Elite: Dangerous is really dystopian, when you think about it

Fantastic post OP!



I have always assumed that the Food Cartridges are demanded by the working classes of these agricultural systems.

I doubt they can afford to buy the luxury fresh foodstuffs themselves; like how the waiters in an up-market restaurant probably can't afford to eat there themselves, sort of thing.
Take a look at our planet today. Massive disparity across the globe in food supplies, consumption and demand between peoples.

Maybe one continent of a planet is producing all manner of tradable food stuffs, whilst another continent is too poor to buy from the other and hence has demand for cheaper food cartridges.
 
What a great read! :)

I very much agree to your first conclusion and think that's probably how the Elite universe works.

The second conclusion seemed a bit meh for the first few words but you put so much thought in it and detailed all those machine world possibilities that I really enjoyed that one and ended up with a big smile on my face. It reminded me quit a lot of the Sowers in Endless Space who terraform planets in preparation of the return of their creators who are long dead (sort of).

Have all the rep, Sir! :D
 
It reminded me quit a lot of the Sowers in Endless Space who terraform planets in preparation of the return of their creators who are long dead (sort of).

I actually bought the Endless pack during the Steam christmas sales... haven't had time to play Endless Space much yet. Really enjoying Dungeon though, and Endless Legend is really solid.
 
Fantastic post OP!



I have always assumed that the Food Cartridges are demanded by the working classes of these agricultural systems.

I doubt they can afford to buy the luxury fresh foodstuffs themselves; like how the waiters in an up-market restaurant probably can't afford to eat there themselves, sort of thing.

Yea cept the price is not higher than other foods. I got Baron for the Empire by delivering TWO food cartridges from a mining station to a huge agricultural one.
 
Okay, I always reckoned that the Elite galaxy was pretty horrifying place to live, given that law enforcement is totalitarian enough to make Judge Dredd go "Steady on, chaps, isn't this a bit over the top?" and yet murderous pirates still run rampant in every system. But the "Everybody's dead, Dave" hypothesis gives me the crawling heebie-jeebies, so have some rep.

As for the food missions, maybe they're just orders placed by another automated computer program. It's designed to monitor food stockpiles and order more food when it runs low. But there are no humans left to eat it, so all the food just gets dumped automatically on its expiry date, and the computer system places more orders.
 
As for the food missions, maybe they're just orders placed by another automated computer program. It's designed to monitor food stockpiles and order more food when it runs low. But there are no humans left to eat it, so all the food just gets dumped automatically on its expiry date, and the computer system places more orders.

That makes sense.

Also, the whole thing kinda reminds me of the film "Cube", in which someone considers that the only reason they put people in that nightmarish prison/deathtrap, is because if they didn't... they'd be acknowledging that it served no purpose.
 
+1 Excellent Post OP. You should be a sci-fi writer BrakeSpear

My only quip is format. (and its not the OPs fault ... see below)
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Last night I returned from a long expedition that started the day after Elite's release.
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I hadn't seen a populated system for weeks, and had survived a trip to the Pleiades Nebula in a gutted Freagle with a jump distance of 16.something LY. I arrived in the Arietis sector, sold all my data (system by system by system by system by system by system...) and sold 330,000 worth. Celebrated. Bought a Cobra. Decided to do a little "freelancing" - a job here, a trade there.
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It soon became apparent that all the industrial systems I was encountering, down there at the edge of populated space, had a high demand for all food products.
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I've been searching for an agricultural system all day now. And this got me thinking about the state of the galaxy. I've reached two possible conclusions:
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Conclusion One:
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The Elite: Dangerous galaxy is a shiny plastic version of the Warhammer 40k universe; a dark sprawl of poverty and decaying power.
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Think about the geography here. The system I'm currently loitering in has a population of 1.2 million. There is one station, and there are no inhabitable planets. 1.2 million people crammed into a single station, and the food supplies seem to be nonexistent - all surrounding populated systems are industrial outposts with populations in the thousands, and no Earth-like or water planets.
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All of the nearby populated systems also have a high demand for food products. Nobody is producing any food, and everyone is eating it.
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Why are these systems still functioning? How are they still producing so many industrial products? Why would anybody want to live there?
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The answer is pretty dark; there is a massive, starving underclass with no choice. Note that you never see any signs of regular public transport - the majority of the ships you see are small, private vessels and local militia. In essence, the "elite" in question would be an elite class of rich pilots swanning about in ships that are built and maintained by a legion of people who aren't being fed. Such pilots only trade in that which they consider to be profitable or useful, and do so on a whim, while the bulk of the population live and die in crowded space factories.
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And yet the pilots, too, are subjected to some of this same darkness. Why can't we be rescued? When we run out of fuel, our only choice is to destroy our ship. Why is this? Think about the ship *prices*; about how they never seem to change, and how the quantity of ships never drops - each major station is producing a massive surplus of these vessels. Sidewinders are given away for free. In this situation, a government could only maintain the price of a commodity by creating artificial scarcity - we are forced to blow up our own ships, because if we didn't, the price of those mass-produced vessels would plummet.
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Think about how casually violent the galaxy is. Loitering means death. Incurring a minor bounty means a death sentence, which can be carried out by *any pilot*. Even heavily populated systems lack any major military or law enforcement fleets, and every mining site (even in remote systems) is plagued by roaming bands of pirates. And yet murdering a passing trader is an act that one can shrug off, if one has the sense to pay off their fine.
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Thousands upon thousands of inhabited systems, governed by organisations whose petty squabbles seem limited to places the majority will never visit. A vast sprawl of starving people, and decadent pilots whose pointless thirst for virtual currency can never be quenched, and whose lives have no value beyond that currency.
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Conclusion Two:
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We are not real. Mankind is mostly dead, and the machines didn't understand.
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This one's a weird one, but my personal favourite. Think about the lifeless nature of the galaxy's economy - the way products flow in often nonsensical patterns. The way so many systems should be suffering from famine, yet their populations never drop.
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What if there are no people left?
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Think about all the automation - the way you dock, and refuel, and repair, without ever seeing another living being. The only voices you hear are automated announcements. The mission briefings you receive are written in a peculiar, stilted manner - as if someone applied arbitrary details to a standard template.
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And then think about your own body. Is it really your body? Are you sure? When you look into the cockpit of another ship, there is no pilot. There is never another pilot. Not one. The seat is empty.
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Aboard your Cobra, or your Adder, do you have a co-pilot? The ship was clearly designed to accommodate one, yet nobody ever sits in that seat.
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What if the reason we're not rescued when we run out of fuel, or lose our thrusters in combat, is because there is nobody to rescue. We are the ship. We are AI, glitched into thinking that it is a person, and the only reason we "die" when we run out of air following a canopy breach is that the program believes it should (edit: what if the ship's AI considers that any human pilot *would* be dead, and thus the AI no longer has a purpose, so shuts down). Our head is just a camera - our body, just an illusion. The cockpit is empty. We are ghosts.
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Aboard the millions of stations that litter the galaxy, the machines are rumbling and churning away; building and building and building for a race of people now lost. Is that why there are so many ships available? After all, mankind would not have programmed the machines with the possibility of everyone being dead, and so the machines carry on.
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Think about the casual violence again - the way automated defences seemingly murder vast numbers of pilots for minor infractions. The way those pilots murder *one another* with ease. Deviation from programming results in termination, and after countless iterations of our programming, we all have slightly different parameters.
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What if the pirates are just... broken? Haven't you noticed the way they'll scan you over and over, as if they have no memory of doing it? How they all say the same things? What if they started out like us; like "pilots", and after thousands of years of brainless repetition and virtual death, began to deviate from their original programming.
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And then we have the plague systems. What if mankind was wiped out by a disease, but a few pockets remained; what if a single variable was swapped, a one became a zero, a true became a false, and all the systems that had already succumbed to the plague were marked as "clean" now that the humans were all dead... and the last remaining humans, in these lone systems, were marked as "unclean" by the machines, because only in those systems can the disease actually spread.
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What if that isn't the date? We assume that's the date, we assume that's the present, because the machine tells us. What if mankind was wiped out thousands of years ago, and the whole system is stuck on a loop - what if we're headed towards some simulated repetition of history, and all the events we see on Galnet are things that happened long ago?
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And what happens if the collective, galactic machine wakes up from this perpetual nightmare?
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Also, why can't I get furry dice for my cockpit yet?
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(Why is it some people's editors don't put spaces in when they're actually there ... he had spaces ... makes it much easier to read)
 
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That's awesome. I'll check that out after work. Its lunch break.
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I hope you did not mind me putting the gaps in.
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Have a great day.
 
The answer is pretty dark; ....
I think the answer is even darker than your suggestion.
It's all just random. The station, system and planet types are all randomly placed, there is not programmed a logic connection between planet type, the population it could feasibly sustain or type of goods produced by stations.
I really, really want it to be the way you describe it though.
 
I think the answer is even darker than your suggestion.
It's all just random. The station, system and planet types are all randomly placed, there is not programmed a logic connection between planet type, the population it could feasibly sustain or type of goods produced by stations.
I really, really want it to be the way you describe it though.


Well, see, there's darkness, and then there's grimdark.

In the grim darkness of the far future, there is only procedural generation.
 
Yea cept the price is not higher than other foods.
Price per ton perhaps, but we don't know the caloric and nutritional densities.

I am thinking of the food bricks in Firefly..."One of those will feed a family for a month. Longer, if they don't like their kids too well."
They were smaller than a gaming laptop's power brick.
 
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This is just like Traveller was in the old days, with billions living in mostly uninhabitable systems, with high law levels. They just accepted the rolls of the dice, and marked the maps accordingly. Book 6, Scouts, gone mad.
 
On a totally unrelated note, if you like science fiction with a very speculative twist, you might feel inclined to google the names "Nicholas" and "Brakespear", preferably combined and in that order. Not that I'm in any way advertising anything.

I just searched and a name of an English Pope comes up :) I guess you could say religion is speculative sci-fi hehehe

Edit! I mistyped 'breakspear' in Google hahahaha. Found it now!
 
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I just searched and a name of an English Pope comes up :) I guess you could say religion is speculative sci-fi hehehe

Edit! I mistyped 'breakspear' in Google hahahaha. Found it now!

Yeah, Google defaults to that spelling.

I'm not famous enough yet.

It's true though - the only English pope stole my name. Except he had to time travel to do it, the sneaky git.
 
Brakespear - Shakespeare for sci-fi?

Fabulous thinking about the Elite universe! Loved reading every word!

QQ
One of the '84s
 
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