Do you want voice commands in the game?

YES! Kinect/Headset Integration would be awesome! With the kinect I can look left or right to bring up the panels.

Kinect voice commands would be spectacular but I suspect I'd disable head tracking -- Looking left or right to perform a function only seems natural with VR or wrap-around monitors in a cockpit simulator. Hell yes to Cortana though! Spaceships are sort of her gig, after all... I would love to use voice commands for module functions or to fire secondary fire group stuff like chaff without switching from my guns. Integration with the galaxy map would be welcome!
 
I'd disable head tracking features. Turning my head left or right only seems to be natural with VR or wrap around monitors in a cockpit simulator. I happen to be looking straight forward at a TV....

I felt like that before I tried any headtracking on the PC version.

I didn't realise it amplifies your head movement, so you don't turn 90° for the camera to turn 90°, so your still looking forward at the screen. Slight turn of the head and eyes turns into a much bigger turn on screen.

Felt utterly weird at first, now it's totally second nature and a serious godsend in combat.
 
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I felt like that before I tried any headtracking on the PC version.

I didn't realise it amplifies your head movement, so you don't turn 90° for the camera to turn 90°, so your still looking forward at the screen. Slight turn of the head and eyes turns into a much bigger turn on screen.

Felt utterly weird at first, now it's totally second nature and a serious godsend in combat.

Interesting! I guess that is faster than any of the button mashing options. I think one word voice commands could achieve the same thing, though. Like "comms" or even "left, right." I would love to have all of those options so people could choose by preference :)
 
Voice commands would be awesome and honestly something I have more interest in while playing on XB1 than I would CQC.
 
I felt like that before I tried any headtracking on the PC version.

I didn't realise it amplifies your head movement, so you don't turn 90° for the camera to turn 90°, so your still looking forward at the screen. Slight turn of the head and eyes turns into a much bigger turn on screen.

Felt utterly weird at first, now it's totally second nature and a serious godsend in combat.

Seconded - I would not play ED on the PC without my Track-IR - really improves immersion. If Kinect could provide head tracking and Voice-Attack like functionality then I would consider it - as long as the newer Kinects can cope with a projector beaming at it!
 
I wouldn't want Cortana or her hologram in the ship, that would be too halo like for my tastes. But having voice commands and replys from something like the midnight pack with voice customisation would be epic.
 
If it can be done, it would be great.

PC users like myself use a software package called voice attack. There are standard voices but also some really cool voice packs. Norman Lovett (Holly from Red Dwarf), Tom Baker (Dr Who) and Brian Blessed. I use the Tom Baker pack (midnight).

Apart from the feeling that the ship has an A.I. when it replies to you, it can be very handy to not search for buttons in a fire-fight "shield cells", "countermeasures" while trying to avoid opponents.

For me, using the Oculus, NOT having to take off the glasses to find the key for "target Wingman 1" is pretty much essential.

Here's a taster:

https://www.youtube.com/watch?v=_vJJvn_MXwg

WOW.

Saw some guy playing ED with a voice attack software setup that made his ship AI sound like GlaDOS from "Portal". Personally I'd be ecstatic with any voice recognition/command feature for the X1 version, but it'd have to be compatible with Oculus (which I'd buy just for the visual aspect) or even just the stock X1 headset. I'd be hesitant to buy a Kinect even with this perk.
 
Personally, no. There are other tools that already provide that capbility.

I'd much prefer FDev to spend their time fleshing out the game content, missions, background simulation etc....
 
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