Here I would simply point out that Elite players are anyone who is or has been playing Elite for almost a decade now. In all that time, engineering aside, Open was always a place where surprise PvP could happen. So while Elite players may be more casual, Open has never provided a totally carefree PvE experience. We all knew that when we signed up.
Well, you do. I quite like risk.
We can agree that early PvP was better, but it could still happened even if you were weren't looking for it, right? That's kinda my point. It was never optional in Open. It just used to be more accessible. Those unable or unwilling to defend themselves were always, as they are now, potential victims.
Well, you also lose all the danger that makes shared open worlds so, to borrow a word from you, visceral.
Of course I do me, and a lot of people do, which is why we have this issue in the first place, some people like PvP, some people don't.
Early PvP was much more fun in my opinion, which is why i brought it up. It could happen of course, but a lot less one sided most of the time.
Not everyone wants or cares about danger, they just want to chill, which is again, why we have this disparity.
So, once again, what is the problem with having a separate PvE Open mode?