Has anyone done the math yet to see the difference in kills values, or other values?
I ask because after months of trying to fend off BGS attacks using Horizons and having less success than usual, I decided to give edo a try.
What a joke
first off, its sad seeing the npc stupidity.
Running toward my srv with gun in hand and flashlight waving. why do they look like ants? die like ants.
yet each kill has a skimmer value for credits but a bgs value apparently equal to dozens of ship kills in EDH.
10cents per kill against me.....aka 1000 credits ooooo, soo worried.
No wonder anarchies are suffering.
FWIW, I am killing non anarchy things for this test.
I am amazed that a measly 25 kills done twice on the same settlement had a bigger BGS effect than 75mil in bounties spent properly(regarding caps)
This was similar to doing about 250 clean ship kills, yet the punishment was momentary and a total waste of my effort to clear.
Those bounties on my head should have been over 225 million, not pocket change as it was equaling less than 50k credits
Notoriety of 3? that's insulting.
I know this because I have done this more than a few times.
I once had a bounty of over 2.5 billion on my head. I know what it takes to get that and to have notoriety of 10 for over 6 months because it was a daily thing.
This test was done in a 6bil population system.
I do 50 kills and get roughly 2.5% inf loss
do that in Horizons and get roughly 250 mil bounty on your head and 10 notoriety that lasts 20 hours.
to get that loss in Horizons takes a lot more than 50 kills, try about 300 kills and zero opposition.
To this I say, you need to make some serious adjustments.
And as for the continuation of help the ANARCHIES, all I can say is why are killers not being fined?
Normal is no fine.
ok, normal play with correct BGS, it wont matter then will it????
But if an entire settlement is slaughtered for fun or for parts. not cool.
Anarchy or no, RETALIATION is required for senseless meaningless wholesale MURDER.
Notoriety needs to be jacked up, fines need to be corrected.
I refuse to believe these BGS numbers are as sad as they are and people have not been yelling about the unfairness.
BGS effort in EDO on foot is at least 10 times as powerful as similar action in Horizons is worth, WHY?
I was able to counter in Horzons by handing in 10 times the bounties I normally do, now I see why.
Doing this in my 6bil pop system rapidly became a job.
Collecting and spending as much as 75 mil per day in anarchy bounties is no small task for one person.
Along with many cutter loads of goods for trade and for black market.
Only to see it has no value once the on foot slaughter brigades start noticing.
but 50 on foot clean kills, not only reverses the oppositions daily effect, but makes it so no bounties were required for the day. 30 minutes of barely any effort.
I'm all for the Dangerous, full scale slaughter of offensive opponents, but lets be fair about it. this is so far from fair its like it was never even considered.
Planning on fixing this, or is this how you plan to force the unwilling BGS players to switch to EDO?
.
.
someone tell me I am wrong.
fwiw, I have been adding all my BGS stuff to an excel book for years.
long before the last major BGS overhaul where it was made so x-faction could be in different states in different systems, the math aka the equations for BGS fine detail manipulation was easy to come up with.
That math, or that equation still works, just harder to get results when you no longer see the daily change like we used to.
but as I mentioned before in another place, I made a prg that takes a snapshot of the INF screen and gives the actual value for Economy and Security so a person can see and measure the sliders daily movement.
So I know from that what is required to adjust the BGS.
But as long as there is competition in EDO, it is all 100% meaningless, the only counter is massive number of players in Horizons or use EDO.
Is anyone besides the Anarchy guys even bothering with monitoring this?
I ask because after months of trying to fend off BGS attacks using Horizons and having less success than usual, I decided to give edo a try.
What a joke
first off, its sad seeing the npc stupidity.
Running toward my srv with gun in hand and flashlight waving. why do they look like ants? die like ants.
yet each kill has a skimmer value for credits but a bgs value apparently equal to dozens of ship kills in EDH.
10cents per kill against me.....aka 1000 credits ooooo, soo worried.
No wonder anarchies are suffering.
FWIW, I am killing non anarchy things for this test.
I am amazed that a measly 25 kills done twice on the same settlement had a bigger BGS effect than 75mil in bounties spent properly(regarding caps)
This was similar to doing about 250 clean ship kills, yet the punishment was momentary and a total waste of my effort to clear.
Those bounties on my head should have been over 225 million, not pocket change as it was equaling less than 50k credits
Notoriety of 3? that's insulting.
I know this because I have done this more than a few times.
I once had a bounty of over 2.5 billion on my head. I know what it takes to get that and to have notoriety of 10 for over 6 months because it was a daily thing.
This test was done in a 6bil population system.
I do 50 kills and get roughly 2.5% inf loss
do that in Horizons and get roughly 250 mil bounty on your head and 10 notoriety that lasts 20 hours.
to get that loss in Horizons takes a lot more than 50 kills, try about 300 kills and zero opposition.
To this I say, you need to make some serious adjustments.
And as for the continuation of help the ANARCHIES, all I can say is why are killers not being fined?
Normal is no fine.
ok, normal play with correct BGS, it wont matter then will it????
But if an entire settlement is slaughtered for fun or for parts. not cool.
Anarchy or no, RETALIATION is required for senseless meaningless wholesale MURDER.
Notoriety needs to be jacked up, fines need to be corrected.
I refuse to believe these BGS numbers are as sad as they are and people have not been yelling about the unfairness.
BGS effort in EDO on foot is at least 10 times as powerful as similar action in Horizons is worth, WHY?
I was able to counter in Horzons by handing in 10 times the bounties I normally do, now I see why.
Doing this in my 6bil pop system rapidly became a job.
Collecting and spending as much as 75 mil per day in anarchy bounties is no small task for one person.
Along with many cutter loads of goods for trade and for black market.
Only to see it has no value once the on foot slaughter brigades start noticing.
but 50 on foot clean kills, not only reverses the oppositions daily effect, but makes it so no bounties were required for the day. 30 minutes of barely any effort.
I'm all for the Dangerous, full scale slaughter of offensive opponents, but lets be fair about it. this is so far from fair its like it was never even considered.
Planning on fixing this, or is this how you plan to force the unwilling BGS players to switch to EDO?
.
.
someone tell me I am wrong.
fwiw, I have been adding all my BGS stuff to an excel book for years.
long before the last major BGS overhaul where it was made so x-faction could be in different states in different systems, the math aka the equations for BGS fine detail manipulation was easy to come up with.
That math, or that equation still works, just harder to get results when you no longer see the daily change like we used to.
but as I mentioned before in another place, I made a prg that takes a snapshot of the INF screen and gives the actual value for Economy and Security so a person can see and measure the sliders daily movement.
So I know from that what is required to adjust the BGS.
But as long as there is competition in EDO, it is all 100% meaningless, the only counter is massive number of players in Horizons or use EDO.
Is anyone besides the Anarchy guys even bothering with monitoring this?
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