Obviously I disagree with you. It's the quickest way to gather materials and then the fun begins by engineering your ships. Grinding for me are repetitive, ineffective tasks. And what I suggested is highly effective. Contrary to e.g. surface mining ����
In video gaming, grinding is performing repetitive tasks for gameplay advantage.[1][2] Many video games use different tactics to implement, or reduce the amount of grinding in play.
Whatever you like to call it for yourself. It's called grinding. The funny thing is that Frontier decided to remove re-logging for missions, but not for mat grinding. In fact they added on top of already existing locations for mat grinding by introducing settlements like Dav's Hope. It's really bad that those are the only effective means of getting the necessary materials quickly. Not to mention the current issue with obtaining G5 materials from HGE's. If it weren't for the fact you can redo the HGE for its lifetime by re-logging, certain G5 mats would be very hard to get seeing how Frontier reset the BGS and with it all the faction states. It just hurts game play very badly.
The road towards engineering your ship modules should be fun and engaging as well. As of this time it's far from it. There should be more activities in game where you can obtain these materials without re-logging. Materials from a static source should not re-spawn instantly the moment you re-log. For example those random missions you get through the comms. Those could be used to give rewarding side missions for you to do that reward you with some pretty good mats. A missed opportunity right there. As of now these missions are utter garbage.
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