Elite Dangerous lore

can anyone point out a compilation or links that can tell us the history of the Elite Dangerous lore ? i am curious to learn more about the history chronologically.

Later if you want this post can be used to talk about it.
 
can anyone point out a compilation or links that can tell us the history of the Elite Dangerous lore ? i am curious to learn more about the history chronologically.

Later if you want this post can be used to talk about it.

Tourist Beacons, Galnet and the Codex are 99% of the historical lore. Previous games, novels and anything outside of the game are just stories and should be regarded as such.
 

Tourist Beacons, Galnet and the Codex are 99% of the historical lore. Previous games, novels and anything outside of the game are just stories and should be regarded as such.
thanks for the help, I have also been inclined to believe this
 
Previous games, novels and anything outside of the game are just stories and should be regarded as such.
That said, there are odes paid to previous games and at least Drew's novels, ranging from actual planets - Lave being the most famous example, but also the Prism system from the novel Reclamation, to those tourist beacons you mentioned.
 
whether the books of the elite dangerous series are canonical is a doubt I have...

Or if the frontier partially takes advantage of the stories of their authors...
 
Salome` is canonical, both in Lore and ED history - it was an actual event. Tourist beacons confirm the Salome` storyline. Now as for some of the more "high ideas" in Drew's second book, like the (I forget his name for his version of The Illuminate), I'm not so sure about that... Even if this shadow organization exists, I don't recall ever encountering anything in-game mentioning them.
 
Nothing in-game has mentioned 'the Club', but there are references to things happening above the level of the Superpowers. Plenty has been written about the numerous conspiracies (including by me). You must disregard anything written by Drew Wagar and other authors within Galnet, because while they do technically appear in-game, they are written with the purpose of driving a particular narrative event forward... Essentially, in the good Mr. Wagar's case, all of his writing was directed towards the events in his novels and that huge player collective event for which we are eternally grateful. FDev did not give assistance other than to accept Galnet posts, tourist beacons and similar, and perhaps minor editing where there was conflict of story - as far as I know anyway...

The Salome event did happen, but the entire crux of Salome was to show that there was something bigger going on. Several other stories also demonstrate something similar even though the name of the organisation and its political alignment may change. Raxxla was a subject which was outside of the writers' remit. This game does not function on 'canon', but rather merges useful parts of the older lore into a coherent (ish) story.

Core world names are a direct link back to 1984 Elite, and with this game, a solid effort was made to link 'our' galaxy to that of the original game, but also remember that players (kickstarters, backers, family members, and others) named many of the other systems in the bubble - and there is no published record of what was named by 'outsiders' and what was named by FDev for plot reasons.
We have spoken to several authors, and all confirm that in-game references to their work are just easter eggs used to anchor the stories to the game universe. Raxxla is not hidden in the novels.

The ONLY reference to Raxxla remains in the codex and hinted at in the old Dark Wheel Missions. Everything else, including Greek literature, is nothing more than unsubstantiated conjecture and wishful thinking. You may find the source of some inspiration for storytelling, but flogging a dead (Greek) horse is not going to find the unfindable..

Back to basics chaps...
 
The Salome event did happen, but the entire crux of Salome was to show that there was something bigger going on.
That's something else I question, this supposed Thargoid "civil war". I've not seen any evidence of this in-game. Has anyone else?

Personally I preferred Drew's first book over his second, because the first took place in the Elite universe but wasn't really "about" the Elite universe. It allowed me to enjoy it and the characters as independent entities. The second book had too big of a scope, and worse, it had to force (at Frontier's request according to Drew) things like Telepresence and Engineers into his book, making the book feel like I'm reading about a video game rather than getting lost in a fictional world. The whole "Harry Potter kills Salome" spin to the narrative doesn't help, though I did enjoy watching the event unfold in the game. As I understand it, Drew wrote Reclamation before Elite was even released as a game, which is probably why it feels more like a proper novel than the second.

Drew's works are the only ones I've read, so I can't comment on any of the other novels. I do know that Drew has been very vocal about the disregard of the Lore (not just his contributions, but all Elite Lore) in recent years. I myself have lost interest in the Lore because Frontier seems to have first.
 
The Thargoid civil war only happened in novels. I think that the Guardians are the in-game version of the Oresians (the good Thargoid species mentioned by Holdstock in the first novella)
I feel your loss of interest in the lore. I spent a very long time diving deep into it, to find out it is only a shallow pool. 99% fluff and stuffing, and nothing meaningful to interact with.

I'm firmly of the opinion that Raxxla will be revealed or at least alluded to at the end of the narrative. I wonder if there are Edible Poets there?
Also, some of the other novels are outstanding. "Out of the Darkness" and "and Here the Wheel" are my two favourites... and I've read everything.. so many good stories.
 
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whether the books of the elite dangerous series are canonical is a doubt I have...

Or if the frontier partially takes advantage of the stories of their authors...
Here's the missing piece of the puzzle for you: the books were kickstarter rewards. People weren't paid to write lore, they paid for the privilege of having their fan-faction stamped as official Elite products.
 
It would be very inconsiderate of the frontier not to consider the stories of the dangerous elite books, in this context passionate people would be there, sharing stories for lore not to be added.

It would be a great lack of respect to the community and to the authors, I want to believe that the narrative that the authors of the books, they made with so much care, is in the game.
Some things I believe will be started from some event or community choice in the game, Drew said a lot about this...
 
Nothing in-game has mentioned 'the Club', but there are references to things happening above the level of the Superpowers. Plenty has been written about the numerous conspiracies (including by me). You must disregard anything written by Drew Wagar and other authors within Galnet, because while they do technically appear in-game, they are written with the purpose of driving a particular narrative event forward... Essentially, in the good Mr. Wagar's case, all of his writing was directed towards the events in his novels and that huge player collective event for which we are eternally grateful. FDev did not give assistance other than to accept Galnet posts, tourist beacons and similar, and perhaps minor editing where there was conflict of story - as far as I know anyway...

The Salome event did happen, but the entire crux of Salome was to show that there was something bigger going on. Several other stories also demonstrate something similar even though the name of the organisation and its political alignment may change. Raxxla was a subject which was outside of the writers' remit. This game does not function on 'canon', but rather merges useful parts of the older lore into a coherent (ish) story.

Core world names are a direct link back to 1984 Elite, and with this game, a solid effort was made to link 'our' galaxy to that of the original game, but also remember that players (kickstarters, backers, family members, and others) named many of the other systems in the bubble - and there is no published record of what was named by 'outsiders' and what was named by FDev for plot reasons.
We have spoken to several authors, and all confirm that in-game references to their work are just easter eggs used to anchor the stories to the game universe. Raxxla is not hidden in the novels.

The ONLY reference to Raxxla remains in the codex and hinted at in the old Dark Wheel Missions. Everything else, including Greek literature, is nothing more than unsubstantiated conjecture and wishful thinking. You may find the source of some inspiration for storytelling, but flogging a dead (Greek) horse is not going to find the unfindable..

Back to basics chaps...
whoo are you one of the writers of the official books?! what a great Honor!!! what is your name?
 
The authorised novels were checked for compatibility with the lore by Frontier. So they won't contradict it - though, equally, most of them being written before the game released have some differences with the game itself: e.g. Reclamation refers to Imperial Couriers on the assumption that they're about the size of their FE2 namesakes, rather than light fighter/multirole ships (I believe later printings say "Clipper" or "Cutter" instead at that point); some star system names or positions don't quite make sense; etc. A lot of them, of course, don't really touch on "big lore" issues anyway; the tales of some space pilot in some miscellaneous system can be a good read without it mattering in the slightest whether it actually happened or is some tall tale told in a bar. (All of the stories from FE2's "Stories of Life on the Frontier" book fit into this scope, for example, and may as well still be "canon" today for all the difference it makes)

Equally, they're entirely optional. If anything is in them lore-wise which is necessary for players to know, then it'll come up in in-game sources too. So e.g. the Club being secretly behind some events (especially around trying to kill Halsey) was never mentioned in-game and only vaguely hinted at years later after Jupiter Rochester took the fall for it. But, equally, the various storylines work perfectly well if you don't know about them.

There's also always the distinction to be made between "X" and "Y said X". So we "know" about the Klaxians and Oresrians because characters in the authorised fiction have mentioned them. But that doesn't mean those characters were entirely correct - they may have been lying for their own ends, or they may have been misinformed themselves as part of some other plot. Some of the Azimuth logs hint that the current Thargoids aren't the same group as from the first Thargoid War ... but what that means, and how it fits in with the Klaxian/Oresrian split remains unclear.

The combination of those three means that there's quite a lot of scope for Frontier to have things referred to in the books have a different meaning to the obvious one, or perhaps even to the one that the author of the book intended, while still not outright contradicting anything. So, for example, the Club in Premonition is talked up as the uber-conspiracy: they're behind everything and anything, every single news article, CG, other event, etc. that took place in-game was in some way part of the Club's plan. More recent stories suggest that's not true - they're an important and influential secret group, but far from the only one trying to manipulate more public politics and events.

But that's not automatically a contradiction or a "retcon" - once discovered at all, there are advantages to a conspiracy being believed to be bigger than it really is, and its members are obviously not the most trustworthy people so anything they say about themselves might just be a lie (while Salome, of course, couldn't give a clear answer if when her life depended on it, and had an ego better suited to fighting "the conspiracy" rather than "a conspiracy").

With the story being pushed out in weekly installments, and limited at times by the need for the developers to catch up to the writers in providing in-game content, they'd be joining a long tradition of serial fiction writers who've decided a few years in to the writing that some early foreshadowing was actually for B rather than A - and no-one other than a few NDA'd authors who saw the original "A plan" need to know or care.
 
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