EDA of economies in colonized systems


I just made small addition of filtering stations for commodity-economy pairs by following condition:
economy that is plotted against should have more then X share of total economy strength (I don't feel like calling it "proportion when we are talking about value that are high above 1. X is actually a proportion of total economy strengh/influence).
Created plots for >=0.5 and >=0.8 conditions. And more plots for a flat >=0.5, >=0.8, >=1.0, >=1.4 flat comparisons.
Results should be ready in an hour.

P.S.: something broke at Kaggle and exporting to png now doesn't work, so to view results you would have to scroll through notebook (where you can take a snapshot of individiual plots), or download plots.zip and open HTML files.
P.P.S.: I hope to later add version when X axis is the difference of target economy against all else, and scaling supply/demand to Hydrogen Fuel (btw, are those different for import and export?..) as Ian Doncaster suggested
 
Is that how you defined economy unit?
An economy unit is the size of economy an "average" NPC station with a population of 1 would have. It's a fairly arbitrary measure, arguably it'd be clearer if I just defined HFuel to be 1000 and showed everything else relative to that.

P.P.S.: I hope to later add version when X axis is the difference of target economy against all else, and scaling supply/demand to Hydrogen Fuel (btw, are those different for import and export?..) as Ian Doncaster suggested
Hydrogen Fuel is only ever exported (the occasional weird Odyssey settlement aside), so I scale both imports and exports of other commodities to the export of HFuel.

Colony economies don't seem to export the usual amount of it, but as they can't occur any more in colonies (makes sense, right?) you probably don't need to worry about that. All other economies seem consistent.
 
Back
Top Bottom