Earth likes - hints please

So, what are "terrestrial" worlds considered? At first I thought they were "Earth like", but they don't say "Earth Like" in the description. I did a cursory search through the forum for terrestrial worlds, but haven't scored any results. In my current trip I've found about 20 of these in 7,000ly of travels.

Do you mean TC's Terraform candidates?
 
So, what are "terrestrial" worlds considered? At first I thought they were "Earth like", but they don't say "Earth Like" in the description. I did a cursory search through the forum for terrestrial worlds, but haven't scored any results. In my current trip I've found about 20 of these in 7,000ly of travels.

Based on our own actual real life solar system, planets are divided into terrestrial and gas giants. Terrestrials are (relatively) small and have a distinct atmosphere, which may be dense or virtually vacuum. Gas Giants are much larger and don't have a well defined surface. They sort of get denser as you go down. They typically retain a lot more hydrogen and helium from the primordial days.

This is just off the top of my head, I'm sure there are exceptions. I would imagine massive gas giants that were very close to the stars - hot jupiters - might have a lower amount of hydrogen and helium.

In game the most common terrestrial planets are classified as Icy, Rocky, Heavy Metal Content, or Metal Rich. The less common types are the Earth-like Worlds and the Ammonia Worlds.

Gas Giants come in different Classes. I to V. I think Class V is the biggest.

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Do you mean TC's Terraform candidates?

Yes. A Heavy Metal world that is a terraform candidate is much more valuable.

I have found it useful to always scan small worlds that are very close to the star (say, within 0.1 ls) because they might be metal-rich, as well as a bunch of the ones slightly more distant. If there is a string a HMC worlds, there is a reasonable chance one or more might be terraform candidates.
 
Do you mean TC's Terraform candidates?

Nope. These don't say candidate for terraforming and I've found a ton of those. They look like "Earth Like" worlds on the map, they just say Terrestrial instead of Earth like. I was pretty excited that I had found them until I saw screen caps of actual Earth like systems that other Commanders have posted. They specifically say Earth like. I have been saving screen caps of all of them. I'll post one later tonight when I get home.
 
Nope. These don't say candidate for terraforming and I've found a ton of those. They look like "Earth Like" worlds on the map, they just say Terrestrial instead of Earth like. I was pretty excited that I had found them until I saw screen caps of actual Earth like systems that other Commanders have posted. They specifically say Earth like. I have been saving screen caps of all of them. I'll post one later tonight when I get home.

Unlike Earth Likes and Water Worlds, this info will not come up in your HUD. The only way to know if they are terraformable candidates is by looking in the system map, click on the planet in question, and read its description. You will see a line after their typical description, that reads: "This planet is a candidate for terraforming" or something to that effect.

That single line is the only thing that differentiate other similar planets that are not terraformable from those that are.
 
Yeah, I'm sorry I haven't been as clear as I could be. These Terrestrial worlds I'm finding only say that in the description off the System Map. These do not include the "candidate for terraforming" text. In the description on the System Map it starts out, "A Terrestrial world...." Instead of Water, Earth like, High Metal, etc.

I'm going to start heading back this weekend and I'll see that these systems pay out.

Unlike Earth Likes and Water Worlds, this info will not come up in your HUD. The only way to know if they are terraformable candidates is by looking in the system map, click on the planet in question, and read its description. You will see a line after their typical description, that reads: "This planet is a candidate for terraforming" or something to that effect.

That single line is the only thing that differentiate other similar planets that are not terraformable from those that are.
 
OP: Are you using max distance jumps? I found my first untagged Earth-like ~ 60Ly from inhabited space. That was during my dry run, so it's been tagged now as I turned back pretty quick after that, but I was jumping on economical. Lots of players will skip dozens of systems when they do max jumps with 36-40 LY FSDs. Make sure you're not one of them.
 
OP: Are you using max distance jumps? I found my first untagged Earth-like ~ 60Ly from inhabited space. That was during my dry run, so it's been tagged now as I turned back pretty quick after that, but I was jumping on economical. Lots of players will skip dozens of systems when they do max jumps with 36-40 LY FSDs. Make sure you're not one of them.
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If you do 2000 jumps on max range vs 2000 jumps on economy you are exactly as likely to find earth-likes in both cases. You don't gain any improvement in ELWs per hour by doing economy jumps...Yes, you will bypass a lot of earth likes of course, but that is irrelevant.
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Limiting star types is a lot better means to improve ELW/hour if that's your cup of tea. Not compatible with transit though. For my own part I currently have places a want to get to. Far away places. I can get there in 10-20 hours of jumping and THEN spend a lot of time exploring a very interesting region, OR I can explore while going there (including being selective on each and every jump) and spend months.
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That's the good thing about this game though - it is a sandbox that everyone may use according to their own preference.
 
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If you do 2000 jumps on max range vs 2000 jumps on economy you are exactly as likely to find earth-likes in both cases. You don't gain any improvement in ELWs per hour by doing economy jumps...Yes, you will bypass a lot of earth likes of course, but that is irrelevant.
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Limiting star types is a lot better means to improve ELW/hour if that's your cup of tea. Not compatible with transit though. For my own part I currently have places a want to get to. Far away places. I can get there in 10-20 hours of jumping and THEN spend a lot of time exploring a very interesting region, OR I can explore while going there (including being selective on each and every jump) and spend months.
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That's the good thing about this game though - it is a sandbox that everyone may use according to their own preference.

In general you are correct for finding them in general of course, but considering the fact that he wants undiscovered earthlikes it's different.

This player has been quite close to home as I would call it, and the fact is that most players jump in the direction of something clear and definable, a blue star with a black hole, a nebula or something similar. You can bet there's been 10 Cobras, 50 Asp's, 25 Sideys all having done the same path lately. Most with max jump range.

For undiscovered, going economical route sometimes, aiming for nothing, zigzagging or similar techniques is vital. Because you will be stepping in other's footsteps otherwise. I can pretty much double-confirm this after thrawling around NGC 7822 and the similar nebulas, if you aim for anything interesting exactly, it'll all be prediscovered enroute too. Adjust a bit to the side or up/down and it's not. That makes a big difference, because even if your target is the same as the previous 100 guys, at least you'll find new systems on the way there.
 
For undiscovered, going economical route sometimes, aiming for nothing, zigzagging or similar techniques is vital.
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If you are dependent on finding them in close vicinity to human space, then sure.
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Aiming for nothing is a good idea anyway, going directly for the next nebula is a failsafe way to hit as many explored systems as possible.
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For maximum ELW per hour though, getting the hell away from everything else, including nebulae, clusters, neutron pathes, etc etc is far more vital. Being FAR away from all the known tourist attractions and limiting your star systems will definitely max out your ELW/hour rate - and they will ALL be undiscovered so that aspect is less relevant.
 
In general you are correct for finding them in general of course, but considering the fact that he wants undiscovered earthlikes it's different.

This player has been quite close to home as I would call it, and the fact is that most players jump in the direction of something clear and definable, a blue star with a black hole, a nebula or something similar. You can bet there's been 10 Cobras, 50 Asp's, 25 Sideys all having done the same path lately. Most with max jump range.

For undiscovered, going economical route sometimes, aiming for nothing, zigzagging or similar techniques is vital. Because you will be stepping in other's footsteps otherwise. I can pretty much double-confirm this after thrawling around NGC 7822 and the similar nebulas, if you aim for anything interesting exactly, it'll all be prediscovered enroute too. Adjust a bit to the side or up/down and it's not. That makes a big difference, because even if your target is the same as the previous 100 guys, at least you'll find new systems on the way there.

Precisely. Rep for you. If I was looking for undiscovered Earthlikes, I would go places where there is a distinct lack of interesting features like black holes, nebula, etc... Because a thousand other explorers have already gone to the interesting places.
 
Just wanted to update on earlier comments I made on this thread since my exploration has been going on. As things happened to me, I still stand in my position that ELP are found pretty much by "luck".

To be clear, no, I don't think they are randomly placed. They are not. They are all within the goldilock area of the stars, and with that, the found ones are consistent. The caveat is that EVERY SINGLE STAR OR COMBINATION OF THEM HAS A GOLDILOCK ZONE IN WHERE TEMPERATURE AND TIDAL FORCES ARE BALANCED ENOUGH FOR AN EARTH LIKE PLANET OR WATER WORLD.

Case in point: after spending 19 days and 11,000 ly targeting mainly F, G, K stars and finding not a single ELP, I finally stumbled upon one! It was orbiting a G star, I must say and I was very delighted to finally break the "curse" of this expedition. Next thing you know, I am routing now fast mode, and not cherry picking FGK any more....Lo and Behold, not two days later I find another ELP, orbiting an M class star!! And next day and only 13 jumps away, another one also orbiting an M star!!! That's 3 ELP in a span of not 2,000 ly and 3 days!!

As I mentioned before, I reckon having crossed a very dry and large area of brown dwarf stars that contributed to that long journey before hitting an ELP....even when in theory they shouldn't bear such planets, the record is held by a player who found 4 ELP in the same system precisely made with Brown, Neutron and Y stars...

When you do the math and chances, turns out you pretty much find them by luck. So now I travel economical just because visiting more system increases the chances to see one purely by number, not by distance. But that's my opinion.

No wonder I am still 16,000 from Sag A* as I am completing my 4th week of exploration...lol..
 
Just wanted to update on earlier comments I made on this thread since my exploration has been going on. As things happened to me, I still stand in my position that ELP are found pretty much by "luck".

To be clear, no, I don't think they are randomly placed. They are not. They are all within the goldilock area of the stars, and with that, the found ones are consistent. The caveat is that EVERY SINGLE STAR OR COMBINATION OF THEM HAS A GOLDILOCK ZONE IN WHERE TEMPERATURE AND TIDAL FORCES ARE BALANCED ENOUGH FOR AN EARTH LIKE PLANET OR WATER WORLD.

Case in point: after spending 19 days and 11,000 ly targeting mainly F, G, K stars and finding not a single ELP, I finally stumbled upon one! It was orbiting a G star, I must say and I was very delighted to finally break the "curse" of this expedition. Next thing you know, I am routing now fast mode, and not cherry picking FGK any more....Lo and Behold, not two days later I find another ELP, orbiting an M class star!! And next day and only 13 jumps away, another one also orbiting an M star!!! That's 3 ELP in a span of not 2,000 ly and 3 days!!

As I mentioned before, I reckon having crossed a very dry and large area of brown dwarf stars that contributed to that long journey before hitting an ELP....even when in theory they shouldn't bear such planets, the record is held by a player who found 4 ELP in the same system precisely made with Brown, Neutron and Y stars...

When you do the math and chances, turns out you pretty much find them by luck. So now I travel economical just because visiting more system increases the chances to see one purely by number, not by distance. But that's my opinion.

No wonder I am still 16,000 from Sag A* as I am completing my 4th week of exploration...lol..

Yeah, i came to similar conclusion.
Basically they are not random, since indeed they have more probability to be near FGK. Still they can be found orbiting many other stars, including neutron stars.
So for a single explorer point of wiev it's like they are random even if they are not. They are so rare that the only best way to find them is scan as many system as you can.
Also we should consider that: M class are 85% of every star in the galaxy, so they are the most frequent, and 90% of times they have just boring icy planets, but if start to skip them you can pretty uch skip the ELW that could be inside.
K class are way more frequent to G and expecially F.
Every ELW i found was a random finding while jumping a 1000Ly route.
Basing on my experience, the experience of others, and probably star forge mechanics, you can expect to find one every AVERAGE 500 system. This means that a single person can scan 10000 system and don't find one, while another person can find 3 in 3 jumps, but if you let number grow 1/500 seems the AVERAGE.
 
Yeah, i came to similar conclusion.
Basically they are not random, since indeed they have more probability to be near FGK. Still they can be found orbiting many other stars, including neutron stars.
So for a single explorer point of wiev it's like they are random even if they are not. They are so rare that the only best way to find them is scan as many system as you can.
Also we should consider that: M class are 85% of every star in the galaxy, so they are the most frequent, and 90% of times they have just boring icy planets, but if start to skip them you can pretty uch skip the ELW that could be inside.
K class are way more frequent to G and expecially F.
Every ELW i found was a random finding while jumping a 1000Ly route.
Basing on my experience, the experience of others, and probably star forge mechanics, you can expect to find one every AVERAGE 500 system. This means that a single person can scan 10000 system and don't find one, while another person can find 3 in 3 jumps, but if you let number grow 1/500 seems the AVERAGE.

Finally!!! I'm glad that we finally and completely agree on the subject!!! lol!!!! Woohoo!!...

Yes...this is the end of the discussion on ELP search technique here, at least for me!! Very well put that "for a single explorer point of view it's like random even if they are not."

Guess that the search will be one of many systems, and a slow paced one as a consequence.

Not that I'm in a rush....every jump just gets me closer and closer to my destination...and eventually, to more and more ELP's!! :)

Safe travel CMDR Akira!!! Will friend request in game!!
 
F,G, and K are the best systems in the arms of the galaxy to find earth-likes. I recommend filtering everything out of your view that are not these types of stars. Also, I have a feeling you have discovered teraformables, but may not know where that information comes up. When you detailed scan something, go to the system map, and click on the planet you scan. Once you scan it, right below the description of "water worlds are this..." or "High metal content planets have this..." There is a small one little stand alone sentence that says "This planet is a candidate for Terraforming." These are very common, and are found within habitable zones.

That brings me to point two. Understanding habitable zones is a key to finding any "habitable" world. Even though this will not help you find an earth-like to jump to, it will help you make some cash on the way. The earth is about 500ls away from the sun, which for obvious reasons is a perfect 1 solar mass, 1 solar radius star. Finding a larger(and usually hotter) star will push the habitable zone out further, and vice versa for smaller/cooler stars. Keeping this in mind will help you find more terraformable candidates, which has been my bread and butter for some time now, in conjunction with water worlds. Ammonia worlds and earthlikes tend to be harder to target, but spend enough time and you will find them. I found 3 earth likes today within 5 jumps of each other in a neutron cluster in the galactic core. Keep at it!
 
I looked over the screen caps I took of planet descriptions that I found that say terrestrial and they are all water worlds, so my mistake. I saw terrestrial and hoped that meant Earth like. I'm still waiting to find my first one. :)
 
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