I've encountered more bugs, crashes and issues in the last few days than I have in the last 10 years combined.
For me the game is almost unplayable and has more massively impacting issues than the original alpha and beta drops.
Here's a list of the more common issues I run into every single session (there are way more than this list, but these are the most frustrating)
A lot of the issues started to happen sporadically after the Mandalay release...when I was 1/2 way through my 1st trip to Colonia. Each jump took 2mins in hyperspace, so my total round trip took days and days. The irony is that If I'd done it 6 months ago in a 20ly jump range brick I would have completed the trip in about 1/2 the time it took me in my new long range Mandalay.
Since the announcement of the Titan heading to Sol the issues have exponentially got worse.
EDIT: During off peak times the issues are there but don't happen as often. 6 -7pm gmt to 11pm gmt is when the servers go into meltdown and make the game unplayable for me, tonight was the worst ever.
I understand a lot of players have returned for PP2 and the new ships, which is fantastic...but with the state of the game right now I can't see them hanging around for too long.
There are a few threads about griefers in murder boats killing Cmdrs flying unarmed buses...in my opinion the biggest griefers at the moment are the bugs and ED servers by a good country mile.
I feel that FDev should hold off with this Titan storming Sol story line until the game is running smoothly and is stable.
Have FDev made any public announcement regarding the issues plaguing ED right now?
What are other peoples experiences?
For me the game is almost unplayable and has more massively impacting issues than the original alpha and beta drops.
Here's a list of the more common issues I run into every single session (there are way more than this list, but these are the most frustrating)
- Purple Python connection errors
- Very long SC drop times.
- 1-2min hyperspace times (sometimes hyperspace turns green and I go backwards)
- Passenger missions vanish from the Transactions tab
- Transaction server errors when completing passenger missions
- 10+ players in my instance...blip...all 10 vanish and I'm all alone in my own instance
- Hyperdicted by goids in witchspace, while evacuating people, only to drop and find no goids in the instance
- In galaxy map, select a star and go to system map. Click back to go back to the galaxy map. Clicking on another star terminates and closes the galaxy map
- Cmdrs AFK on the rescue ship means it's impossible to land when playing in open. Only way to get around this, while staying in open, is to block 2-3 Cmdrs in the instance. Log to main menu and then log back in while praying it's not a packed AFK instance again. Once passengers have been dropped off I unblock the Cmdrs. An auto logout for docked AFK Cmdrs, and increased mission timers, would be very beneficial right now.
- Plotted route lost/forgotten after a jump. This happens randomly and results in the route having to be re-plotted from the galaxy map. Nightmare when jumping into a system with loads of hungry FDL and Python Mk2s looking for Cmdr blood! Got enough to deal with, without having to reselect my destination from the nav panel or galaxy map.
- Big blank black screen appears blocking my forward view. 30 secs later the entire screen turns black, and stays black. Only way to rectify this is to end task using task manager. This issue usually occurs when I've finally got landing permission for the rescue ship and I get within a km of the landing pad. Just had this 5 times in a row while trying to land on the rescue ship!!! It can also happen randomly in SC, but 9 times out of 10 it's in the rescue ship instance. This occurs at least once every single round trip to Sol I do.
A lot of the issues started to happen sporadically after the Mandalay release...when I was 1/2 way through my 1st trip to Colonia. Each jump took 2mins in hyperspace, so my total round trip took days and days. The irony is that If I'd done it 6 months ago in a 20ly jump range brick I would have completed the trip in about 1/2 the time it took me in my new long range Mandalay.
Since the announcement of the Titan heading to Sol the issues have exponentially got worse.
EDIT: During off peak times the issues are there but don't happen as often. 6 -7pm gmt to 11pm gmt is when the servers go into meltdown and make the game unplayable for me, tonight was the worst ever.
I understand a lot of players have returned for PP2 and the new ships, which is fantastic...but with the state of the game right now I can't see them hanging around for too long.
There are a few threads about griefers in murder boats killing Cmdrs flying unarmed buses...in my opinion the biggest griefers at the moment are the bugs and ED servers by a good country mile.
I feel that FDev should hold off with this Titan storming Sol story line until the game is running smoothly and is stable.
Have FDev made any public announcement regarding the issues plaguing ED right now?
What are other peoples experiences?
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