The concept was flawed and the execution was worse. They only got to the increased customization premise before immediately breaking an axle, derailing, and dragging the player base through the smoldering contents of the firebox.
Some things are too gamey for some kinds of games.
One of my main complaints about Engineering is that it's effects are far too extreme, as well as being almost purely inflationary, rather than having to manage trade-offs.
Might want to accept that games are gamey.
Some things are too gamey for some kinds of games.
The amount of time you need to invest for only marginal improvements is way out of whack.
One of my main complaints about Engineering is that it's effects are far too extreme, as well as being almost purely inflationary, rather than having to manage trade-offs.