[Discussion] So, Heat Maps still not working as intended?

See, though, this is exactly where a heat map would be most useful. The "hotter the colour", the denser and more active the geological site. Cooler colours would mean at most a handful of largely inactive vents (still great for harvesting mats when they get around to fixing that part of the game), whereas hotter colours means a denser and more active field. Much better than the current "binary" approach IMO.
Honestly, I'm not the typical explorer. I mostly travel to already known places. However, the surface scanner thingy, apart from being useless in VR, only changes the planet from it's natural colors to teal'ish, which isn't really worth the hassle, if you ask me :)

I think it's one of the most obvious thingies put in the game to simulate something, but in reality being just unrealistically stupid. It's kind of like the SCA. 1300 years into the future it works much worse than adaptive cruise control on a car "back" in 2021. The Galaxy Map as another example of how a GPS turned into something worse.

On the other hand, I remember the days when you could sqeeze a full operating system onto a 170 KB floppy disk, so maybe it's just a reflection of reality.
 
Agree on the MSFS thing. I only fly Piper Cubs.

Not sure I agree on the heat maps though. I've been looking for geysers for days with no luck, and finally left the ship on a moon that said it had geysers on it. Next day there were geysers all around me. Turns out they appear and disappear together, probably in cycles, but not all over the moon, and this particular moon was sort of blue all over, after I stubbornly scanned it (in VR which btw. hasn't been fixed as promised).
Check this out: https://forums.frontier.co.uk/threads/odyssey-biological-and-geological-guide.582693/

The Geological Features are not "always on" - in fact, they have done a half-decent job of blending them into the surface - usually having the same texture as the ground around them. So, they were there when you landed, just not active. The next day they were obvious...

jqVRosy.png

l2UU8SS.png

IiqFKvD.png

pMRpPZn.png

There are at least 4 geological features in this image, can you spot them all? (2 of 2 types)
 
Check this out: https://forums.frontier.co.uk/threads/odyssey-biological-and-geological-guide.582693/

The Geological Features are not "always on" - in fact, they have done a half-decent job of blending them into the surface - usually having the same texture as the ground around them. So, they were there when you landed, just not active. The next day they were obvious...

jqVRosy.png

l2UU8SS.png

IiqFKvD.png

pMRpPZn.png

There are at least 4 geological features in this image, can you spot them all? (2 of 2 types)
Thanks for the link :) In the image I see geysers (off), cobb-somethings (also off) and the material thingies that you can shoot at and pick up?

OT: I was looking for geysers for one reason. On low G planets and moons those are great fun together with the SRV, so I wanted to try running into one on foot. Still fun, but where the SRV allows you to use thrusters to "soften" the return to the surface, the "on foot" attempt is lethal, and respawns you in the ship in orbit, so you can go back to searching for the geysers. I've done no upgrades to my suit yet, so maybe that is a solution.
 
Not Mission POI - that's intact.

We are talking Biological and Geological feature POIs.
I really don't remember people complaining about the confusion of heat maps. Only about the green ball that appeared when there is no biological and geological POI but sometimes appeared also when there is biological or geleogical signal, but only for one particular signal (usually the bacterial one). So, indeed, the green ball was confusional, but not the heat map.

I get the point for colorblind peoples but that should be a global option for the whole game, like any other game.
 
Thanks for the link :) In the image I see geysers (off), cobb-somethings (also off) and the material thingies that you can shoot at and pick up?

OT: I was looking for geysers for one reason. On low G planets and moons those are great fun together with the SRV, so I wanted to try running into one on foot. Still fun, but where the SRV allows you to use thrusters to "soften" the return to the surface, the "on foot" attempt is lethal, and respawns you in the ship in orbit, so you can go back to searching for the geysers. I've done no upgrades to my suit yet, so maybe that is a solution.
Some people have reported surviving. You have to use the jetpack judiciously - at the right moment just before hitting the ground - then have a medpack at the ready.

For an extra thrill, jump on to your ship and dismiss it. If you are on the nose: Instant death, but reports are around that if you stay on the wing you can survive take off...
 
Some people have reported surviving. You have to use the jetpack judiciously - at the right moment just before hitting the ground - then have a medpack at the ready.

For an extra thrill, jump on to your ship and dismiss it. If you are on the nose: Instant death, but reports are around that if you stay on the wing you can survive take off...
Take off surviving isn't that hard - and the jump increase gives a nice additional boost on top. But I still have to meet someone surviving this on the way down :)

Makes for a cool screensaver on low g worlds.
 
Some people have reported surviving. You have to use the jetpack judiciously - at the right moment just before hitting the ground - then have a medpack at the ready.

For an extra thrill, jump on to your ship and dismiss it. If you are on the nose: Instant death, but reports are around that if you stay on the wing you can survive take off...
That's worth a try. I've wondered where the ship goes when dismissed :)
 
Well that's the thing. Whenever I land I am in analysis mode. When Bessie the Space Cow returns it to me, it's always in Combat mode. I have a sneaking suspicion that she takes it to nearby rings and does target practice...
You know what, I think you're right :) When I dismiss Nostromo she always returns with the pips reset, which I've told her not to do, because I then have to enable the PD to set them back. Ships these days. Can't live with them, pass me the beer nuts ;)
 
Anyways, if the Surface Scan overlay was my only current problem with exploration, then I could probably let it slide-if grudgingly. Sadly, though, its just one part of a long list of questionable decisions that FDev made with respect to Exploration Gameplay in Odyssey. As I said above-Minimum Viable Product.
 
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