"Elite Dangerous is dying"

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This is true - the negativity following the launch of the DLC on PC is unlikely to remain in isolation to PC players only ;)
I would be surprised if they're not currently at least considering delaying or even cancelling the console release, unless they have some legal obligation to do so.
Frontier have not mentioned the size of the team still working on the DLC until the console release - if we assume it is the "100+" and they are all staff positions the DLC is costing them at least £300,000 each month in salaries... Of course, if, as often uttered by some of our forum members, there are all interns, apprentices and cleaners, the bill will be much lower :ROFLMAO:
Much of what I've seen in EDO does tally with the theory that they have few senior development resources to put on it. Another potential factor is that I suspect much of ED has been developed using prototyping rather than planning, which inevitably will turn your code base into an unspeakable mess of spaghetti code in time. Such code bases take a while for any developer to become familiar with, and without that familiarity it can be very difficult to even know where to look to fix a bug, let alone add a feature that won't break something else in the game. If they have a high churn rate for developers, this would mean that there could be fewer still who stay long enough to ever become familiar with that code base.

And if I were a betting man, I'd suspect it's probably not documented very much either. Documentation is always one of the first things to get sacrificed when you're looking to cut corners. And ultimately documentation is like sex; when it's good, it's really good, and when it's bad it's still better than nothing.
 
I would be surprised if they're not currently at least considering delaying or even cancelling the console release, unless they have some legal obligation to do so.
No obligation for release. But not doing so would make some big PR outcry from console player, which isn't really good.
Plus, there is money to be made.

If they had to "kill" ED, they'd be sure to release on console first. That make the most sense really. Not doing so would be admitting they can't do that, and on top of the console PR drama, we'd have an admittance of not being "competent" enough. Which is another problem entirely ("trust" issue).

They already begun to soften the blow for a delay, so that one is granted.
 
...and when it's bad it's still better than nothing.
No, its not. Desync documentation that is deemed to be on par is pain beyond anything you've ever had... In these cases, no documentation is a bazillion times better than off par fire wood. It forces one to look for himself and dig up facts.

Well written and setup code doesn't need documentation, it would mean you need to write the same things twice. Redundancy is pain.
 
No obligation for release. But not doing so would make some big PR outcry from console player, which isn't really good.
Well, that's possibly the strongest argument for ED not dying at present. For FDev to simply drop it would severely damage their reputation in the market and this in turn would affect confidence in both their share price and their ability to attract new franchises.
 
They can't turn the servers off without giving players a stand alone mode because of all the skins that were bought. Theft otherwise.
I think they can turn them off whenever they want to. It might get them into legal troubles if they do so immediately after a sell, but it would not be theft, rather some kind of warranty problem. This is time limited, though, the most you can expect in many legal systems is 2 years.
 
I would be surprised if they're not currently at least considering delaying or even cancelling the console release, unless they have some legal obligation to do so.
The last 'Dev update' post intimated that 'fixing' the issues in the PC launch of the DLC has used time allocated toward console development - which is about as direct a comment as we are likely to get until some time in Autumn.

As for a legal obligation, I have no idea, but an interesting thought, indeed.
 
Well, that's possibly the strongest argument for ED not dying at present. For FDev to simply drop it would severely damage their reputation in the market and this in turn would affect confidence in both their share price and their ability to attract new franchises.
They can always drop it AFTER console release though^^
Claim they are proud of what was achieved, ageing game,time for retirement, etc...
The last 'Dev update' post intimated that 'fixing' the issues in the PC launch of the DLC has used time allocated toward console development - which is about as direct a comment as we are likely to get until some time in Autumn.

As for a legal obligation, I have no idea, but an interesting thought, indeed.
No obligation to deliver anything. Consoles player didn't buy the DLC after all. And the DLC is part of new cycle not really covered by the kickstater deal (was there console Kickstarter to begin with ?). Speaking of promises. It's still part of the "free dlc" deal though.
 
They can always drop it AFTER console release though^^
Claim they are proud of what was achieved, ageing game,time for retirement, etc...
Retire a game less than a year after it's most recent release? They'd be laughed out of it. Like it or not, if they want to minimize the negative publicity, they would need to keep the servers going for at least two or three more years. Of course, this presumes that doing so is the lesser of two evils for them.
 
Retire a game less than a year after it's most recent release? They'd be laughed out of it. Like it or not, if they want to minimize the negative publicity, they would need to keep the servers going for at least two or three more years. Of course, this presumes that doing so is the lesser of two evils for them.
Maintenance mode. Game keep running, no more content. Just a bunch of fix when necessary.
 
Retire a game less than a year after it's most recent release? They'd be laughed out of it. Like it or not, if they want to minimize the negative publicity, they would need to keep the servers going for at least two or three more years. Of course, this presumes that doing so is the lesser of two evils for them.
With a "10 year plan" mentioned in the 'good old days', those years would fall just about 2 years after the console release (assuming it happens) so could be explained away by quoting the very same plan.
 
Frontier isn't going to scuttle their flagship game. They may as well just close the company. The state it currently is in is already quite a stain on their reputation. They're more inclined to put more resources into it than less. They need to show what excellence they are capable of to inspire confidence in investors and IP holders of other game projects. Leaving their flagship to rot definitely doesn't inspire confidence in anyone.
 
Sure, if it releases on console.

They didn't say on which platform the LEP extend to. So they are not legally bind to offer on ALL platform. They could offer compensation to console player by telling them to move on PS5 or PC or whatever.
I believe the LEP was sold for PC only (but I'm not 100% sure)
 
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