Veiled 'open only' reference?another FAS crossfire complaint?![]()
Veiled 'open only' reference?another FAS crossfire complaint?![]()
... Raider kit for the Imperial Courier! I agree!!!!111one!!They've quite totally failed in giving to the players what they mostly looked for...
Nah, OP wants to give money without anything in return. It's a selfless donator.
Guess they bought Star Citizen too?
Yes, it looks grubbling good.I'd buy all Type-7 ship kits and a skateboard right away. Hmm, Uszaian tree grub poster looks nice though.
Ah no no... I mean reagarding the ton of bug fixes still in the queue and never/too lately resolved, most annoying ones regarding instancing and game stability, lack of a decent C&P, leg-suit engineer flawed RNG / grinding, landable earthlikes (missing) to mention some.Veiled 'open only' reference?
Fear Factory for meDerail sorry...
...I would never have known of this speech if hadn't been for Linkin Park![]()
Yes - the problem is whose interest it indicates.Whereas backing a new kick-starter would be expressing a firm indication of interest regarding a significant upgrade and enhancement.
ngl, a similar thought went through my mind. However, I think these days the potential for a game to not be a smashing success at release but then find its groove later is a lot greater, Lethal Company comes to mind, though tangentially to the thread talking about streamers and Elite, it was Lethal Company being picked up by some major streamers that pushed it from a mediocre release to where it is now - which last time I looked was No 10 in the overal steam player chart.Imagine if the manpower, cash, resources that were wasted on reals of ruin went on Elite Dangerous.
Knowing that (be optimistic!) 20,000 super-fans are willing to pre-order it before development has even started says absolutely nothing about whether it'll get the other 180,000 sales from the far more numerous casual players: looking at what can be deduced from their investor presentations, Odyssey sold well over 150,000 copies in pre-sales and first-month purchases ... but it got nowhere near the hoped for 500,000 sales which it would have needed to give a strong return on investment (being unable to release it to the 25% of their player base on console obviously really didn't help there!)
To me the first years of ED including Beyond felt like a product of passion from Frontier. Odyssey feels like a product of work....
(No, I don't have any ideas for how to achieve that. Frontier are trying probably the most plausible strategy from their end already.)
Indeed, so it will be for FDev to crunch the numbers, roll the dice and make their best guess. Much like they did the first time.Yes - the problem is whose interest it indicates.
...
What Frontier needs is not the super-fans to continue to be willing to throw money at them (appreciated as it is, I'm sure!) but probably an approximate doubling of active player numbers on PC.
(No, I don't have any ideas for how to achieve that. Frontier are trying probably the most plausible strategy from their end already.)
Delacey brand hat, sweatshirt and t-shirt in the merch shop!They've quite totally failed in giving to the players what they mostly looked for...
Buy me a second account if you want.I enjoyed playing Elite Dangerous in the 80's when it was a wire frame space simulation. Since the launch of the game in 2004 both editions of Horizons and Odyssey have for me been all the original game created in an imaginary way and has now brought to life, with the advances possible with computing and programming it is all the game I hoped it would be. Fortunately I didn't experience the issues many had with Odyssey my set seemed to cope with the new version well. It would be fair to say I am a fan of the game. An early adopter in 2004 I subscribed to the lifetime pass.
Given the current undertaking by Frontier to support the game going forward, I personally feel I have had my investment back aplenty and would happily pay towards the future of the game with a second run at a new lifetime pass, perhaps helping support Frontier through this rocky patch and hopefully the games continuation and development for many more years to come.
Perhaps Frontier could canvass the community for their thoughts on creating a new crowdfunding initiative?
o7
Nothing from any official releases that I've seen. For an ultra-crude proxy measure it seems to get about 1/8th the volume of Steam reviews as the base game ... so maybe high tens of thousands a year?Any idea on sales for Odyssey at this point?
Horizons content is good now but it did take several years to get there tooThe expansion that seemed to me to hit the sweet-spot was Horizons, which is why I think more landable/interactable planet types and more ships* would be a good starting point. (And bobble-heads, obviously!)
It's not far off the model for a lot of the Elite Dangerous improvements - release updates for free, make back the money in extra/continued sales of the existing product. (Banking a ridiculous amount of money upfront from the initial sales helps, of course!)A model that has worked is that of NMS, although this is a very different company in a different situation, so I think their solution isn't viable for a publicly traded company.
I thought Horizons was good right out of the box. Engineering I found/find to be a bit of a faff. ymmv....Horizons content is good now but it did take several years to get there too... Which does demonstrate their ability to fix things eventually, of course.
It's not far off the model for a lot of the Elite Dangerous improvements - release updates for free, make back the money in extra/continued sales of the existing product. (Banking a ridiculous amount of money upfront from the initial sales helps, of course!)
Not for me ta. I really enjoyed working my way to a FAS, Python, and finally an Anaconda, but I'd really not want to do all work that twice!Buy me a second account if you want.