Hi Sandro and Mike - and fellow commanders!
I know you have said on record that regular commodity storage is unlikely to arrive at ED due of potential exploitative nature of it. However, we have never heard full list of arguments - and I feel lot of those can be argued away with increased cost of cargo.
I would like to plead to you to do good (no promises or ETA) discussion as you have done in the past (and for ship transfer) over this. I know you consider adding storage specially for Engineer goods (more likely in a form of "This is all I ave but I will leave it here and look for the rest"). However, adding cargo storage for rare goods, unique goods (there aren't much of that yet, but who knows), would be cool. Add considerable price tag for storing it, add storages to limited amount of stations (big ones, with good security).
I understand there might be not enough gameplay around cargo yet - none of them feels that unique to justify storing imho - but it would be nice to consider it for future. I don't see storage is required to extend trading gameplay, which is most likely getting rid of cargo as soon as possible for higher price tag. But there can be enough rare cargo we would like to get hold of - and wouldn't be advisable to get rid of just because we want to store ship for example.
So idea would be discussing pros and cos for having limited amount of cargo storages around galaxy with high enough fee not to be abused on daily basis but viable enough to be considered to store something truly valuable. If we could discuss this in similar fashion as ship transfer.
If you reply to this thread please don't go "why this isn't already added". Please state your reasons why you would want to have cargo storage, and potential pitfalls of having it - if you can imagine it. Let's discuss this as good as we can to sway devs to consider it.
I know you have said on record that regular commodity storage is unlikely to arrive at ED due of potential exploitative nature of it. However, we have never heard full list of arguments - and I feel lot of those can be argued away with increased cost of cargo.
I would like to plead to you to do good (no promises or ETA) discussion as you have done in the past (and for ship transfer) over this. I know you consider adding storage specially for Engineer goods (more likely in a form of "This is all I ave but I will leave it here and look for the rest"). However, adding cargo storage for rare goods, unique goods (there aren't much of that yet, but who knows), would be cool. Add considerable price tag for storing it, add storages to limited amount of stations (big ones, with good security).
I understand there might be not enough gameplay around cargo yet - none of them feels that unique to justify storing imho - but it would be nice to consider it for future. I don't see storage is required to extend trading gameplay, which is most likely getting rid of cargo as soon as possible for higher price tag. But there can be enough rare cargo we would like to get hold of - and wouldn't be advisable to get rid of just because we want to store ship for example.
So idea would be discussing pros and cos for having limited amount of cargo storages around galaxy with high enough fee not to be abused on daily basis but viable enough to be considered to store something truly valuable. If we could discuss this in similar fashion as ship transfer.
If you reply to this thread please don't go "why this isn't already added". Please state your reasons why you would want to have cargo storage, and potential pitfalls of having it - if you can imagine it. Let's discuss this as good as we can to sway devs to consider it.