Elite Dangerous | Gutamaya Corsair Update - 8 April 2025

Are Frontier aware of the shadow-flickering issues in settlements and starports? Is it fixable and on the to-do list?
Shadows broke with update 18 (if I remember correctly), and while they have improved somewhat with further updates, they have never been restored to the perfect shadows that existed prior to that update. I have no idea why they broke shadows and never fixed them.

(It would be one thing if shadows had always been broken and were an eternal bugfix request. What's most aggravating is that they worked just fine before update 18! Then that update broke them, and they have never been fully fixed since. Improved, yes, but not fully fixed. There are still problems and glitches with the shadows.)
 
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Claimable-Marked system can't still be claimed. :(
 
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Sadly the "cleanup script" at Astroid Bases is still broken, so if you log in on an Astroid Base area issnt cleant of other Astroids, and there floating inside the base. Also the "on Deployment on my base is going in the 3rd week and still under deployment :(
 
Language Fixes:
  • Fixed a mistranslation in Spanish for Power
  • Fixed a mistranslation in Spanish for System Colonisation Suite
  • Fixed missing strings for materials in the Refinery Contact when viewed in Russian
  • Fixed broken translations in Russian when viewing the Colonisation Contact
  • Fixed broken translations in Russian for Subsurface Displacement UI whilst mining
  • Fixed broken translations in Russian for onfoot settlement information in the onfoot Navigation panel
  • Fixed broken translations in Russian for the onfoot System Summary panel
  • Fixed broken translations in Russian for the Local Authority screen
  • Fixed minor text issue in Brazilian Portuguese in the Galaxy Map when viewing an already claimed system
  • Fixed missing translation for Beacon Deployment Site
  • Fixed truncated translated text strings when looking at primary port stats in facility picker
  • Fixed truncated translated text strings in facility picker headers
  • Fixed translations for required commodities in the System Map view
  • Fixed planetary port type translations across multiple languages in facility picker
  • Fixed exposed text string in multiple languages when receiving the toast notification for a successful system claim confirmation
  • Fixed missing translations and broken strings in Station Renaming screen across multiple languages
  • Fixed broken text strings in the construction fanfare screen across multiple languages
  • Fixed multiple broken text strings across the "My Colonies" panel in multiple languages
  • Fixed exposed string for the colonisation countdown timer in multiple languages
  • Fixed broken string in the Galaxy Map for non-claimable systems icon in multiple languages

Why the reputation requirement is not fixed ? This was acknowledged by Frontier a month ago

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OK, so honestly, who's getting a Corsair and why? I'll be here on the fence.

Yes for me, but when I get home later after work. It looks to be a really nicely put together ship built for a few things but most I'm there for the speed.

Despite the fact that the game is 1st Person view and I'd don't do selfies, this is a ship that fell out of "The Subjective Tree of Ugliness" and crashed into all the branches on the way down. Therefore it's a hard pass from me. Not for ARX and probably not for credits either.
I was taken aback by the look of it, but I've come around more and more after time. I also wasn't keen on the DBX shape initially but now it's one of my favorite ships in the game. I like the fact that the Corsair is a ship that divides opinion as general appeal can lead to general looks so as not to put anyone else off. For those who dig the look of it I think the Corsair will be a firm favorite, it maybe more niche in look but I don't see as a bad thing at all. Hopefully this will give Frontiers' designers a bit more confidence to push more unique designs, to hopefully include some non-symmetrical ships too (and also allow independent left/right application of ship kits where appropriate).
 
Поскорее-поскорее 😌 посмотрите на эту красоту! Разработчики молодцы! Обновляют кораблики, которые выглядят просто прекрасно! За денюжки это не страшно, главное спустя какое то время распродажи, возможно ли будет это купить в будущем за кредиты? не у всех есть возможность купить, из - за санкций, помните пожалуйста, об этом😘

Hurry up, hurry up 😌 look at this beauty! Well done developers! They update the ships, which look just great! It's not scary for money, the main thing is after some time there will be sales, will it be possible to buy this in the future for credits? Not everyone has the opportunity to buy, because of the sanctions, please remember this😘
 
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Underwhelming.
A collection of minor bug fixes and new ship in the Frontier Store to buy for real world money.

No Cobra Mk V for in game credits.
Construction Site icons are still there for the two installations I completed almost a week ago.
System Map still doesn't tell you what an 'Installation' actually is ( is it a comms stations, a space farm - who knows - only way to find out is to fly there and look at it in the Nav panel ).


No word on how any of this Colonisation is suppose to actually work for markets etc - probably because the developers ran out of room on their napkin design spec.

Once I know what's suppose to work and suppose to happen then maybe I'll consider spending more hours hauling to find out if it actually does work, until then Colonisation is a fairly pointless exercise. ( unless space trucking is your zen and you don't actually care what the end result is or you are just daisy-chaining systems to reach a real target system to Colonise - once the features actually works properly ).
 
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