Elite Dangerous loads faster when using DirectX12.

Today I launched Elite using the -dx12 command line argument, while the game used to take 10 minutes to load earlier now loads in 2 minutes.
Hope this saves someone's time.
 
The game doesn't use DX12 and I doubt that command line argument does anything.

Also, even two minutes to load the game is quite long, especially if the shaders have already been cached.
A user on the Elite Dangerous Discord told me that the game uses DirectX 12 on Windows 10.
 
I’m new to Elite Dangerous. What lottery?
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