Hi Sam - out of interest do you use linear or exponential mode ?
I have not changed that so whatever came as the default, I think expontial would be better but I may well be linear.
Glad to see magnetometer support added at last as I was shot down when I suggested originally that you'd need it to prevent yaw drift![]()
Hi, If you run the new UI it should tell you on the lower right which mode it's set to, e.g. "Response Mode : Linear"
I can noit seem to get the UI program to load, the 32 bit version loads the java system saying "scan for ED tracker..." but gives me a white screen for the ui, the 64 bit is not loading the java at all.
Is there a specific location i need the UI directory to be?
probably a silly question but do you have the latest sketch loaded ? The UI sends a message to the tracker and expects a "Hi" back, which is only on the latest versions of the sketches.
I hope it wasn't me that shot you down!To be honest though, with the new sketch I can now play without any button pressing at all. I just rely on the auto spring back to re-align the view (in linear mode. exponential still needs some work).
Good news is I can happily read the magnetometer on the MPU9150. Bad news... it's really noisy! http://youtu.be/kvlOlCEfNtU?t=48s
Though I should still be able to filter it and use it compensate yaw but you will still need to look ahead and keep still for moment for it to kick in.
If you have a gander at the 'Custom Device' section on
http://edtracker.org.uk/index.php/using/software
Once that's installed , close and re-open the Arduino IDE and the select 'EdTracker2' from the board menu and it should compile and load.
Brumster is getting very close with his code that will automatically program the device from the UI - which will make a lot of people happy![]()
Since you mentioned spring back to realign: I have not yet noticed something that snaps my view to the center when I'm within some limits. Is there a way I can make this more apparent for me, like increasing the threshold or add some artificial judder so I'll notice for sure?I hope it wasn't me that shot you down!To be honest though, with the new sketch I can now play without any button pressing at all. I just rely on the auto spring back to re-align the view (in linear mode. exponential still needs some work).
And something else I've been wondering. Does the EDTrackerUtil always have to be running? Without it, I can't get anything to work, neither in Windows own joystick properties nor in the game. With EDTrackerUtil running in the backgrund, everything is fine.
Right!
- Website updated with 2.9 announcements
- V2.9 instructional video uploading to YouTube
- PDF guide for EDTracker 2 updated (v1.1)
- PDF guide moved to edtracker.org.uk website under "downloads"
- Custom EDTracker2 device uploaded to edtracker.org.uk (for BETA IDE users only)
Fred, can you update post #1 of the main thread please when you get the chance
I'll do the EDTracker1 PDF updates tomorrow; less of a rush on that I suspect.
Link from my personal website will redirect to the new website.
It does, but when I close the serial monitor, the tracker stops working, too.One way to test that would be to close the UI and then open the serial monitor from the Arduini IDE and see if that solves it .
You guys are blummin marvelous
Just did a little test with shadowplay to capture some gameplay with EDtracker, please dont judge me too harshly. I do murder some poor guy in a peashooter sidewinder but I had to have something interesting to put in the video!!!
BAD ME!
Wicked! all worked a treat! thanks for holding my handHi, You need to load the Calibration sketch first and run through a quick 'master calibration' - see the steps here:
https://reprapdad.wordpress.com/201...ched-2-9-and-updated-invensensemotionlibrary/
Then you can load the main EDTRacker sketch it the head should behave much better.
We'll get you there
cheers,
Rob