Elite: Dangerous - Bug discussion

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Tried some co-op bounty hunting yesterday with a friend. Private group. Quick summary of our experiences:
1. The rank of the pirates were different in many occasions. I saw them as harmless while buddy saw them as whatever.
2. For at least half an hour I was unable to score any bounties - although we were both attacking the same targets, my friend always got the credit. If I switched to attacking my own solitary target, I then got the credit. So, there was a definite imbalance in the scoring. Could be that I had lower power weapons but we tried various experiments and he always got the bounty.
3. NPC craft doing some really freaky maneuvering: jumping 4km in an instant is one example, another rather funny example would be watching a couple of pirate cobras fly past, then reverse back the way they came (as if time was rewound) and then carry on as before.
4. At least the bounties bug is fixed with 1.1.4 - thank you. We managed to claim back our fairly extensive lists of bounties.
5. On more than one occasion, I could see a pirate that had left my friends arena via supercruise. I could shoot he target forever but it made no difference. Just a zombie NPC ship.
6. I could not see any of the debris field near Riedquat, my friend could shoot bits, I could fly through open space in the same area and see nothing.
7. It got quite boring if I'm honest - there simply isn't enough targets in one nav point (we tried a few) for more than one bounty hunter. Maybe ok for a couple of bounty hunters with low class equipment though.
I'm sure there were more issues but I can't remember them now - hopefully these things will work better in 1.2, which has wings etc ?
 
Broken assassination mission, DISPENSE JUSTICE AGAINST. NPC keeps showing up in USS with an Orca, but his death does not complete the mission. Ticket 38886.
 
Getting interdicted by system authority vessels for military inspection is annoying, but I understand that it has to be part of the game.

However, could those police vessels please actually scan me after I submit? I have been interdicted by three SAVs today, none of which scanned me. They didn't even send me a message. They just flew away again.

Feels like being trolled by the police...
 
Getting interdicted by system authority vessels for military inspection is annoying, but I understand that it has to be part of the game.

However, could those police vessels please actually scan me after I submit? I have been interdicted by three SAVs today, none of which scanned me. They didn't even send me a message. They just flew away again.

Feels like being trolled by the police...

Hi,

There is debate here:

https://forums.frontier.co.uk/showthread.php?t=113762
 
BUG:

When Jumping to Hyperspace, open the map, calculate the 4 seconds countdown, if you try to plot a route at the same time or take a look at the SYSTEM VIEW MAP, the game crashes.

Thanks!

Happend to me 3 times or 4 already.
 
Stuttering/pauses in supercruise around planets seems worse in 1.1 to me. Some pauses are so long (a few seconds) that I wonder if it's crashed until it unpauses. Using Medium environment setting.
 
The mission MAKING FRIENDS AND GOING PLACES from PHEKDA SOCIETY to gain access to the Phekda system has a broken description and does not list the permit under REWARD. After accepting the mission, the PHEKDA SYSTEM PERMIT does not appear in my list of permits. I am able to access the Phekda system, however. Ticket 38946.
 
Groundhog day

Assassination mission to find and destroy one named "Patt Burns". First part with locating target works fine but after .... I think I killed 4 Patt Burns in a row all flying Orcas and having competent level. "They/him" has no bounty.
Build 1.1.04, my in game location G 166-21 and I'm flying an Asp.
 
Assassination mission to find and destroy one named "Patt Burns". First part with locating target works fine but after .... I think I killed 4 Patt Burns in a row all flying Orcas and having competent level. "They/him" has no bounty.
Build 1.1.04, my in game location G 166-21 and I'm flying an Asp.

It's a bug, ticket it. This has happened to me several times. If the target is flying an orca you cannot complete the mission.

- - - - - Additional Content Posted / Auto Merge - - - - -

If I am on a mission to kill pirates and I am interdicted why does my attacker not count towards my mission total?

On my last pirate hunting mission I was interdicted and killed my attacker four times. A non-authority ship carrying out an interdiction must, by definition, be a pirate. So why doesn't it count?

This was in an anarchy system and I KW-scanned each one and confirmed their bounty before killing them. I got the bounty, but my mission count did not change.
 
I've got something weird going on within the universal cartographer.

I'll check properly tomorrow but I think I may have multiple systems disappearing when I sell one.
I'Ll ticket it when I have the full facts :cool:
 
Is there some situation when one is not eligible to receive bounty vouchers after successful kill of a criminal with bounty on its head? I have been running around this system (Wolf 1301), visiting USS and interdicting random vessels, scanning them and, if there's bounty, evaporating them, but the earned bounty vouchers do not appear in the contracts tab, although after the kill I receive this info msg, with large blue letters, that I have received certain voucher.

As far as I know, I am not wanted in any system. In the system status panel, I see "lockdown" label under the ruling faction name. Could that be of any relevance?

Ticket link here: https://support.elitedangerous.com/tickets.php?id=38203
 
Last edited:

ciger

Banned
So after 1.1 federation faction NPCs are not getting a wanted status after attacking me. I am not wanted, have federation hostile towards me and dormant bounty. Report crimes against me set to yes, tried switching to "no" as well to make sure this setting did not get inverted.
 

Harbinger

Volunteer Moderator
Universal Cartographics doesn't seem to be crediting first discoverer correctly in some cases - I'm selling info for systems that didn't previously have a tag where I've scanned the whole system and there will be weird omissions like all the planets round one sun and the sun itself, or in one case just a 7th planet round a sun and its moon. I only noticed it because it's happening in high value systems and I want my bonuseseseses! Once sold my commander name is being tagged onto the planets I was credited for, but there's still nothing on the ones I wasn't given credit on, so it doesn't appear as if someone else has scanned and sold them first.

Ticket raised with examples: # 38726

Edit: It doesn't seem to be recording where detailed scans have been made correctly. For example for one of the systems I've just sold there are 5 planets I've detail scanned, the values in the UC breakdown look about right for those kinds of planets with a detailed scan, but they aren't marked with "Detailed Surface Scan" and no discovery credit has been given despite no tags being on the system when I scanned it, or sold the info.

Very peculiar!

I've also opened a ticket on this (#39017) complete with a video example:

[video=youtube_share;yHSiHS3Yy3g]http://youtu.be/yHSiHS3Yy3g[/video]
 
I have been raising my reputation in Phekda and ended up with four missions to kill 2 bounty hunters. However, none of the bounty hunters I killed counted towards the goal. Even went to another system (Megrez) listed for one mission and gained a bounty so they would attack, but no bounty hunter kills there or in Phekda were applied to the outstanding missions. I killed many of them at the Phekda and Megrez Nav Points and went through numerous USS to no avail. I was able to receive an alternate task to finish two of them, one timed out, and I abandoned the last.


Ticket 39058.
 
Massive FPS drop in metal rich asteroid belts (eg - castellan belt in Lave)

I have a GTX 760 (latest driver 347.52), i7 4820K processor - Normally I get pretty much 50+fps on full graphics settings everywhere. However my fps drops to 11!!! when in the middle of these asteroid belt clusters.

I tried reducing ALL graphics settings to LOW - still get 20fps!!

All Nvidia control panel options are at default. Vsync OFF, no fps limit.

Anyone else get this???
 
Massive FPS drop in metal rich asteroid belts (eg - castellan belt in Lave)

I have a GTX 760 (latest driver 347.52), i7 4820K processor - Normally I get pretty much 50+fps on full graphics settings everywhere. However my fps drops to 11!!! when in the middle of these asteroid belt clusters.

I tried reducing ALL graphics settings to LOW - still get 20fps!!

All Nvidia control panel options are at default. Vsync OFF, no fps limit.

Anyone else get this???

Im getting exactly the same, it appears to be worse since the new update

EliteDangerous32 2015-02-03 18-56-37-61-FPS.png
 
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