So, I’ve been playing this game for a while and I loved it when I got it. It was fun, interesting, things worked and the grind wasn’t so painful. Before horizons and even after up to 2.3 really, most players didn’t have much worry about the nerf hammer and they were actually able to enjoy the game. Granted the rn-Jesus for the engineers sucked some times but was still interesting. Now with the game play, everything gets the nerf hammer almost instantly, there’s failed story narratives and there’s more problems with the game than ever before. After 6 years of have having a strong community following voicing their desires for what they want in a game, why does frontier remain so stubborn to make garbage content now? Also why does frontier insist of having this ridiculous grind to be able to do anything? I get having some grind to offset the lack of player progression or any sort of leveling system that almost every premium and free to play games have but the level of grind in this has gotten so far out of control, the game isn’t fun anymore. I want to play the game, not have to treat it as a job. Anyways that’s my rant. I’d like to hear your opinions on how you think elite has evolved since the horizons patch.
Ps, If a dev does read this, can the team start re-evaluating what you are doing to the game and maybe try listening to the community and make the game fun and enjoyable again!
Has it evolved? Of course. Has it evolved for the better? No..
Let's see.. What's been added?
New C&P; An over-convoluted, over thought mess with bugs and so complex, no-one actually knows how it's supposed to work. Add to that, they killed the KWS. Not necessarily a bad thing as it gave us an extra slot for something else. I mean, really, giving us bounty rewards and then taking 25% back because... well.. who knows..
New Engineering; Again it was unnecessary and what did it accomplish?
Combat; Broken.
Missions; Broken.
Balance; Non-Existant.
SLFs; Broken.
Module Targeting; Broken.
Docking Computer; They finally managed to fix it!
Portraits; Only work in certain colour schemes. meh
New ships; Mostly a mechanic to gain extra store purchases
Thargoids; More grind, hidden story, magical unicorn attacks on stations while servers are down.
Guardians; More grind to support the fairy story above
Planetary landings; a good addition, but station landings are a no-no in VR due to the epileptic fit inducing movement of the ship. Note: Purposely instigated by Fdev!
Planetary Materials; Good addition, but ruined by more RNG mechanics.
Ship Naming; meh, bugged, nice if you need to know what your called your ship
Commander Mannequin; Totally useless.
Fun Things; VolleyBoom, Nerfed! Passenger Missions, Nerfed! Scan Jobs, Nerfed!
I'm sat here trying to thing of something that I can praise that they [fdev] have produced, something that I can say, wow! Yes, that was cool. And unfortunately all I can think is that every where I look I see Grind, Randomness, Nerfs, and Bugs.
The final nail in the coffin is that I play NMS while on my backup rig I'm in a 40m super-cruise in Elite to deliver passengers.