Newcomer / Intro ED does not respect the casual player

grinding should be put in the description of ED because everything is a grind! I'm trying to get mats now and I want to kill myself for running around for three hours
without any results!

How about a junkyard or auction house where I can pick stuff up easily. I really don't have hours and hours to waste and with no results.
 
Getting the FSD engineered is the first goal. Then get a DBX that can jump 70LY.

ED is a grindy game - no denying that.

If you enjoy flying a space ship then take it at your own pace. Some CMDRs here are just making it to Elite after having started back in 2014.

If you want everything at once, this isn't the game for you.

I recognize that and respect that it's not the type of game everyone will like.

But then again, there some here approaching 10k hours that probably wouldn't still be here if it took only a few months to build a fully engineered fleet, get 3X Elite and be ranked King/Admiral and so on. There's a LOT to do in ED and it takes time.

I think that's what makes it quite a bit different from most games.

HTH
 
Thank you for the help but did I mention that it takes forever to travel between places without engineered FSDs. I just jumped 15 times to travel 180ly. COME ON MAN!
That is a jump range of 12ly which can be improved upon a lot without going near an engineer by choosing a different ship and modules.

But you are right at one minute per jump plus flight time at the destination Elite is not a game that is ideal for anyone who is short of time to play it.
 
Strongly disagree. You can get G3 engineering pretty casually, G4 is a bit of work. Only G5 is grindy.

The mistake most people make is they focus on doing one thing at a time. ED rewards multi-tasking. Eg, while knocking out Selene Jean's 500T mining requirement you can also be gathering lots of low grade raws, some data from ship scans on your travels, Lei Chung's 50 markets (if you're smart about selling and not just laser focused on $$$$$$), reaping what ever mats from HGEs and other signal sources appear in your path, you can even be knocking out permits by selling to the right places. But if you can only think about one thing at a time, yeah, I feel sorry for the work you'll have to do.
 
That is a jump range of 12ly which can be improved upon a lot without going near an engineer by choosing a different ship and modules.

Just putting a 2A FSD in a Sidewinder will get you nearly 16ly without engineering, be interesting to see what the OP is flying where it can only do 12ly!

Of course people flew completely around the galaxy before engineers was even a thing, seems to me there's way to much entitlement among new players these days, I don't think any of my ships are fully engineered except for my edge explorer, and even that could take a few more tweaks if I really wanted them.
 
Yeah the grind is so bad its actually an impediment to gameplay. Maybe starfield will be out for the end of year holidays, i think bethesda generally has more respect for its players than frontier.

The sad truth about ED is that if you want to play the game, you have to hold your nose and put up with the grind.

And OP, you arent wrong, but you will get a lot of posts slamming you and not many agreeing, because those who couldnt put up with the grind dont post anymore because they dont play anymore.

The reason for the grind is that it keeps people in game and, the theory goes, the longer they are in game the more they buy arx for cosmetics.

If you dont like the grind, my advice is to boycott the frontier store, if the grind isnt selling paintjobs and arx for them, maybe they will let up.
 
And OP, you arent wrong, but you will get a lot of posts slamming you and not many agreeing, because those who couldnt put up with the grind dont post anymore because they dont play anymore.

As I said entitlement, you realise I don't grind but I'm still here? As are many others. Your post is so full of false assumptions it's almost designed to scare away new players. People grind because they can't stand not having the best stuff immediately, but having the best stuff immediately is not necessary to play the game and enjoy it, and if you play the game and enjoy it when you eventually do go to engineers you actually find you already have all you need.
 
Also OP, when you bring up ED's obvious faults, you should expect a lot of "blame the user" directed at you.

You might also, just as a sort of general forum orientation sort of thing, want to look up the word "astroturfing".

Oh and BTW, Welcome :)
 
Also OP, when you bring up ED's obvious faults, you should expect a lot of "blame the user" directed at you.

You might also, just as a sort of general forum orientation sort of thing, want to look up the word "astroturfing".

Oh and BTW, Welcome :)
When at least 90% of what the OP wants to achieve can be done without ANY grind, just by having fun, just whose fault is it that they are not enjoying themselves?

Take some responsibility. Want to grind to quick results? Cool, help yourself, but it's rather pointless to moan about your own choices.
 
Thank you for the help but did I mention that it takes forever to travel between places without engineered FSDs. I just jumped 15 times to travel 180ly. COME ON MAN!

You seriously need to understand what you are doing before getting drawn into a "gind". 15 jumps for 180ly is just stupid - nobody with any sense would make such a trip. Even as a beginner you can put together an un-engineered Hauler with 30ly jump range.

Don't blame the game for your lack of understanding.
 
Not saying that the list of folks above me is wrong, but there are things in the game that it sounds like the OP may have missed as concepts.

Many stations have shipyards. That means that, along with purchasing a ship, you can STORE ships. This allows you to take the ride that works for you in the moment.

@Para Handy made the Hauler suggestion; that ship is very good for just traveling w/o Engineering, but it is probably not the ship that you want for many activities. Sticking to one ship is a self imposed handicap.

The OP kvetched about the grind but hasn't said much about what you want to accomplish. As a result, a lot of people that normally are very helpful haven't done their usual help. If you have specific goals in mind, state them. Engineering is one of the few things in Elite that approximates leveling, but, even there, it is more like leveling abilities than leveling the character, so, tell us what you want to accomplish and you'll get constructive feedback.
 
grinding should be put in the description of ED because everything is a grind! I'm trying to get mats now and I want to kill myself for running around for three hours
without any results!

How about a junkyard or auction house where I can pick stuff up easily. I really don't have hours and hours to waste and with no results.
You could just not grind. It's always an option.
 
Just be thankful that we're not back in the bad old days with 1x item per material drop, RNG spin and gathering hard to find bits of cargo from missions:devilish:
money, materials & ranks are easier than ever to obtain, just play the game and enjoy the journey - "FD have already altered the deal. Pray they don't alter it any further."
 
grinding should be put in the description of ED because everything is a grind! I'm trying to get mats now and I want to kill myself for running around for three hours
without any results!
If you're 'grinding' for three hours and don't have anything then you're not grinding very well. The point of grinding is to collect stuff faster. And that's not faster. Might as well ... just play the game :)
 
Combat in high res first for Credits not engineering... getting credits will provide you with options to get engineering items at the same time using collectors after every exploded ship, as you get credits to A rate that cobra MKIII FSD to jump over 20Lyrs....

After that Upgrade to DBX or phantom and A rate the FSD... Now do the rest of the engineer items to get the tech broker grade 5 FSD...
Now you unlock the rest of engineers... Jump range in a class 5 equipped ship is insane these days due to this pre engineered FSD item...

Now you use this bubble taxi to get every thing else...

EDO is going to reshape planets so it could kill off the listed engineering mats locations..
 
Last edited:
Well, it's a theory.
Heres an article detailing the economics of it with numbers.

A quote from the above:
Sadly, because of the way incentives are set up, all these publicly traded game publishers only care about the next quarter results. It’s all about making more money to appease shareholders. This obsession with accumulating more wealth has also resulted in a lot of consolidation in the video game industry.
Some numbers:
Studios and developers know that only 0.15 percent of mobile gamers account for 50 percent of all in-game revenue, so they model the entire in-game economy to capture the 0.15% of players (also called whales). Additionally, a survey by W3i found that “47 percent of total revenue comes from purchases costing $9.99 to $19.99” while only 6% of revenue comes from purchases ranging from $0.99 to $1.99.

From these two surveys, we can assume that while only a small percentage of people complete microtransactions, when they do, they spend a significant amount of money.

So the bottom line is, you dont have to make a good game or update it with quality dlc all you have to do is keep them in game, grinding.
 
Last edited:
Back
Top Bottom