docking access denied on outpost from T 8 transport

getting this constantly. under 7,500 , medium ship, access denied
tried spamming keys sometimes get it to hook.

usually have to log out log in just to dock now.

i have 250 MORE RUNS to finish my T3 planetary, and the glitch is getting frustrating
 
Outposts have 1 medium landing spot. Sometimes there are NPC ships landed and they typically depart after 0.5 - 2 mins making outpost available to land. You can check if that is your case by flying close to the outpost and checking nearby ships.

On rare occasions NPCs are frozen (then leave come back helps) but I have not seen this issue for a very long time.
 
yes but having to wait 2 minutes or leave and come back two hundred and fifty times is a bit unreasonable
i still need 26,000 steeel and 26,000 titanium so 52,000
the T8 carries 384
52,000 / 384 = 135

so not 250. i'm closer than i think
 
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because someone recommended starting a new system with an outpost then work your way up to the T3

i may just kick off this and use the carrier and T9 for two more carrier loads.

so really starting with the outpost only helps beat the 4 week timer. using it as a source for steel and titanium is possible, yet annoying
 
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because someone recommended starting a new system with an outpost then work your way up to the T3

i may just kick off this and use the carrier and T9 for two more carrier loads.

so really starting with the outpost only helps beat the 4 week timer. using it as a source for steel and titanium is possible, yet annoying
Are you doing that to increase the inflation of the faction, generate more traffic or just because? It makes far more sense to use an FC and a T9/Cutter
 
it's about the same number of loads.
T9 to source, T9 to carrier, until full. then move carrier then T9 from carrier to building, then T9 from building to carrier, until empty. double the capacity of a T8. but double the number of moves
or
T8 to source, T8 to building.

anyways, this docking interruption makes the T9/carrier the only way that does not induce a proper rage.
 
it's about the same number of loads.
T9 to source, T9 to carrier, until full. then move carrier then T9 from carrier to building, then T9 from building to carrier, until empty. double the capacity of a T8. but double the number of moves
or
T8 to source, T8 to building.

anyways, this docking interruption makes the T9/carrier the only way that does not induce a proper rage.
Fair enough, I don't currently have a system that would allow that but I'll bear it in mind for the future.
 
Normally it isn't an issue at outposts. Once in a blue moon there might be a ship hogging the medium pad in my experience.

As far as i can tell, no ships are docked when you spawn into a clean instance. They spawn around and might immediately request to dock, but if you're quick, you can normally grab the single medium pad first.

There again, i usually play in solo, so all instances are clean when i enter them. Are you in solo? If in open, is it possible there is a player locking the instance open?

As someone else mentioned, requesting access to dock causes any ships hogging the pad you need to undock, but it takes a minute or so for it to happen.
 
What are you building? I've yet to try to build anything where the building site doesn't have large pads, even if the finished item doesn't have any pads.
 
What are you building? I've yet to try to build anything where the building site doesn't have large pads, even if the finished item doesn't have any pads.

The only thing I can suggest is he's delivering his goods to his already constructed outpost, instead of the construction ship that appears with every build, that should have plenty of pads for medium and large ships.
 
It is unfortunate that the reason for denial of docking permission is not shown to the pilot, while the information is actually available and written out in the journal file. There it says clearly whether it was because of distance, no space or whatever. Probably an oversight in development that never drew enough complaints to get corrected.

Edit: This is independent of colony construction, of course. As hinted, with every active construction (primary or later) you should have a ship or structure about the size of a fleet carrier with plenty of landing pads in all sizes.
 
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yes but having to wait 2 minutes or leave and come back two hundred and fifty times is a bit unreasonable
i still need 26,000 steeel and 26,000 titanium so 52,000
the T8 carries 384
52,000 / 384 = 135

so not 250. i'm closer than i think
For an outpost? Are you sure you didn't select a Coriolis by mistake? I'm sure an outpost only needs about 6000 of each of those two you mentioned.

Nevermind, it's for a T3 station. Yes you definitely have more than one large pad available to land on.
 
let me clarify:
i cannot happily transport steel and titanium from my already constructed OUTPOST to my under construction T3 Planetary because when i try to dock at my OUTPOST with my T8 to buy steel and titanium i get "docking request denied"
after a zillion keyboard spam to try and request dock or if i log out and log in i can dock.

having to log in and log out hundreds of times should not be necessary.

this has absolutely nothing to do with a colonisation ship or creating a first base in the system.
the first base was the outpost and that is already constructed, as well as 3 refinery hubs. it sells steel and titanium.
i just am having much difficulty trying to dock, i keep getting access denied.
 
Next time don't go from an outpost straight to a t3 port. If you'd done a t1 colony surface port instead you'd be able to dock at it with a t9 and it costs less than a coriolis. Though using a coriolis is also valid in many system it'll just miss more stuff and cost more.
 
i know how to do this. my first system has two ocellus. i started with ocellus took two weeks but i did it.
this system i started with outpost. hoping i could get steel for the t3. but that plan is not a good plan obviously. i will suck it up and accept all the docking errors, but still make it work.

once done, this HMC pristine 3 refinery / T3 planetary will sell CMM.

however, in the future, i will probably never ever ever build an outpost again, for any reason.
 
To avoid getting denied at outposts:
boost into range as soon as you drop out of supercruise and request docking. If you delay, an NPC will frequently spawn and beat you to the docking request.

If you get denied:
Go to the signals tab in the nav panel. Select the NPC medium ship so that it highlights. If there are more than one, keep picking them until the one docked or docking at the outpost is highlighted. Then request docking and get denied. This causes the NPC to take off (if it is still landing, it will touch and go). It is still an annoying 30-secondish delay until the NPC clears the docking pad, but it eliminates the longer waits.
 
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