ANNOUNCEMENT Elite Dangerous: Odyssey Announcement

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Old Duck changing fdevs shaders makes fdevs developers (who wrote the shaders) look "insanely lazy and incompetent"?

#noLOGIC

The only way to know is to see what FD come up with. Unless its this in game form:

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FD are in trouble.
 
Not the first time that modders make the actual developers look insanely lazy and incompetent.
Todd Howard would like a word about it. :D

FD doesn't release this kind of thing not because they are lazy or are incompetent, it is simply that they had to sell expansions to players and not because they are evil or what, it is simply because they have to make money to stay alive.
 
In the meantime I've had a think on the possible ways they might implement spacelegs. These are the ones I came up with.

1. the most likely way I think is that Spacelegs will be implemented is practically the same way as SRV's are at the moment. As in you select once landed on a planet/planetary base how you want to exit the ship. If you choose legs the standing up and fade to black animation used for SRV's plays and you get 'spawned' near the exit of your ship (i.e. near the backdoor on a sidey or at the front landing gear of the python etc.). Hopefully you'll be able to change your loadout upon exiting your ship, instead of having to choose one on a station as with your ship.

2. You'll be able to actually stand up from your pilotseat once landed at a station/planet and you'll be able to walk around the cockpit. To get out you'll have to walk to the door at the back of the cockpit, you'll get a fade to black and you'll appear outside of your ship near the most likely exit as stated above.

3. Depending on the size of the ship, their might be some crewspace on the ship, that you'll be able to walk around and to get out there'll be an exit somewhere you need to take.

4. your ship's interior is fully implemented, including all modules and you'll be able to walk around/in them. And the exit is through an airlock where you'll either get a fade to black or a seemless transition to the of outside your ship.

I don't think you'll be able to get out of your seat while the ship is flying, either in normal, supercruise or hyperspace. Due to the fact you'd have to get back to your seat to pilot the ship.

I think 1 and/or 2 are the most likely way they'll implement the transition from ship to legs. And that we're hoping for 3 and/or 4.

Let's hope they'll give some more information soon!

I think for me the perfect solution for me would be 1 for quick exits with an option of 3 or 4 for immersion / gameplay
I can see the 1 option being disabled if enemies are on board so you can't teleport past them.
 
if enemies are on board
Now THAT'S where some good gameplay would happen right there!

Imagine... You just finished a mission on a planet that required you to leave your ship un-attended, on-foot. You were inside that facility for quite a while...
Suddenly, right when you sit back down and are about to fire up the engines... BAM!! The ship sirens start blaring at full volume!

INTRUDERS ABOARD!

You don't even have time to read the updated mission details... They're already almost inside the cockpit/bridge!

THAT'S something I would like to see in Elite at some point.
 
Anyone else notice that during the Dev diary's from the kickstarter (which i was a backer) that they mentioned being able to walk around your Ship, station and planetory surface with atmophere's at least 5 or 6 times, honestly if they don't add at least being able to walk around your ship in Odyssey it's going to be a hard sell, especially after 6 years? I mean... come on! even No Mans Sky let you do that even if it wasnt great when it came out and Star Citizen isnt even a game and you can at least do that!
 
Now THAT'S where some good gameplay would happen right there!

Imagine... You just finished a mission on a planet that required you to leave your ship un-attended, on-foot. You were inside that facility for quite a while...
Suddenly, right when you sit back down and are about to fire up the engines... BAM!! The ship sirens start blaring at full volume!

INTRUDERS ABOARD!

You don't even have time to read the updated mission details... They're already almost inside the cockpit/bridge!

THAT'S something I would like to see in Elite at some point.

The Forums would explode from complaints if that makes it into the game.
 
Gonna go out on a limb here and guess there's no Frontier Q&A/reveal panel this year? Not watched any of virtual Lavecon so far, but I suppose if there were it would be all over the forum by now?
 
Gonna go out on a limb here and guess there's no Frontier Q&A/reveal panel this year? Not watched any of virtual Lavecon so far, but I suppose if there were it would be all over the forum by now?
I don't think so. I believe there was meant to be something before the Pandemic hit though. That's why I think we may get something on Thursday this week.
 
Let's not forget this reveal trailer was released by mistake. Maybe it was made to be revealed at a cancelled big event, or during Lavecon.
So I guess they're back at sticking to their original schedule, not an updated one due to the mistake. Sadly.
 
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