Hi All,
I wish I had known this a day or two ago.
I claimed a really nice system with mostly orbital slots as all but two of the bodies are not landable.
The system has a ELW, WW and Terraformable which are all non-landable.
The location of the Primary Port is orbiting the ELW.
Great, I thought, I will put a Colony Orbiting Outpost in the Primary Slot. It will evolve as the rest of the system grows and I am not stopping any possible options down the line.
I now discover that according to the current rules, that Colony can never develop and will always remain a colony because I cannot build surface installations on the planet it orbits, which, if there, influence the orbiting outpost's economy.
Good thing I did not choose an Coriolis or an Orbis!!
So, this system which should have the potential to be rich and varied, is going to be blighted for ever because I can only build Industrial or High Tech outposts around the Non-Landable Planets.
This design, if my understanding is correct, makes Systems with lots of Ice and Rocky Ice worlds much more valuable than systems with Gas Giant and Non-Landable Planets and Moons!!
No offense, but this does seem backward, especially when existing Pre-Trailblazer systems have rich Agriculture Orbis starports orbiting ELWs, for example.
In the current setup with Colonizable Systems, it seems that this can never happen.
This makes no sense.
And what about System Influence? Does that play any role?
Also, what about other orbital facilities orbiting the same primary as the Colony economy, do they ever influence it?
I really like Colonisation, the feeling you get as you complete a new outpost or settlement is really rewarding, but I do think this economy development model needs to be tweaked a lot so that the star system economy is not permanently divided and defined by primary body (planet or moon) that only affects the objects that orbit it.
Should not the star system be treated as an economy as a whole, not a collection of geographically defined sub-economies?
And how do you build a Refinery or an Agricultural system????
I do hope you read this FD as I think the foundations so far are great, but these current restrictions make the economy building side of things so much harder, and that makes the effort of hauling thousands of tons of stuff much more frustrating, when you have no clue what you are actually building and why it is the way it is.