Bingo ^ yep that's what i'm sorta wrestling with myself,
hence why i posted a few questions in another thread. I'm just trying to figure out an easy way to measure the SPECIFIC pros&cons of each superpower in new PP2.0 era , without having to pledge first. -- In the old version it was more about the ship module unlocks ( simple decision ) .
Now with PP2.0 , it feels much more impactful ( which is sorta the point from FDev i guess? ) and future oriented cuz of eventual 'Colonizations' implications. And so yeah i just wanna make a more informed choice and be done with it so i can get back to flying.
Sure, we can always switch out and re-pledge later , but i dunno just seems like a waste of time/merits , so i'd rather choose today.