Dominion update question’s!

If I remember right, the Adult Dilo art came from a motion comic thing that was never finished, and was supposed to be connected to Jurassic World as something about the return to Ilsa Nublar to recover data and things from the old facilities. That was in combination with the size of the real adult dilophosaurus

It wasn't connected to JP:TG
The comic you’re thinking of, Jurassic World: Regenesis, was actually nothing more than an unofficial fan made interactive online comic concept that didn’t go official.
 
The comic you’re thinking of, Jurassic World: Regenesis, was actually nothing more than an unofficial fan made interactive online comic concept that didn’t go official.
I thought it was an official thing that ended up canned because of shifting how things were going with how/when Jurassic World was going to work
 
Just Like the Pteranodon JP3 skin it would by very cool to have some alternative "paleo accurate 100% genome" Skins.
For Pteranodon this wouldbe JP2 Skin.... for example.
this could be a reward if someone does not only collect 50 or 60 % genome of a species . With 100% genome technically you don´t need that much genome of other recent species and the creature would look much less like a hybrid.
Creatures which would/could get such an alternative skin would be the following:
1. Dilophosaurus : Bigger and without the genome of the " frilled lizard "
2. Deinonychus : without the genome of the " basilisk lizard",... instead "stinglike protofeathers like the Male JP3 Raptor replacing the skin hem.
3. Liopleurodon : without the genome of an Crocodillian , much more streamlined skin
4. Elsmosaurus : without the genome of an Crocodillian and this freeky eyes of an deepseea fish . more smoth skin like that of attinborosaurus.
5. Dimorphodon: smaler with a less bulkier skull
that would be the most interessting to have more natural looking skins.
its just an idea
 
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I thought it was an official thing that ended up canned because of shifting how things were going with how/when Jurassic World was going to work
It didn't become fully official as intended when pitched because the team behind it had technology issues with it. The software used for the project didn't go so well, so it was scrapped and left unfinished as it did.
Just Like the Pteranodon JP3 skin it would by very cool to have some alternative "paleo accurate 100% genome" Skins.
For Pteranodon this wouldbe JP2 Skin.... for example.
this could be a reward if someone does not only collect 50 or 60 % genome of a species . With 100% genome technically you don´t need that much genome of other recent species and the creature would look much less like a hybrid.
Creatures which would/could get such an alternative skin would be the following:
1. Dilophosaurus : Bigger and without the genome of the " frilled lizard "
2. Deinonychus : without the genome of the " basilisk lizard",... instead "stinglike protofeathers like the Male JP3 Raptor replacing the skin hem.
3. Liopleurodon : without the genome of an Crocodillian , much more streamlined skin
4. Elsmosaurus : without the genome of an Crocodillian and this freeky eyes of an deepseea fish . more smoth skin like that of attinborosaurus.
5. Dimorphodon: smaler with a less bulkier skull
that would be the most interessting to have more natural looking skins.
its just an idea
So, the only dinosaur may hypothetically have such a thing in-game is the T.Rex itself, as it has a "pure" design in that short film. So, if a hypothetical Dominion release for this game comes to coincide with the next film, it may appear with it in-game, so I have no 100% doubts on that.

But, in the Jurassic film series universe, besides the glowing Paras and Blue's skin patterning, the only known thing the created dinos have that make them different from the "pure" individuals are the lack of feathering on at least some of them due to frog DNA. Also the Dilos in are alluded in the tour voice in Jurassic Park to have such fictitious features by nature of the species, rather than something from the lab.
 
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It didn't become fully official as intended when pitched because the team behind it had technology issues with it. The software used for the project didn't go so well, so it was scrapped and left unfinished as it did.

So, the only dinosaur may hypothetically have such a thing in-game is the T.Rex itself, as it has a "pure" design in that short film. So, if a hypothetical Dominion release for this game comes to coincide with the next film, it may appear with it in-game, so I have no 100% doubts on that.

But, in the Jurassic film series universe, besides the glowing Paras and Blue's skin patterning, the only known thing the created dinos have that make them different from the "pure" individuals are the lack of feathering on at least some of them due to frog DNA. Also the Dilos in are alluded in the tour voice in Jurassic Park to have such fictitious features by nature of the species, rather than something from the lab.
In JW Henry wu said that they " always fillied the gaps of the genomes with genes from other species ". In JWE2 you can even do this to change the coloure of the skins and many properties of the animals. So it would not be much of a change but would offer welcome possebilities. Indominus had even genes of octopus !
 
Just Like the Pteranodon JP3 skin it would by very cool to have some alternative "paleo accurate 100% genome" Skins.
For Pteranodon this wouldbe JP2 Skin.... for example.
this could be a reward if someone does not only collect 50 or 60 % genome of a species . With 100% genome technically you don´t need that much genome of other recent species and the creature would look much less like a hybrid.
Creatures which would/could get such an alternative skin would be the following:
1. Dilophosaurus : Bigger and without the genome of the " frilled lizard "
2. Deinonychus : without the genome of the " basilisk lizard",... instead "stinglike protofeathers like the Male JP3 Raptor replacing the skin hem.
3. Liopleurodon : without the genome of an Crocodillian , much more streamlined skin
4. Elsmosaurus : without the genome of an Crocodillian and this freeky eyes of an deepseea fish . more smoth skin like that of attinborosaurus.
5. Dimorphodon: smaler with a less bulkier skull
that would be the most interessting to have more natural looking skins.
its just an idea
This is probably very unlikely. But I would LOVE something like this.
 
Just Like the Pteranodon JP3 skin it would by very cool to have some alternative "paleo accurate 100% genome" Skins.
For Pteranodon this wouldbe JP2 Skin.... for example.
The JW ptera is a lot more palaeo-accurate than the TLW one. Sure, bit shrinkwrapping going on and no filaments, but other than it, JW is not bad.
 
The JW ptera is a lot more palaeo-accurate than the TLW one. Sure, bit shrinkwrapping going on and no filaments, but other than it, JW is not bad.
:ROFLMAO: :ROFLMAO: :ROFLMAO: That was a great choke...lol. The Lost world Pteranodon was slender like the real one , not to big and had no teeth ( Unlike the one from JPIII) . It´s headcrest had the perfect outline for an big MALE Pteranodon ingens ( = longiceps) which could reach 6-7m wingspan. The JW Pteranodon is much more robust build with an much bulkier head than the skulls of the real specimen and for an female Pteranodon it is rediculous oversized too! The biggest female Pteranodon specimen (small headcrested ) had only 3,8 m wingspann. The female JW Pteranodon ingame have at least 7m wingspan. Its ok if someone really likes the design of the JW Pteranodon, but its for sure not the most paleo-accurate!
 
The JW ptera is a lot more palaeo-accurate than the TLW one. Sure, bit shrinkwrapping going on and no filaments, but other than it, JW is not bad.
You know, in the JP/JW universe, that's exactly what pure Pteranodons look like. At least, just their JW trilogy looks as of now. The Prologue short film confirms this during the Cretaceous sequence. The other variants still don't have an in-universe explanation, however. Though I would suspect the same.


And get this: The whole dinosaur design "accuracies" and "inaccuracies" in the JP/JW film series universe is really not what those online are wanting to perceive it as.
 
You know, in the JP/JW universe, that's exactly what pure Pteranodons look like. At least, just their JW trilogy looks as of now. The Prologue short film confirms this during the Cretaceous sequence. The other variants still don't have an in-universe explanation, however. Though I would suspect the same.


And get this: The whole dinosaur design "accuracies" and "inaccuracies" in the JP/JW film series universe is really not what those online are wanting to perceive it as.
I can only say, from the scientiffic piont of view, the Lost World Pteranodon is the most realistic one of all JP/JW movies. In The Prologue short film they showed the design of the JW Pteranodon, because its the design of the JW series , thats the only reason .
In this creataceous scene were some cool new aspects, like the protofethers on the back of the T-Rex , but many other things were waaayyyyy out of scientiffic accuracy .

1. ALL Pteranodon in the Prologue were either juveniles or femeles !.... Not only one MALE with a big headcrest was on screen.
The Quetzalcoatlus was either massive oversized or all the Pteranodon on the Dinsaurcorps were very young individuals.
Qutezalcoatlus should have 10-12m wingspan and Pteranodon 6-7m. If the Pteranodon feeding from the corps would have 6m wingspann in that scene , the Qutezalcoatlus would have at least 24m !..... I hope they make him not such a moviemonster like the 60m JWLK Mosasaurus. (JW Mosa was much better 18-25m which is still very big,but ok )

2. Giganotosaurus lived earlier in the cretacous of south amerika, while T-Rex live much later in North Amerika. The new Giganotosaurs design of the Prologue resembles much more an Acrocanthosaurus, if you just compere the outlines.

I really like JWE and JWE2 and all JP and JW movies, but a lot of creatures are made very realistic while others realy look more like hybrids , which is ok.

And get this: "paleo accurate 100% genome" Skins would look more like "scientific accurater modells " from this "real universe" !
If you don´t like such skins, it´s OK , but for JW universe we have right now the most Skins.
A lot of people would like an 6m Dilo like in the ORIGINAL NOVEL " Jurassic PARK" , and for all which want steven spielberg shrinked down dillo, there it is ingame.
Spielberg shrinked the Dilo to make it more diverse from the Raptors, thats all.
Ps. The JP Raptors are much more orientated in size and headshape to Deinonychus , because this lived in Montana ,... velociraptor was never found there !
Spielberg used the name Vellociraptor because of its translation, it fitte much better in the "Montana scene" for the comparisson of Dinos and Birds.
Funfact: Dakotaraptor, from the Hell-Creek-formantion looks allmost perfect like our ingame "Velociraptors". ( A bit larger and more protofethers may be....lol)
 
I can only say, from the scientiffic piont of view, the Lost World Pteranodon is the most realistic one of all JP/JW movies. In The Prologue short film they showed the design of the JW Pteranodon, because its the design of the JW series , thats the only reason .
In this creataceous scene were some cool new aspects, like the protofethers on the back of the T-Rex , but many other things were waaayyyyy out of scientiffic accuracy .

1. ALL Pteranodon in the Prologue were either juveniles or femeles !.... Not only one MALE with a big headcrest was on screen.
The Quetzalcoatlus was either massive oversized or all the Pteranodon on the Dinsaurcorps were very young individuals.
Qutezalcoatlus should have 10-12m wingspan and Pteranodon 6-7m. If the Pteranodon feeding from the corps would have 6m wingspann in that scene , the Qutezalcoatlus would have at least 24m !..... I hope they make him not such a moviemonster like the 60m JWLK Mosasaurus. (JW Mosa was much better 18-25m which is still very big,but ok )

2. Giganotosaurus lived earlier in the cretacous of south amerika, while T-Rex live much later in North Amerika. The new Giganotosaurs design of the Prologue resembles much more an Acrocanthosaurus, if you just compere the outlines.

I really like JWE and JWE2 and all JP and JW movies, but a lot of creatures are made very realistic while others realy look more like hybrids , which is ok.

And get this: "paleo accurate 100% genome" Skins would look more like "scientific accurater modells " from this "real universe" !
If you don´t like such skins, it´s OK , but for JW universe we have right now the most Skins.
A lot of people would like an 6m Dilo like in the ORIGINAL NOVEL " Jurassic PARK" , and for all which want steven spielberg shrinked down dillo, there it is ingame.
Spielberg shrinked the Dilo to make it more diverse from the Raptors, thats all.
Ps. The JP Raptors are much more orientated in size and headshape to Deinonychus , because this lived in Montana ,... velociraptor was never found there !
Spielberg used the name Vellociraptor because of its translation, it fitte much better in the "Montana scene" for the comparisson of Dinos and Birds.
Funfact: Dakotaraptor, from the Hell-Creek-formantion looks allmost perfect like our ingame "Velociraptors". ( A bit larger and more protofethers may be....lol)
That's completely out of context of what I was trying to say above.
 
:ROFLMAO: :ROFLMAO: :ROFLMAO: That was a great choke...lol. The Lost world Pteranodon was slender like the real one , not to big and had no teeth ( Unlike the one from JPIII) . It´s headcrest had the perfect outline for an big MALE Pteranodon ingens ( = longiceps) which could reach 6-7m wingspan. The JW Pteranodon is much more robust build with an much bulkier head than the skulls of the real specimen and for an female Pteranodon it is rediculous oversized too! The biggest female Pteranodon specimen (small headcrested ) had only 3,8 m wingspann. The female JW Pteranodon ingame have at least 7m wingspan. Its ok if someone really likes the design of the JW Pteranodon, but its for sure not the most paleo-accurate!

Okay, I'm gonna agree on the size (I have, to be honest, absolutely no sense of scale) and I sorta forgot of the JW one having teeth.

But you really want to tell me this is the correct head shape?
4bi7itucbv181.jpg


Pteranodon%2Bmorphs%2Blow%2Bres%2BWitton%2B2013.jpg



And about Pteranodon being slender... I highly doubt that. Quote Mark Witton, palaeonthologist and palaeoartist specialized on pterosaurs, 2018: "We can make a number of predictions concerning muscle extent for giant taxa, the most important being related to the presence of a huge deltopectoral crest on their humeri. This broad flange of bone, situated at the proximal end of the humerus, anchored many muscles running from the shoulder to the wing and powered flapping motions in flight (Bennett 2003), so is a clear correlate for powered flight in giant species. The seemingly-small deltopectoral crest on the Hatzegopteryx humerus is sometimes raised as evidence of reduced flight ability: it’s actually just badly preserved with lots of bone missing on all margins (Buffetaut et al. 2002)."
While he is talking about azhdarchids in this context, similar would likely apply proportially to smaller groups of pterosaurs. Likjewise, Witton's recontructions do show pterosaurs usually with a somewhat well-pronounced chest region, not too unlike the JW ptera.
 
Okay, I'm gonna agree on the size (I have, to be honest, absolutely no sense of scale) and I sorta forgot of the JW one having teeth.

But you really want to tell me this is the correct head shape?
4bi7itucbv181.jpg


Pteranodon%2Bmorphs%2Blow%2Bres%2BWitton%2B2013.jpg



And about Pteranodon being slender... I highly doubt that. Quote Mark Witton, palaeonthologist and palaeoartist specialized on pterosaurs, 2018: "We can make a number of predictions concerning muscle extent for giant taxa, the most important being related to the presence of a huge deltopectoral crest on their humeri. This broad flange of bone, situated at the proximal end of the humerus, anchored many muscles running from the shoulder to the wing and powered flapping motions in flight (Bennett 2003), so is a clear correlate for powered flight in giant species. The seemingly-small deltopectoral crest on the Hatzegopteryx humerus is sometimes raised as evidence of reduced flight ability: it’s actually just badly preserved with lots of bone missing on all margins (Buffetaut et al. 2002)."
While he is talking about azhdarchids in this context, similar would likely apply proportially to smaller groups of pterosaurs. Likjewise, Witton's recontructions do show pterosaurs usually with a somewhat well-pronounced chest region, not too unlike the JW ptera.
Please take a look at this link :

The exakt shape of the front of the head is still not fully clear and different subspacies had more or less upward pionted jaws.
azhdarchids have an totaly other bodyplan , much more suited for hunting on the ground, like storks or marabus.
Pteranodon was build like an excellent glider ,similar to an Albatross,. It might very well been able to fly active for takoff but it´s legs were very smal in comparison to that of an an azhdarchid. An with slender a meant that its head was not as bulky and robust as that of the JW Pteranodon.. and here a foto of an Pteranodon ingens fossile form the Courtesy of the American Museum of Natural History, New York.
It would fitt very well to the Lost World Pteranodon of 1997, don´t you think ?
 
Earlier today, PST, two new dino species for Jurassic World: Dominion are officially confirmed: Atrociraptor (the uncertain raptor species with rendered leaks as far back as the Summer with a naming confusion from unverified sources) and Pyroraptor. These dinos were leaked before any official reveal or announcement, until now.

That makes it a total of 7 premiering on-screen, film series dinos appearing in Dominion (including The Prologue) that the game doesn't have. That is just more than the Fallen Kingdom Update for JWE1.
 
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