ED is not EVE. They are different type of games, dot

. In EVE, I will gank you, I will try and wreck your space day, I will scam you.... and probably troll you badly in local.That is EVE.
...However when EVE players meet up in real life there is a camaraderie[/I]
In real life?... :S
 
The difference is simple. EvE is a multiplayer game, mixed with PvE and PvP. ED is a single player game, with a hint of PvP * Has separate game modes to protect PvE players from PvP in solo and private group...lol
 
And I'm just say they aren't THAT different and it fare to compare certain facets of the game. It's not like comparing Call of Duty to Starcraft, it's more like...comparing Men at War to Company of Heroes.

There is nothing wrong with talking about why mining ships in Elite should have tractor beams like the mining ships do in EVE. They are two very similar jobs in two different games. That comparison is in no way pointless and hardly apples and oranges.



Bounty Hunter, Piracy, Trading, Mining, Exploring...in space. The biggest difference is one you control via Hotkey-Point n' Click, the other is a Flight Sim. What you actually do in the game is very similiar, with varying degrees of depth.
Space systems, space-ships, space markets, jump gates and space itself, one has other people one doesn't
 
But you see, I *DO* get it and this is exactly the game I do NOT want to play. Maybe I should have written "players" instead of "people" but the above illustrates exactly the kind of community and gameplay I had in mind.
I don't have it in me to gloat and troll if/when I win and I do take it somewhat personal when other people do it to me. If I lose or win, I'd like to say "GG :) " and be able to be civil about it. I don't care if the game is monopoly against a friend or online PVP in Counterstrike. I respect my opponents and want respect in return. I want to have fun and I want my co-players or opponents to have fun too.

Sorry but your response tells me you don't get it at all.
 
Taking some ideas from both X and Eve would greatly benefin Elite. I would love space,stations,planets ownership or EVE-ish economy system. Just imagine how much players could accomplish with those things done right.
I realize that there are some that love the bare '84 experience BUT this game must evolve if it is to survive.
 
But you see, I *DO* get it and this is exactly the game I do NOT want to play. Maybe I should have written "players" instead of "people" but the above illustrates exactly the kind of community and gameplay I had in mind.
I don't have it in me to gloat and troll if/when I win and I do take it somewhat personal when other people do it to me. If I lose or win, I'd like to say "GG :) " and be able to be civil about it. I don't care if the game is monopoly against a friend or online PVP in Counterstrike. I respect my opponents and want respect in return. I want to have fun and I want my co-players or opponents to have fun too.
Its not a complete violent anarchy fest
 
In real life?... :S

Just Google EVE Fanfest. Space enemies drinking beer together in Iceland for a week.

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Taking some ideas from both X and Eve would greatly benefin Elite. I would love space,stations,planets ownership or EVE-ish economy system. Just imagine how much players could accomplish with those things done right.
I realize that there are some that love the bare '84 experience BUT this game must evolve if it is to survive.

Exactly. Why must they be mutually exclusive? Competition is good.
 
Taking some ideas from both X and Eve would greatly benefin Elite. I would love space,stations,planets ownership or EVE-ish economy system. Just imagine how much players could accomplish with those things done right.
I realize that there are some that love the bare '84 experience BUT this game must evolve if it is to survive.
yeah eve-ish economy system think about it one dude in solo play carting cargo through nothing one guy in pvp carting cargo, sometimes, who makes all the money?, the market sounds totally shot why would u risk being pirated if the solo dude is gonna drop the buy price and make it through everytime if u ask me only an idiot would risk being hauled up
 
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are both car... so... obviously i can compare them, they are both italian, they are both incredible cars ;)
but why should i want one to be similar to the other?
yes... ok... i want it... so... really, do you think is it logic??
Of course it is logical.

You see, "Logic" is not a "pick and choose" game. Your _opinion_ is something you can choose. But please don't abuse the word "logic" any longer - it's ill suited towards your purposes.

Not to mention that you're building a straw man here. You're making it out as if incorporating features from one game into another somehow automagically lessens the game. That is very much not the case.
 
Frankly I dont know why people are shying away from the comparison.

- EVE is a very successful online Space game.
- Elite: Dangerous appears to be a self driven game like Eve
- Elite: Dangerous I assume would want to be a successful online space game.
- Both have it so players affect the galaxy.
- Eve does an AMAZING job of exactly that.


And frankly player driven markets I think would be very well done here if they ever got the players to do it. I wouldnt do it but that doesnt mean its not something those traders types wouldnt enjoy.

Do I want ED to be EVE? No. Could it be as Successful if it took something from EVE's model? Absolutely.

Edit: Especially since EVE online is one of the ONLY successful online space games.
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Taking some ideas from both X and Eve would greatly benefin Elite. I would love space,stations,planets ownership or EVE-ish economy system. Just imagine how much players could accomplish with those things done right.
I realize that there are some that love the bare '84 experience BUT this game must evolve if it is to survive.

you relize wrong. regarding me atleast. you are demostrating you didn't read all my posts. i never said nor hinted that i don't want ED to evolve. so read me pls. if not it's not a problem. you are free to say as you want. but it is not relevant for this thread.
 
As others have said, you dont have to want ED to be overall like another game too see aspects of that other game youd like in Elite.
Developers learn from other games all the time. Thankfully videogames arnt like, say, mobile phones, where every slight feature someone else has is patented to death and sued over.

Not only do I think Elite benifits from looking at other games, other games will benefit from looking at Elite.
Case by case. Pick and choose.
Not all or nothing.
etc etc
 
As someone who played eve a few years, thank god its not like eve.

Eve has great elements, but Elite is a much more intimate game. At no point playing Eve do you really feel part of space, or that you are a real pilot. Distances are meaningless, your ship an abstract, the game mostly a spread sheet.

Where eve excels is the player/player dynamic, something ED has none of yet.. If ED could get 1/2 of EvE's muliplayer game while keeping the immersion the same, it would be a far better game in my book than EvE. You don't know boredom in until you work a bubble camp in EvE while a system is under siege.......
 
you relize wrong. regarding me atleast. you are demostrating you didn't read all my posts. i never said nor hinted that i don't want ED to evolve. so read me pls. if not it's not a problem. you are free to say as you want. but it is not relevant for this thread.

You want Elite to evolve and yet, in your mind, comparisons to other space-based games are forbidden because, and I quote: "Not logical".

Yeah, I'm seeing an illogical argument but it's not made by your discussion partners...
 
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Of course it is logical.

You see, "Logic" is not a "pick and choose" game. Your _opinion_ is something you can choose. But please don't abuse the word "logic" any longer - it's ill suited towards your purposes.

Not to mention that you're building a straw man here. You're making it out as if incorporating features from one game into another somehow automagically lessens the game. That is very much not the case.

http://upload.wikimedia.org/wikipedia/commons/3/3b/Paris_Tuileries_Garden_Facepalm_statue.jpg

another also for you.

facepalm or just read all my posts. again, i never said ED shouldn't evolve. rofl.
if you think i am intending that "incorporating features from one game into another somehow automagically lessens the game" it's your own issue. if you want to manipulate my words, ok, feel free to do it. but it doesn't fit with this thread.
 
Which is understandable seeing as Eve have said previously that it was influenced by Elite and Frontier

I don't see possible issue with either game existing. People like different things.

At present Elite Dangerous is not even a month past launch. Eve has been evolving for over 10 years.

I really don't see how you can compare the two game apart from they are based in space.

Eve has it good point and people wouldn't play it if they didn't enjoy it so I won't know it.

But then again ED has a lot of developing to do and will do.

I love this game and really get a lot out of it but I admit it will need further updates, development and further content.

but it will get there so please all be patient.

My only concern here, however, is WHY would Frontier be expected to keep working on the game if its a one-time purchase model? it needs a subscription-model to keep funding that kind of growth in scope
 
Its not a complete violent anarchy fest

Nah, of course not. There are always multiple sides to every story but I've read enough about EVE to know that players go out of their way to troll each other, gloat, scam and try to ruin other players "space day" as someone else wrote in this very thread. CCP support this both actively and passively and the playerbase seem to like the game and this kind of environment which is all well and good, we can't all like the same thing :)
All I tried to say is that I don't want that kind of gameplay, community or systems in game which promotes that behavior. I decided EVE was not the game for me but as someone said, maybe "I don't get it" in which case I'd love to be enlightened :)
 
Taking some ideas from both X and Eve would greatly benefin Elite. I would love space,stations,planets ownership or EVE-ish economy system. Just imagine how much players could accomplish with those things done right.

The network model doesn't support either of those things, if you mean a completely player driven economy, including the territorial control and choke points required for that to happen.

I know this is sounding like a broken record, but seriously... it's important to understand how the two different network models of EvE and ED actually function, to know what is and what isn't possible in this game.

Some of the things being asked for, like station ownership, are basically another way of saying "there shouldn't be Solo or Private Group modes." Because that's just part of what makes station ownership impractical in this game (i.e. how will you defend it?). And that argument is going nowhere, because there is zero indication that the current design of the game is going to change the way mode switching works.

Suggestions about improvements to the game based on features in EvE or X3 that *will* work under the current network model are something else entirely, and are worth discussing.
 
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