We are now a week into the Beta & as a result there has been an influx of new players who've joined in on the fun, but it does seem quite a few of them are also quite new to this forum, as such they are unawares of what has been discussed before. People seem to be of the impression that ED is a raw PvP game, a game with the same mentality of Call of Duty/Titanfall, where killing another player in the game just for the sake of it, this is not ED, the spirit of Elite, or what Frontier Developments have intended for ED, hence policing within the game WILL be put in place eventually.
Yet killing is part of ED, but for a
REASON:
Pirate - Using comms to tell a trader to dump their cargo, failing that blast off cargo hatch. Last resort, as in pirating of old, destroy ship.
Bounty Hunter - Destroying a ship to profit for the bounty on it’s cmdr’s head.
Assassination - Employment to kill someone, payment upon success.
Factions Skirmish - Fighting on behalf of a faction, for either a navy or freelance, again for payment, or navel career advancement.
But for someone to graft their way up in the game, to the point where they are flying a Lakon 6, fully laden with a cargo worth over 90000 credits, just for some cmdr to sneak up behind them & blow the helpless trader to bits, not even bothered about the trader’s floating cargo. Costing the trading cmdr, 24000 credits (10% insurance, that’s if they’re fortunate to have it) + 90000 credits = 114000 credits & for what purpose, to kill some cannon fodder trader simply for kicks, for nothing else, certainly not for gain, then boasting as if taking down a cumbersome trader was a skilful act.
If you are a pure PvP who wishes to kill other players for no other reason than there is another human being on the other end, then Elite Dangerous is not for you, stick to your Call of Duty’s where you can call everybody a noob, if you like the idea of PvPing in space, try Eve, or even wait for Star Citizen/No Man’s Sky.