Release EDHM Unwanted Galaxy Map Changes

First of all, I just want to say that I love the EDHM UI mod for Odyssey. Everything works great, except for one thing. This wasn't an issue just last week, but for some reason, EDHM is now allowing the XML color values to affect the galaxy map filtering colors, as shown...

1648008897892.png

The only way I've been able to resolve this in EDHM, is by changing the base XML back to default values, defeating the purpose of the mod. What would be causing this? I tried changing values in this section...

1648009157268.png

...but no luck there, as it appears the element I'm trying to "protect" is not listed.

This issue makes it impossible to reference the filter colors for the purpose of finding the matching systems, since the system colors stay the same...

1648009572046.png


How am I able to resolve this issue with the mod?

Thanks!

-- CMD Cal
 
Maybe try posting in the EDHM thread, may get a faster response as it is monitored.

 
First of all, I just want to say that I love the EDHM UI mod for Odyssey. Everything works great, except for one thing. This wasn't an issue just last week, but for some reason, EDHM is now allowing the XML color values to affect the galaxy map filtering colors, as shown...

View attachment 298037
The only way I've been able to resolve this in EDHM, is by changing the base XML back to default values, defeating the purpose of the mod. What would be causing this? I tried changing values in this section...

View attachment 298045
...but no luck there, as it appears the element I'm trying to "protect" is not listed.

This issue makes it impossible to reference the filter colors for the purpose of finding the matching systems, since the system colors stay the same...

View attachment 298046

How am I able to resolve this issue with the mod?

Thanks!

-- CMD Cal

Hi, FDev Update 11 broke half the mod, including a lot of dependencies that controlled which elements are excluded from the mod

If you update now (via the UI) then the GalMap filter colours should be default. This is a screenshot from 5 mins ago, and all GalMap filter colours are default:

1648148165844.png


After a big update always expect a few broken bits for the next 5 to 7 days. This was an especially harsh update and took many hours to fix
 
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