Elite Dangerous in the Media thread

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wolverine2710

Tutorial & Guide Writer
Hi Zombie_xsp.

I'm glad you posted here! It gives me a chance to welcome you, and to let you know that the kind of antisocial and abusive behaviour in question is absolutely NOT indicative of the community here.

So... welcome. :)

I hope you enjoy your time in this game, and now on this forum.

Also WELCOME Zombie_xsp and I hope you enjoy it here - and ED ;-) There have been 2+ polls about 'how old are you'. iirc 78% is in the range 30-49 and also 8% in the range 50-59. I have this very strong feeling that a lot of the commanders here have bought/backed Alpha/PB because they have played Elite in their youth. I'm 49 in a few months. I for one am reliving my Elite youth. Most are very passionate about it. Giving our avg age its to be expected that we are a bit more mature in what we say. That said, when I was young there were bullies, not sure if that really changes over time.

The website you posted it on seems to be of a more younger age and in this case it shows. Ofc here we also also 'less polite' ppl but on avg I think the style here is polite and friendly.

Again, welcome and enjoy.
 

Viajero

Volunteer Moderator
(Writer here)

Appreciate it, man. I know it's certainly only a few people that were really that negative towards my article and my website in general. I think the community seems pretty great. Absolutely amazing to see the type of enthusiasm and excitement you guys have for the game.

It definitely looks fantastic, but my first impression was questioning how Frontier could expand and grow their fan-base. But the general consensus on reddit seemed to be that there was no desire for it to grow to "Console 'Tards" and "people of [my] ilk." I was really surprised to see how much support someone who referred to people as based on the platform they play video games on got.

As I've looked through this forum, I definitely think those few redditors seems to be more of an outlier of the core community and most of you seem like stand-up guys.

Anyway, the article is available again for anyone to view. Appreciate the understanding a lot of you showed here on this forum.

http://pixelpine.com/complexity-will-make-or-break-frontier-developments-elite-dangerous/

I'm welcome to any discussion too. Let me know your thoughts.

Thanks.

Welcome!

Seems like fair enough article for a reviewer who has not played the game in depth yet. As long as that is made clear in the article I see no issues with it.

The complexity challenge is also fair enough, but we need to remember this is not a released final version. It is an early Beta build for testing purposes... no matter how good the game looks at this stage.

As such, things as additional support/help/tutorials is probably not top priority and therefore there may be a misleading excessive degree of difficulty for the newcomer.

Having said that, the level of difficulty is probably relative to the actual nature of the game... a space sim based MMO with such an open architecture and where Total Freedom in a 1:1 scale galaxy is the main premise will probably not be a trivial chore either! I do not think either that FD is trying to cater for instant gratification player demographics. If you take a look at the age poll at the forum, the largest age segments represented (by far) are the 30-40 and the 40-50 chunks...

With regards to the balance between detail and immersion for the upcoming first Person (i.e. on foot) expansion it is important to realize that FD will not probably plan in opening up from day 1 of that expansion all surface areas in the galaxy for on foot exploration, no. The strategy FD seems to be applying for additional content release in general is to deliver in stages. For example, with regards to First Person on foot capability, the first aspects of the game open to it will be most likely limited to moving around your ship and space stations, etc. The risk of getting the balance right is therefore mitigated by the smaller scale of the initial deployment where developers can fine tune the mechanics before scaling up.

There are tons of helpful material in the official forums and in Youtube to guide newcomers at the moment, and hopefully come release day later in the year there will also be a more detailed set of documentation where all the main aspects of the game come together as a manual, including (maybe?) some online tutorials.
 
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(Writer here).....

....
http://pixelpine.com/complexity-will-make-or-break-frontier-developments-elite-dangerous/

I'm welcome to any discussion too. Let me know your thoughts.

Thanks.

Welcome Zombie_xsp,

That's the article that caused the flames and death threats?!

Unbelievable! Some people really are idiots.

Nothing controversial there. I too have some fears about how the complexity and harshness of ED will go down with gamers accustomed to a much more 'immediate' style of play.

Some may love it, others may have a problem with it.

Hopefully ED will be successful enough to keep us in expansion packs for many years to come.
See you in space!
 
Thanks ZeeWolf :)

Also check in the background of this video from Tek Syndicate (another of my subbed channels), seems there are a lot of review/industry people playing Elite:Dangerous.

I am assuming that's Pistol playing E-D behind Logan and if they see this post perhaps they could do a review....nudge ;)

https://www.youtube.com/watch?v=tvBSKEpro5k

PS. No need to timestamp this one as its all the way through.
 
Five talking points from the Elite: Dangerous beta

Five talking points from the Elite: Dangerous beta at Eurogamer.net

Choice quote:

Star Citizen seems to be focused on the adrenalin and spectacle of lining someone up in your sights and lavishly blasting them to pieces with plasma. No Man's Sky currently lives for that moment when a misty sphere on the horizon becomes the horizon itself - when you're diving down through the clouds of another Instagram-hazed Galapagos Island to see what freaks you'll find chewing the treetops.

And Dangerous? Dangerous is pure Kubrick, revelling in the size and the emptiness of outer space, where the shadows are deep, deep black, where the distances really count, and where your first few seconds in a cockpit loaded with prompts regarding 'mass-locking' and 'hardpoints' can deliver a genuine burst of panic. This is an online game where you can find a lot of easy reasons to rarely see another player, and a dog-fighting game where the periods in-between the laser fire and the daylight robberies will play out at a stately pace and on a truly grand scale.
 
Great prose, and good article!.

My favorite quote:

And while the missions you pick up in a Star Port may hint at the easy nihilism of most contemporary open-worlders - rough these guys up, steal me a whole load of this - even here it's worth remembering that Elite was always first with this sort of stuff when it came to video games. Elite's a pioneer in the field of amorality, and it's finally coming home.


:D
 
There's a brief bit about Elites mega-screenshot tool in this months Edge magazine.

In itself not so interesting but they have an awesome feature on the PG tech that Hello Games are using to create No Mans Sky, hopefully the template for what Frontier will be doing for the landing on planets expansion.

Well worth checking out.
 
One would think that they kind of informed themselves before going on air?

Half the discussions are about erroneous suppositions :(

Yeah, but I found it quite interesting to see how the general (uniformed) public thinks about the game.

Apparently it's kind of hard to find out what exactly you can do in it. They look at homepage and beta trailer.
 
PCGamesN Beta review

They love it but criticise the in/out of supercruise pauses and slow repetitiveness of getting around.

I found that to be a fair article. For the majority of gamers, this stage is probably not complete enough to get in to right now. And the points the article raised are all valid. And they acknowledge that FD isn't done implementing game systems and gameplay mechanics yet.

Well written, even though they duplicated an entire paragraph :)
 
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