I've been looking over my fleet recently and came across some old reddit poll that was made. The most popular ship by far seems to be the Python, then the Cutter. When I was looking over all the ships in the game, I couldn't help but think that there was a pretty big disparity between the "best" ships and everything else. For example the Python. It takes a medium sized pad and of all of the medium ships has the most cargo space/optional internal slots. The Type - 6, a ship basically built for trade, doesn't have (Literally) half the cargo space available. It also has amazing hardpoints with 3x large and 2x Medium. The jump range is also exceptional. In the same vein, the Cutter beats out the Type-9 in cargo (By 4t but still) while having 4 medium hardpoints, 2 large and one huge. and more utility mounts.All the Type-X ships are basically terrible. The Type-7 in particular shouldn't even be a large ship. The Beluga and Dolphin share these issues too, as do most of the Fed ships.
So my point being, is there is little point to use most ships in the game because the other options are just so much better. It doesn't feel like there is a choice to debate which ship you'd like to use. Conda/Python/Krait/Cutter/FDL/AspX and some others are the only options you'd ever consider using. Sure, you can use which ever you'd like as preference, but the simple fact is they're all unbalanced with clear winners and losers.
Personally, I'd like to see FDev work on giving the ships their identity back. New ships would be exciting but I feel like they'd fall into the same black and white model. Multi-role ships are nice but when a multi-role ship out classes a ship designed for the job it seems like a problem.
So my point being, is there is little point to use most ships in the game because the other options are just so much better. It doesn't feel like there is a choice to debate which ship you'd like to use. Conda/Python/Krait/Cutter/FDL/AspX and some others are the only options you'd ever consider using. Sure, you can use which ever you'd like as preference, but the simple fact is they're all unbalanced with clear winners and losers.
Personally, I'd like to see FDev work on giving the ships their identity back. New ships would be exciting but I feel like they'd fall into the same black and white model. Multi-role ships are nice but when a multi-role ship out classes a ship designed for the job it seems like a problem.