Tough because it is difficult to balance "combat logging" against "picking on cripples".
It keeps getting touted that a "proper" crime and punishment system will solve all problems, and afterwards will live in magical fairy land where gankers will not be able to ply their trade (except possibly in anarchy systems).
It might help a bit.
The problem of us all here, from all tribes, is that Elite is basically a solo game where players can meet. It doesn't have a true multiplayer heart, it's DNA is offline solo and it shows wherever you look. So this blend we have here will always have to mix apples with oranges. And it's to each of us to find our niche here without asking DB to change the game more "to my personal taste".
Well, that's a badly worded poll statement if I ever saw one. If you want a poll that is worth something you should avoid including your own bias into the opening statement.
It keeps getting touted that a "proper" crime and punishment system will solve all problems, and afterwards will live in magical fairy land where gankers will not be able to ply their trade (except possibly in anarchy systems).
There is also concern from the pirate community that if implemented incorrectly, it would be the end of the PvP piracy (although there is some hope that a proper system would work and make people more confident of going along with a "real" piracy attempt).
What do you think.
Poll incoming...
Many of the most commonly complained about activities are already covered under the 'use of exploits' and 'harassment' in the code of conduct. FD already have the option of punishing players for doing those sorts of things and too often choose not to do so. They also have the option of clarifying the code of conduct to make it much clearer what activities are acceptable and what are not. They choose to leave them exceptionally vague.
Trying to solve out of game problems, such as cheating and exploiting, with in-game solutions doesn't strike me as a good use of development time, money and effort.
And yes there is the real problem in a nutshell sorry to be so abraisive but fdev have no backbone they dont want to upset anybody, to use a common slight, the developers are carebears......
It keeps getting touted that a "proper" crime and punishment system will solve all problems, and afterwards will live in magical fairy land where gankers will not be able to ply their trade (except possibly in anarchy systems).
There is also concern from the pirate community that if implemented incorrectly, it would be the end of the PvP piracy (although there is some hope that a proper system would work and make people more confident of going along with a "real" piracy attempt).
What do you think.
Poll incoming...