Drown / Explosion - Is this normal or is it a bug?

Hi everyone, I'm new (I've been here for 168 hours) and I've lost my ship.

The ship was fine except for the cockpit which was broken. I have drowned, but my ship has exploded. (Is this normal or is it a bug?)

With 500,000 credits in my wallet and my Alliance Crusader I went to the nearest beacon to get some rewards that would allow me to have my ship's insurance covered (2,500,000).

Everything was going great, my pilot and I together with the local police did our job but before returning home 3 outlaw ships entered the area. We fought and we beat them. The last one, a Vulture, in its last pass it lowered my shields and broke my cabin glass: 5 minutes of oxygen.

I call my pilot to come back. (Mistake)
I support from afar the takedown of the Vulture. (Mistake)
And I wait patiently for my pilot to land in the fighter hangar.

Hypercruise jump. I manage to make my way to the nearest base with the front of the cockpit broken. And I manage to leave right in front of the station with just a few seconds. I won't make it (I think), well, I'll just die the ship is intact except for her cabin.


I am drowning. The ship explodes. Is this normal or is it a bug? Logical it is not, I mean; At this point I may not be playing anymore, the errors were mine, but if you could make the ship not explode if you run out of oxygen inside it, in the same way that if you die on the surface, at recover, your ship is still intact. If implementing that can be done it may be a nice little detail (as there are many) for future players. Greetings to all.


PS: 168h and I haven't mined even once.
 
Yeah, it's normal. Yeah it's kinda dumb. Basically its a "Game Over" event. You are ejected in a life-pod and the ship explodes for reasons. If your canopy pops and you have E/D rated life support it's a "stop what you are doing right now and get fixed" kind of event.


Next time if you have any iron and nickle in your materials inventory remember that you can synthesize O2. Right panel under modules select the "life support" module and you can make more O2 from there. As long as you have the materials. Iron and Nickle are very easy to find on most high metal content planets. This will refill the original timer again.
 
Shoulda just dumped the fighter, but you already know that.

Before Ody there was no game concept of the commander being separate from the ship so if the pilot dies, the ship dies. Now we have Ody we have the concept that you can lose your ship as separate event. I think it'd be too much work to retrofit that idea. You might get it working that way in Ody but then that'd be an advantage in Ody over the base game and "pay to win" would probably be said.
 
Drowning in a vacuum is a first.

Anyway, anything that causes an ejection causes the ship to explode, probably to prevent insurance fraud or something. Wouldn't want anyone to steal/salvage something that's been written off; that would create too much work for the redundant accountants in this post-scarcity faux-capitalist dystopia.
 
I haven't seen a Rule One violation in quite some time, although I do have some sympathies; it is not logical to assume your ship will explode if you suffocate, unless you've seen it happen before. I guess those of us who've been around for a while tend to forget how nonsensical or inconsistent the game's mechanics can be at times.

Maybe we need to reinforce "Never fly without rebuy" with "never choke if you're nearly broke" or something.

FD Support used to be quite generous at doing one-off ship restorations in situations like this, so it might be worth contacting them if you feel this lesson was a little too harsh. Some in the community might snipe, but you wouldn't be doing anything hundreds of other players haven't done before.

On the other hand, building to your first "proper" ship from scratch is one of the most enjoyable parts of the early game so you might just want to take another run at it, armed with the knowledge already gained. Unless the Crusader was already heavily Engineered, in which case I'd fully understand not wanting to go through the grind again.
 
it is not logical to assume your ship will explode if you suffocate, unless you've seen it happen before.

Agreed, though it is logical to assume you won't be in any position to give a damn about what happens to your ship, or any ability to do anything about it, if you've suffocated.

I'm rarely a glass half-full type, but even approaching this scenario naively, I think I'd be relieved I still had a CMDR, rather than be upset his ship was totaled.
 
photomankc:

I'll keep that in mind, I've never tried to synthesize anything, I guess I'll have to do some sortie to get some basic materials for these things, it's interesting, cool.

metatheurgist:

Now, I am completely unaware of how the different versions of the game are connected to each other, if they go separately or if the Odissey is "just" that; access to the planets and something else that results in a sum compatible with the base game and the two run at the same time.

Jack Schitt:

I've been farming millions for three days to be able to recover the Crusader with its basic features at level A, which is just as it was. It's not being as complicated as I thought at first, luckily (and to my amazement) some mercenary jobs are well paid enough and I already manage decently with Inara to find them.

I don't like farming. Honestly, until now I hadn't, but it's okay, at the point I'm at it won't be as hard for me to recover as I imagined.

Morbid:

Taking into account that from the beginning the permadeath of the commander does not exist and you are always ejected; no, there was no relief since that is game mechanics. Relief could have been if I had been playing a game with x chance of permadeath every time the commander or ship dies and ultimately not died, for example.

Thank you all Commanders. All the best.
Arist Ustral.
 
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