Doing combat in anything above a Cobra is just not profitable.

"Aimless" huh?

I'll agree about trading, but then combat is fun while trading isn't.

Exploration on the other hand is both boring and pays peanuts. You can spend an hour exploring a system full of relatively valuable rocky/metal rich planets in an Asp, and come out of it with 70k of exploration data along with a 40k bill for wear and tear on your ship's integrity.
So you should be able to earn some decent money while doing so in order to be able to maintain your ship and have a bit of profit for future upgrades. Traders already have the extra benefit of third party apps to get the best routes.
 
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And what's the point of zero risk combat? Sure for a while it is fun decimating AI, but it won't sustainable fun... My dreams are crushed. :(

The most expensive fighter class ship we have at the moment is the viper, wait till higher quality, expensive fighter class ships are available then maybe if they are all weak you'll have reason to complain.

A 60 million + ship should easily crush a 200k ship ;)
 
Combat with Elite rep and higher profits? Seems the current balance works.

Trading = Highest profits and Trading rep
Combat = Medium profits and Elite Rep
Explorer = Lowest profits and Explorer rep

Mining? Not sure what rep if any one gets
 
I am doing quite nice profits in a Python, it could make you about 600-700 per hour including docking for getting your bounties if you do not go that often. Also the maintenance and repairs are nearly at zero, as it is not easy to get any damage. Of course its nothing compared to 3 mil per hour I was doing trading in type 7.
 
Combat with Elite rep and higher profits? Seems the current balance works.

Trading = Highest profits and Trading rep
Combat = Medium profits and Elite Rep
Explorer = Lowest profits and Explorer rep

Mining? Not sure what rep if any one gets


When I was mining in gamma, the selling of the metals affected my trading rep.
 
Not entirely sure about exploring but from what I have seen from people it is quite profitable especially if you get some really nice systems. I had a Type 7 before I gave up because trading is a complete grind so I went back to the ASP. I was doing 6000000 every 20 minutes in the Type 7 but it is just too tedious and boring. I personally like combat and my main goal for the game is to go piracy but it is just not feasible. Being a pirate in this game you have to be stupid rich.



Well personally I think it is damn impressive in combat. It can pack a punch but yes if your hull gets damaged it will cost a fortune to have it fixed. I mean if you fully upgrade this which goes to about 60 millions of credits maintaining it just by doing combat is simply not possible.

For those saying that the ASP should be used for exploration well the ship is ex military and they are just selling it with low standard loadout from which you can build it for exploration or combat.


Can you pm me just how you are managing to make 6 mill every 20 minutes, it takes me 3 hours to make 2 mill at best doing a large amount of rare good station jumping, I can't see how this can be increased without adding lots more time?
 
Combat with Elite rep and higher profits? Seems the current balance works.

Trading = Highest profits and Trading rep
Combat = Medium profits and Elite Rep
Explorer = Lowest profits and Explorer rep

Mining? Not sure what rep if any one gets

I'm not sure, but I think you can make it to Elite with all 3 professions, not just combat. I think only your combat rating shows on the HUD when scanned by another ship, though.
 
While I agree that everything except trading needs a scaling rebalance. Right now there's no reason to buy a bigger ship.

I would say the asp is the tipping point for at least bounty hunting. It is definitely an upgrade over a cobra or viper in money making ability. The asp excels at long term outings. With strong shields and a lot of cargo space you can stay out bounty hunting/pirating for a really long time. With a cobra I had to return to resupply/sell my boity every 30 mins, with an asp I can stay out for hours.

The interdiction dmg is very pricey however, you're forced to go after targets over 20k or hunt assassination targets otherwise you're losing money. Also a fuel scoop is pretty much a requirement to make money.
 
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Can you pm me just how you are managing to make 6 mill every 20 minutes, it takes me 3 hours to make 2 mill at best doing a large amount of rare good station jumping, I can't see how this can be increased without adding lots more time?

Might be a typo; I manage about 2.5M per hour in a Python which has a little more cargo space than the type 7 (unless you really strip the 7 down). I guess that the type 9 has about 500t cargo (not sure, never owned one) so you perhaps could push that up to 6M.
 
Can you pm me just how you are managing to make 6 mill every 20 minutes, it takes me 3 hours to make 2 mill at best doing a large amount of rare good station jumping, I can't see how this can be increased without adding lots more time?

Sorry that is one digit less. It is 600000 in under 20 minutes using Type 7 full cargo and without shields.
 
While I agree that everything except trading needs a scaling rebalance. Right now there's no reason to buy a bigger ship.

I would say the asp is the tipping point for at least bounty hunting. It is definitely an upgrade over a cobra in money making ability. The asp excels at long term outings. With strong shields and a lot of cargo space you can stay out bounty hunting/pirating for a really long time. With a cobra I had to return to resupply/sell my boity every 30 mins, with an asp I can stay out for hours.

The interdiction dmg is very pricey however, you're forced to go after targets over 20k or hunt assassination targets otherwise you're losing money. Also a fuel scoop is pretty much a requirement to make money.

I had an Asp for bounty hunting for some time and it is a great ship, but the Python is a real step up in firepower - but it is hugely expensive to upgrade, buying the hull is pricy but upgrades are really expensive. I'm still grinding to move it up to A grades with about 50M still to find. However, upgrading the weapons and the shield to C class doesn't cost too much and it is then a match for most other ships - but you will need some confidence because losing it would be very expensive.
 
Not in the least related to this topic but....

What a Beautiful couple of pics there of you and your dawg! (er, your not beautiful...no offense) Cough....

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Multi-cannons alone are going to eat a lot of money in station reloads - energy based wepons are really good if you are focused on profitable killing
 
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Sorry that is one digit less. It is 600000 in under 20 minutes using Type 7 full cargo and without shields.

Ahh that sounds more like it, I'm on 2-3 mill in 3 hour trips from lave down to momus in my asp filling 84 slot cargo with shield still on board, so the type 7 should net 3-3.5 I'd imagine.
 
Agree with Op

Been thinking about this just recently....My Cobra is about half upgraded...I am having a mild buzz trading to get
the creds for 'A' class goodies but, tbh, I'm having a whale of a time bounty hunting naughty people at Nav points...
And this is without the 'virtual' worry of insurance costs (my insurance is 67k Cr...I have 2mCr in my Haliflux account)
Then there is the cost of upgrades...I haven't seen anything above Class 4...the most expensive is 1.5mCr so far.
Did I say I'm really enjoying the game btw?
Was thinking about the top end ships/cost etc....56mCr I have seen mentioned!...and then what? where do you go from there when
you can be taken down easily by 2-3, 2mCr ships? The only purpose I can see story wise re owning Pythons, 'Condas etc is if rival faction Capital ships jump in to your neighborhood? Admittedly, that would be an awesome experience!

Oh, thanks for asking!
It's 'Condesa De Leganza' Tempranillo from Bargain Booze...
Not had it before :p
 
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