Does anyone NOT experience lag/stutter in Supercruise?

I get stuttering about a third of the time. My system destroys spec requirements and my internet is fast. The server connection is pretty cruddy. At least from the US, things could be a whole lot better.
 
I'm pretty confident that your pc has very little to do with stutters.
It's to do with your connection to the server. That doesn't necessarily mean the speed of your connection but more the number of 'hops' and negotiated 'talk' speed.
The stutters most often happen at times when there is a need for detailed info on 'the next event' such as approaching a system within a system or hyperspacing to a new system.
This has been discussed in the bug reporting forum.
I suspect that instead of a 'sub thread' being used to load the data in the background, it is almost pausing the main computational thread until a handshake is received and as several items of data are required, we the client see it as 'stutter'.
I built my system especially for ED and have tried many tweaks/changes in an attempt to get rid of the problem but nothing works/helps. However i am on a 6.5m/b connection which i cannot change.
My stutter only happens at times when i can categorically say things are 'loading' such as the first 15-20 seconds of hyperspace or when i get withing 8-7 seconds of a system of planets/moons or when i approach i station. Once i work throught those stutters the next time i approach the same items/objects i don't see the stutter which indicates the required data is already held in a 'cache'.
I'm 99.9% certain that the problem can be minimised by some alternate coding on Fdevs end.

Yup, This.
I always play in Open. So, I have to wait for the handshake when jumping from system to system and dropping from SC. It would be nice if it didn't do this, but It's not game breaking for me. I believe that the server is looking for/instancing with other players.
I'm in the USA and generally play at 3am UK time. So the servers are not quite as loaded as other times.

I played a bit in Solo over the weekend (I was fiddling with some macros) and I noticed that the 'lag' wasn't occurring as bad but I really wasn't focused on it at the time.

If your getting stuttering, then it probably your system.
 
Zero lag or stutter. Everything as smooth as silk.
Open play only.

i5 4690
GTX 970
8GB 1866
SSD
50Mbps fibre connection

I think the key feature here is your 50Mbps fibre connection. Going to have to look into that myself. The system I have was managing to run everything at Ultra on the Oculus Rift until fairly recently but now just gets impossible in SC sometimes slowing down more and more until it's unbearable. I imagine everything would be fine if I played on solo but I just can't bring myself to do this anymore than I can play on a monitor now. Oh and to the person who thinks this is becoming a system spec boasting thread, read the OP's post they ask for your specs!
 
I think the key feature here is your 50Mbps fibre connection. Going to have to look into that myself. The system I have was managing to run everything at Ultra on the Oculus Rift until fairly recently but now just gets impossible in SC sometimes slowing down more and more until it's unbearable. I imagine everything would be fine if I played on solo but I just can't bring myself to do this anymore than I can play on a monitor now. Oh and to the person who thinks this is becoming a system spec boasting thread, read the OP's post they ask for your specs!

It isn't the speed of the network on the client side causing this- I have 100mbit fibre and it lags around planets especially, and that's in Solo. As Trader38 says at the top of this page, and as I did a few pages back, this is going to be that the client is pausing waiting for networking updates from the Amazon servers, and those delays translate to visible delays for us all.

I hope Frontier know what needs to be done to fix this- our system specs are so varied that we've listed here and most of us get pauses, even more so in Open than Solo but it happens in both.
 
Back
Top Bottom