Ship Builds & Load Outs DSS G5 upgrade

Ok, I am on a quest to get my DSS to G5 and even though the newbies supposedly can make 1,000,000 CR/HR combat vouchers in CZ in their brand new stripped down Sidewinder, the posters in the thread >>> https://forums.frontier.co.uk/threads/unlocking-juri-ishmaak.539471/unread << have insisted that I would not last long enough in CZ to get 100,000 CR combat vouchers in this build without doing a lot of combat specific engineering. >> https://coriolis.io/outfit/python?c...BUIEsC2AHApgJzQEMAbAfQGMBXAF2vwggEYBOVxVKIA==
So I am at The Dweller trying to decide what Mods I could do to my PD that would not adversely impact my exploration/mining ability so he will tell me about Marsh Hicks.
I am looking at CHARGE ENHANCED G3 and Super Conduits 4A PD. This would give me effectively a 6C+ PD with the 4A PD mass. This would add about .5 LY of jump range to my Python Miner >>> https://coriolis.io/outfit/python?c...eAAAAA==.EweloBhBmUDYAsICmBDA5gG2SEBGCQkKEoA=


YMMV
 
You can choose your engineering for PD depending on what you feel you need. Charge enhanced, super conduit maxes out the recharge rate of your PD, and if your power needs are modest may well keep up with what you need or you can keep swapping pips to boost as needed. The opposite is high charge capacity, cluster capacitors which gives you max charge, but a slow recharge rate. Good for short, high intensity use. The other options are for more specialised builds. Weapons focussed is useful in some mining builds to keep your mining lasers going all the time, for example. For general use I would suggest charge enhanced, super conduit.
 
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You can choose your engineering for PD depending on what you feel you need. Charge enhanced, super conduit maxes out the recharge rate of your PD, and if your power needs are modest may well keep up with what you need or you can keep swapping pips to boost as needed. The opposite is high charge capacity, cluster capacitors which gives you max charge, but a slow recharge rate. Good for short, high intensity use. The other options are for more specialised builds. Weapons focussed is useful in some mining builds to keep your mining lasers going all the time, for example. For general use I would suggest charge enhanced, super conduit.
Lets do a bit of math shall we?
G5 Charge Enhanced will reduce total POWER CAPACITY 5% and increase recharge rate 45% faster
Cluster Capacitors will increase POWER CAPACITY for each type of use 8% while reducing recharge rate 2% on type of each use.
result +3% Power CAPACITY and + 43% Charge Rate.
But, since as best I can tell there are no Exquisite Focus Crystals anywhere in the game right now I will end up G4 +4% Power Capacity while gaining 34% recharge rate with no mass gain.
Seems like a pretty good thing for someone looking for plenty of power for a big ship with a decent fully loaded jump range for mining or a smaller ship for long jumps for exploration.
Again I have people telling me about COMBAT BUILDS for living the never ending combat life when I have repeatedly said I only considered going into CZ in PRIVATE GROUP (so no over engineered gankers around) just long enough the get 100,000 CR Combat Vouchers with a build that is FAR superior to a brandie new fresh out of the box stripped down Sidewinder that a newbie supposedly can take into CZ and make 1,000,000 CR per hour with and no one is over in the Newcomers Forum disputing that.
 
It will only take a few kills to get the 100kcr combat bonds. Just go to a low intensity CZ and just help take down ships that your team are also shooting at. Any ship with guns should do. Just remember that all NPCs in CZs are engineered.
 
Lets do a bit of math shall we?
G5 Charge Enhanced will reduce total POWER CAPACITY 5% and increase recharge rate 45% faster
Cluster Capacitors will increase POWER CAPACITY for each type of use 8% while reducing recharge rate 2% on type of each use.
result +3% Power CAPACITY and + 43% Charge Rate.
But, since as best I can tell there are no Exquisite Focus Crystals anywhere in the game right now I will end up G4 +4% Power Capacity while gaining 34% recharge rate with no mass gain.
Seems like a pretty good thing for someone looking for plenty of power for a big ship with a decent fully loaded jump range for mining or a smaller ship for long jumps for exploration.
Again I have people telling me about COMBAT BUILDS for living the never ending combat life when I have repeatedly said I only considered going into CZ in PRIVATE GROUP (so no over engineered gankers around) just long enough the get 100,000 CR Combat Vouchers with a build that is FAR superior to a brandie new fresh out of the box stripped down Sidewinder that a newbie supposedly can take into CZ and make 1,000,000 CR per hour with and no one is over in the Newcomers Forum disputing that.
Once again you are confusing Conflict Zones and Resource Extraction Sites. I have never seen any video or online guide that advises newbies to go hunting in Conflict Zones. The Low Res Sites have System Security ships in that do most of the work and you can steal kills off to get the bounty voucher. Also in a Res Site if you are not attacking anyone or carrying any cargo, no ships will attack you. So if your shields go down you can wait safely while they charge up again. In a CZ you would have to boost out quickly to avoid any incoming fire.
There are Exquisite Focus Crystals around. Got some yesterday as a mission reward. G4 will unlock the next set of engineers though, so you have no need to do that.
Have you unlocked the Guardian FSD booster yet? Very useful if you plan to do a lot of exploring.
 
Lets do a bit of math shall we?
G5 Charge Enhanced will reduce total POWER CAPACITY 5% and increase recharge rate 45% faster
Cluster Capacitors will increase POWER CAPACITY for each type of use 8% while reducing recharge rate 2% on type of each use.
result +3% Power CAPACITY and + 43% Charge Rate.
But, since as best I can tell there are no Exquisite Focus Crystals anywhere in the game right now I will end up G4 +4% Power Capacity while gaining 34% recharge rate with no mass gain.
Seems like a pretty good thing for someone looking for plenty of power for a big ship with a decent fully loaded jump range for mining or a smaller ship for long jumps for exploration.
Again I have people telling me about COMBAT BUILDS for living the never ending combat life when I have repeatedly said I only considered going into CZ in PRIVATE GROUP (so no over engineered gankers around) just long enough the get 100,000 CR Combat Vouchers with a build that is FAR superior to a brandie new fresh out of the box stripped down Sidewinder that a newbie supposedly can take into CZ and make 1,000,000 CR per hour with and no one is over in the Newcomers Forum disputing that.
Excuisite Focus crystals are mission reward and easy to obtain.

CZ enemies are engineered bullet sponges which will eat your 187 mj shield / 468 hull python with base resistances alive.

It has nothing to do with gankers.
 
Again I have people telling me about COMBAT BUILDS for living the never ending combat life when I have repeatedly said I only considered going into CZ in PRIVATE GROUP (so no over engineered gankers around) just long enough the get 100,000 CR Combat Vouchers with a build that is FAR superior to a brandie new fresh out of the box stripped down Sidewinder that a newbie supposedly can take into CZ and make 1,000,000 CR per hour with and no one is over in the Newcomers Forum disputing that.

Just want to clarify that you realise all ships in CZ (not talking about real-player gankers here), even in Private Gouup or Solo Play, we are talking about all the NPCs in both your side and the enemy side in CZ fly Engineered ships. I checked out CZ in an un-engineered ship first time, took one shot at an enemy ship, he fired back at me and within a few seconds all my shield was gone and my hull was taking heavy damage, I had to boost out from the CZ in double quick time.
 
Addenum: OP if you provide us a list of unlocked engineers I can slap together for you a low cost outfit for your python to get you your DDS bonds.
 
It will only take a few kills to get the 100kcr combat bonds. Just go to a low intensity CZ and just help take down ships that your team are also shooting at. Any ship with guns should do. Just remember that all NPCs in CZs are engineered.
SITE A DEV POSTED REFERENCE??
The manual and everything I can find from the DEVs say that the NPC's scale based on MY combat level and my Engineered modules.
I am HARMLESS and I would have had no ENGINEERING to hull or weapons so I should not have seen any NPC's with that kind of Engineering and there should be any high rated combat NPCs either.

This was my whole point in the first place. I only needed maybe 10 minutes in the CZ to get what I needed. All the advice I was getting was for how to spend days or weeks or years in the CZ.

But it is moot since I have chosen the non combat path through The Dweller to LEI CHEUNG.
I asked about the PD Mods since doing the Mods seemed like the fastest easiest way to get The Dweller to tell me about LEI CHEUNG. It worked. I was about 1/2 way through the G3 upgrade when he told me and I got the invite.


G4 with Charge Enhanced looks like the best way for me to go for Exploration and Mining and maybe tourism or cargo.
As I remember it, the MODIFIER was something that i didn't need to do multiple rolls to complete. True??
Out in Anarchy collecting manufactured stuff looking for HEAT RESISTANT CERAMICS. For a "common" thing it sure is hard to find.
 
SITE A DEV POSTED REFERENCE??
The manual and everything I can find from the DEVs say that the NPC's scale based on MY combat level and my Engineered modules.
I am HARMLESS and I would have had no ENGINEERING to hull or weapons so I should not have seen any NPC's with that kind of Engineering and there should be any high rated combat NPCs either.

This was my whole point in the first place. I only needed maybe 10 minutes in the CZ to get what I needed. All the advice I was getting was for how to spend days or weeks or years in the CZ.

But it is moot since I have chosen the non combat path through The Dweller to LEI CHEUNG.
I asked about the PD Mods since doing the Mods seemed like the fastest easiest way to get The Dweller to tell me about LEI CHEUNG. It worked. I was about 1/2 way through the G3 upgrade when he told me and I got the invite.


G4 with Charge Enhanced looks like the best way for me to go for Exploration and Mining and maybe tourism or cargo.
As I remember it, the MODIFIER was something that i didn't need to do multiple rolls to complete. True??
Out in Anarchy collecting manufactured stuff looking for HEAT RESISTANT CERAMICS. For a "common" thing it sure is hard to find.
We don't need to post a dev posted reference, if you don't believe me go test it yourself and get blown up, no worries.
And 10 minutes is a problem, because with that turret build of yours you won't kill an CZ eagle in 10 minutes, certainly not get 100.000 in bonds.
People here want to help, if you don't want help, fine.

G4 charge enhanced by the way (or G5 for that matter) is generally the best mod anyways, for all builds except pure racers or perhaps some explorers which could need engine focused instead. But you will need to roll 3 or 4 times to get the really good numbers, you will get the maximum malus (-4%) with the first roll, but you'll start at something like +28% recharge rate, and can get up to +36% with some extra rolls.
 
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Out in Anarchy collecting manufactured stuff looking for HEAT RESISTANT CERAMICS. For a "common" thing it sure is hard to find.
For all engineering materials, read the description (at the engineer or under your ship's Inventory on right panel). The description gives you information of where to find it. Remember, though, material traders will trade you the materials you-need-and-are-hard-to-find for the materials you already have because they were easier to find and you have a lot of them.

A good number of players were able to get loud enough for FD to add material traders. FD could've done nothing or increased drop rates of materials, which FD did with surface rock rewards, but they chose to add MTs while leaving the collection of mats the same (mostly). My point is that mat rewards were increased and Mat Traders added to the game to help reduce the time it takes to get the mat(s) you want. Utilize them - or not. ;)
 
For all engineering materials, read the description (at the engineer or under your ship's Inventory on right panel). The description gives you information of where to find it. Remember, though, material traders will trade you the materials you-need-and-are-hard-to-find for the materials you already have because they were easier to find and you have a lot of them.

A good number of players were able to get loud enough for FD to add material traders. FD could've done nothing or increased drop rates of materials, which FD did with surface rock rewards, but they chose to add MTs while leaving the collection of mats the same (mostly). My point is that mat rewards were increased and Mat Traders added to the game to help reduce the time it takes to get the mat(s) you want. Utilize them - or not. ;)
To use the MAT TRADERS you need MATS to start with.
I am not inclined to trade the few hard to find HIGH level things I have for low level things I cannot find enough of in the first place to trade for high level things.
I had/have no problem with how the DEVs have handled the MT issue. I think it was needed though not NECESSARY. They will tic me off if they decide to allow the purchase of things from the Materials Traders with Credits.. Make people do at least a little work finding the common low level stuff which, if it is low level and common shouldn't be that hard to find.
I was a bit vexed with what they did to surface mining. Metallic Meteorites/Outcrops should not drop non-metallic stuff and non-metallic things should not drop metals.

Heat Resistant Ceramics
Component found in ships: frequently used by military and authority vessels.

Known to be salvaged from signal sources in anarchy systems. Heat resistant ceramics provide enhanced protection against thermal sources.
— In-game description
Heat Resistant Ceramics are a common manufactured material introduced in v2.1.

Current plan, since I have one Commander that needs about 25 more Station Trades, is to go to Cancuma, a close station retrieve my Python Miner >>> https://coriolis.io/outfit/python?code=A0pftnFflidsssf53O3R2m3M---2x-0505051v37P440C0242i.Iw18RQ==.Aw18RQ==.H4sIAAAAAAAAA2P8Z8/AwPCXGUj8qQcSHHdYGRj4VX79/y+mwcXA8J/5nxRInhUkX8EAlRLawc3AIFIjysAgAVL+/z8DAwCLbM2pSAAAAA==.EweloBhBmUDYAsICmBDA5gG2SEBGCQkKEoA= <<< load up on limpets. Head off to an Anarchy system and start mining the Manufactured Mats at the signal sources while having the one that needs trades pick up anything that it can sell. When I have the stuff needed to complete the G4 CH PD with the dweller, do it then swap out the PD so the Python Miner gets a bit more jump range.
Then head out into the black to one of the pristine metallic rings I flagged while exploring and mine for mostly gold but also have the ship that needs market trades get some other stuff.
When the holds are full and I have enough stuff for the wing mate to sell to reach the market threshold, head toward LEI CHEUNG selling one thing at each station on the way to get the unlock.
Give LEI CHEUNG the gold and then go get more.
I play for fun. I don't enjoy combat so I have no need for advice on how to make combat builds. I am 70 years old so I have 30 more years to play for fun.
 
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Yeah, so heat resistant ceramics are cheap at the materials trader if you trade a grade 4 or 5 material for it.

Thermic Alloys, the grade 4 material in the same category as Heat Resistant Ceramics, are very often found in the wreckage of destroyed combat ships. As in the ships you'd be trying to shoot in a CZ, or at a low/high/hazardous resource site. As for Military Alloys, the grade 5 material, those are easy to find in systems that are in a state of war or civil war. Just locate a High Grade Emmisions USS, fly to it, and if the RNG smiles at you, scoop 'em up.

While I don't recommend that you slow down and start scooping thermic alloys in a combat zone, you can do so with little to no risk when you're out of combat at a resource site.

Or you could use a limpet controller, bring a few limpets and let those do the work for you. Fair warning though, your Python has very weak shields and a hull that looks like it would break if someone sneezed in its general direction. Maybe bring either a quicker ship, or something that can take a hit on the nose instead.

Anyway, good luck! (And check the mission boards for missions with material rewards. Maybe you don't feel like ferrying some grain to some random space station, but all it will cost you is typically a few minutes of your time, in return for some materials that you may later wish you'd stocked up on.)
 
Yeah, so heat resistant ceramics are cheap at the materials trader if you trade a grade 4 or 5 material for it.

Thermic Alloys, the grade 4 material in the same category as Heat Resistant Ceramics, are very often found in the wreckage of destroyed combat ships. As in the ships you'd be trying to shoot in a CZ, or at a low/high/hazardous resource site. As for Military Alloys, the grade 5 material, those are easy to find in systems that are in a state of war or civil war. Just locate a High Grade Emmisions USS, fly to it, and if the RNG smiles at you, scoop 'em up.

While I don't recommend that you slow down and start scooping thermic alloys in a combat zone, you can do so with little to no risk when you're out of combat at a resource site.

Or you could use a limpet controller, bring a few limpets and let those do the work for you. Fair warning though, your Python has very weak shields and a hull that looks like it would break if someone sneezed in its general direction. Maybe bring either a quicker ship, or something that can take a hit on the nose instead.

Anyway, good luck! (And check the mission boards for missions with material rewards. Maybe you don't feel like ferrying some grain to some random space station, but all it will cost you is typically a few minutes of your time, in return for some materials that you may later wish you'd stocked up on.)
Wish I had a THUMBS DOWN BUTTON since I dropped the idea of ever going into a CZ a long time ago..
 
Whelp, alright then. I guess I sincerely apologise for trying to give you the advice you asked for. Uhm. You do you I guess. Fly safe and all that.
 
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