the majority are in favour of Option 1, you still lose!
 
Okay you interpreted it that way, fine I am wrong. Congratulations

But if you have a look at the responses to the thread you will find the majority are in favour of Option 1, you still lose!

In the OP I've not gone into details to allow a large number of discussions and to avoid limitations. So here we go...
Let's say that the shuttle hangar requires a standard 3-size slot and it can be installed on all medium and large ships. It can't be installed on the small ones but it would be useless because small ships don't suffer compromised performance in atmospheric environment.
 
But if you have a look at the responses to the thread you will find the majority are in favour of Option 1, you still lose!

Even if this were a contest, with something win or lose, and it's not, I suspect the majority favor option #1 because they didn't understand that option #2 wouldn't prevent them from using their normal ships for everything.

If it was instead worded as:

Option #1 - Atmospheres are purely cosmetic and provide no new gameplay at all. That's right, we delayed this for four years just so you can look at clouds.

or

Option #2 - Atmospheres provide new gameplay by having ships handle differently in atmospheric flight than they do in a vacuum. In addition, there are new, entirely optional, atmospheric shuttles specifically designed for atmospheric flight to allow faster navigation of such worlds, as well as allowing ships capable of carrying them to have to worry less about finding a place to land as these small craft can also deploy SRVs.

Would #1 still be the more popular option?

Not that one loses anything by their honest opinion not being in agreement with the majority, of course.
 
But if you have a look at the responses to the thread you will find the majority are in favour of Option 1, you still lose!

Oh c'mon there's no win and no lose! Stop behaving like a troll. Instead enjoy the discussions and provide more arguments and contents to enrich the conversation. If you don't like the OP no one forces you to reply here of course...
 
Oh c'mon there's no win and no lose! Stop behaving like a troll. Instead enjoy the discussions and provide more arguments and contents to enrich the conversation. If you don't like the OP no one forces you to reply here of course...
Don't pen such ambiguous posts then that can be interpreted too many ways, although it does give you a nice out when someone takes you to task you can just say 'I didn't mean that, I meant this" :D
 
If you go by the Frontier lore (Frontier: Elite II in this case), most ship types (if not all) that exist in the ED universe should be capable of atmospheric flight.

It did require atmospheric shields though, if I remember correctly. So basically using a module slot.
 
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