Elite Dangerous: Horizons - Inside the SRV livestream on our official YouTube Channel 7PM BST 21st Oct

I've driven over a thousand miles across the sahara, there wasn't alot there either, it was still freaking awesome.

But, but, but it's BORING! lol

Can't they make the Sahara more interesting? I mean an oasis every so often - more variety needed! how about 3 humped camels?
 
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I didn't get the answer (couldn't hear or was not said?): is SRV repaired on a ship (automatically or like a module [with AFMU]?) or has to be taken to a station?
 
To put terrain and gravity into perspective, they were driving on this:
H4nBGjO.jpg
 
Can't watch live as I'm stuck at work till 9pm... Damn you DHL :(
You commute via courier?

In retrospect, probably the more sensible interpretation.
To put terrain and gravity into perspective, they were driving on this:
http://i.imgur.com/H4nBGjO.jpg
I could look this up I suppose, but is gravity and mass a 1for 1 relationship or is there an inverse square law going on there? The stream didn't seem like microgravity (less than 10%).
 

Mike Evans

Designer- Elite: Dangerous
Frontier
To put terrain and gravity into perspective, they were driving on this:
http://i.imgur.com/H4nBGjO.jpg

Just a note, we were on that planet but we had increased the G the buggy was driving under to 1g. In the stream we talked about the way the wheel thrusters are able to push the wheels down to simulate being under a certain g load for grip purposes and to stop undesirable air time. On release the g would probably be scaled via wheel thrusters to be somewhere around 0.5g in this case but 1g made more sense for the stream just to get a good all round driving experience.
 
Just a note, we were on that planet but we had increased the G the buggy was driving under to 1g. In the stream we talked about the way the wheel thrusters are able to push the wheels down to simulate being under a certain g load for grip purposes and to stop undesirable air time. On release the g would probably be scaled via wheel thrusters to be somewhere around 0.5g in this case but 1g made more sense for the stream just to get a good all round driving experience.
Thanks for comment.

Great stream. Can't wait to drive it in Horizons.
 
Just a note, we were on that planet but we had increased the G the buggy was driving under to 1g. In the stream we talked about the way the wheel thrusters are able to push the wheels down to simulate being under a certain g load for grip purposes and to stop undesirable air time. On release the g would probably be scaled via wheel thrusters to be somewhere around 0.5g in this case but 1g made more sense for the stream just to get a good all round driving experience.

I missed the live stream so maybe this was answered. But is it that the wheel thrusters compensate for the extremely low or high gravity up to and under a certain point regardless of planet's mass? Is it possible to turn this off altogether ~ FA on/off type of thing?
 
Just a note, we were on that planet but we had increased the G the buggy was driving under to 1g. In the stream we talked about the way the wheel thrusters are able to push the wheels down to simulate being under a certain g load for grip purposes and to stop undesirable air time. On release the g would probably be scaled via wheel thrusters to be somewhere around 0.5g in this case but 1g made more sense for the stream just to get a good all round driving experience.

Makes sense. So on a 0.1g world you'd drive at simulated 0.5g via thrusters but still fall at local (0.1g)?
 
Was there any radar in the SRV aside from the one showing local surface curvature? It felt weird they repeatedly had to find the second SRV by sight.
 
Just a note, we were on that planet but we had increased the G the buggy was driving under to 1g. In the stream we talked about the way the wheel thrusters are able to push the wheels down to simulate being under a certain g load for grip purposes and to stop undesirable air time. On release the g would probably be scaled via wheel thrusters to be somewhere around 0.5g in this case but 1g made more sense for the stream just to get a good all round driving experience.

So this is where the "assist" mode comes in? With assist on, the SRV is simulating driving under gravity?

(Sorry if you have already answered this).
 
I could look this up I suppose, but is gravity and mass a 1for 1 relationship or is there an inverse square law going on there? The stream didn't seem like microgravity (less than 10%).
There is a relation 1 for 1 between gravity and mass but for calculate the gravity you also have to take the radius (g=M/r^2). So in this case we have aprox 0.4g
 
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Just a note, we were on that planet but we had increased the G the buggy was driving under to 1g. In the stream we talked about the way the wheel thrusters are able to push the wheels down to simulate being under a certain g load for grip purposes and to stop undesirable air time. On release the g would probably be scaled via wheel thrusters to be somewhere around 0.5g in this case but 1g made more sense for the stream just to get a good all round driving experience.


Wait, wait, I hope this is gonna be optional... I don't want my systems to automatically simulate gravity to 3 pre-set values... Sometimes i will want to experience 0.1G sometime i will want te experience 3G... Just sayin', this thruster gravity simulation stuff should be optional...
 
Wait, wait, I hope this is gonna be optional... I don't want my systems to automatically simulate gravity to 3 pre-set values... Sometimes i will want to experience 0.1G sometime i will want te experience 3G... Just sayin', this thruster gravity simulation stuff should be optional...
I think they have always said that SRV thrusters will in big part compensate different Gs. Gameplay over realism - they still have different planets with different gravities, but they don't want to jump into too extremes (my impression from all the devs talks).
 
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