Drag Drives - how much extra heat in practical terms?

Read the old research and I'm aware for most purposes drag drive is better for adding speed to dirty drives. But just wondering in terms of actual, practical use what the extra +10% heat does?

I know for powerplants for example, and extra 10% is pretty noticeable, by fuel scooping or firing weapons, can tell fairly easily the ship is running hotter.

For drag drives, anyone able to describe the practical effects? e.g. again using power plant as example, I can easily tell 10% difference between various grades by the reduced ability to fire long bursts of laser weapons on my turrent-Anaconda.

I am assuming the 10% from the drag drives is a 10% increase to the overall heat emission of the drives, not overall 10% increase to total ship heat. Anyone remember what DD5 with no effect vs DD5 + drag drives feels like in terms of practical heat effect on an anaconda?
 
You will probably notice a slight heat increase when you boost constantly, and will probably notice that it takes less time to get to 100% heat during silent running. Otherwise than that, none. Slap drag drives on every DD5 you own, and enjoy extra speed. Although some Courier light builds occasionally use drive distributors instead.
 
You will probably notice a slight heat increase when you boost constantly, and will probably notice that it takes less time to get to 100% heat during silent running. Otherwise than that, none. Slap drag drives on every DD5 you own, and enjoy extra speed. Although some Courier light builds occasionally use drive distributors instead.
^^ What he said.
 
If you're worried about it try adding Thermal Spread as a secondary to the PP, I find it helps to manage the heat from the other module's
 
If you're worried about it try adding Thermal Spread as a secondary to the PP, I find it helps to manage the heat from the other module's

+1
Thermal Spread should be your standard special effect, since it provides best benefits. Monstered isn't really needed except in some extreme cases where even G5 Overcharged isn't enough. Stripped Down is used mostly by explorers (in case of PP, on G2 Armored). Double Braced is useful only for hull-tanking.
 
Read the old research and I'm aware for most purposes drag drive is better for adding speed to dirty drives. But just wondering in terms of actual, practical use what the extra +10% heat does?

It would be great to get more detail on this from anyone who knows ^^
General meta prescriptions masquerading as understanding, are fine & all.
Sometimes you want to know a detail, like 'how much do drives really contribute to ship heat in comparison to powerplant & other output'.

At which point, someone"s experience of a build they copied that makes them go 'eee' isnt much use.
 
If you're worried about it try adding Thermal Spread as a secondary to the PP, I find it helps to manage the heat from the other module's

That's what I do, only to the FSD instead. Frame shift drives output so much heat, that the 10% reduction from thermal spread makes a ship with DD5 drives run cooler than stock. I'd much rather have that than the tiny extra distance boost from the other FSD special effects.
 
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I found a class 7 drag drive, it's hefty enough and pull it's own weight.
Not as nimble as I'd like it to be.
trump.uk_.drag_.050118-500x369.jpg
 
If you're worried about it try adding Thermal Spread as a secondary to the PP, I find it helps to manage the heat from the other module's

Gotta say, the effect of the Thermal Spread XFX is pretty amazing now, to the point where some might consider it OP.

You can pretty-much Overcharge any A-rated PP to at least G4 then apply the Thermal Spread effect and end up with a PP that, in practical terms, works just the same as the standard PP but with 33% more juice.

Since 3.0 came out I've been able to fit a class lower PP to a heap of my ships and then overcharge them to provide the required juice with barely any extra heat.
 
Yeah thats a good thread, it doesnt take the variable heat ouput of thrusters into account though.
It does give a good yardstick as to what you can get away with for different ships, in comparison to previous experience in others.



Iirc, Frenotx knows the formula for how heat from modules and the PP are calculated, respectively, if you want something more concrete along those lines.

Essentially, the answer to the OP is "Not much, compared to the PP."
Of course it all depends on the entire build, but in most cases the drag drives are the way to go.
 
^^ What he said.

My experience with a very, very light courier is that drag drives is much much worse than drive distributors. But this only works for very light ships.
Drive distributors got me an extra 40 in speed over drag drives. As I understand it, it's because in light ships, drive distributors allows you to continue to get speed by ditching weight.
 
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