I resent this comment: I have a potato PC, and I have only experienced the black screen on exiting the game before it was fixed.Not had a single drop or dodgy snake message in months, perhaps it's your potatoe PC or ISP?
Potato PCs unite!

I resent this comment: I have a potato PC, and I have only experienced the black screen on exiting the game before it was fixed.Not had a single drop or dodgy snake message in months, perhaps it's your potatoe PC or ISP?
It happens to me often on long sessions. Like, if the client has been running overnight it's almost guaranteed to blackscreen on exit. It's a minor annoyance, though. Long sessions with the FPS limiter also gradually grind the framerate into the dirt, jumping to a different system fixes it.Then there must be something wrong with your computer. It is very unlikely that a bad connection would cause this. In terms of frequency, this is extremely unusual.
You happen to notice the frequency is increasing over the last couple of weeks?
Just like to know based on my experience so far.
- Entering or exiting SRV
- Entering or Exiting Ship
- Loading Elite Dangerous and exiting Elite dangerous.
It happens to me often on long sessions. Like, if the client has been running overnight it's almost guaranteed to blackscreen on exit. It's a minor annoyance, though. Long sessions with the FPS limiter also gradually grind the framerate into the dirt, jumping to a different system fixes it.
This system has 64GiB and paging disabled so it's not swapping to death. Would have just crashed if it was eating infinite ram, but I'll check next time. The FPS limiter issue is probably bad timing code allowing it to drift. Might even be floating point accuracy depending on how they time things.Ah then, I suggest checking memory usage, I have noticed after long sessions memory usage climbs to what can only be called ludicrous levels, sometimes up close to memory limit, I use a utility to free up unused memory and it improves performance remarkably, it's surprising how much memory utilities and swapping out to check EDSM and other stuff which then fail to release it, I suspect Elite Dangerous doesn't like using a paging file and this may cause an issue with extended running.
This system has 64GiB and paging disabled so it's not swapping to death. Would have just crashed if it was eating infinite ram, but I'll check next time. The FPS limiter issue is probably bad timing code allowing it to drift. Might even be floating point accuracy depending on how they time things.
Paging is an antiquated concept from back when RAM was expensive. Today, it's a much better idea to disable it as it's better to quickly crash and recover a program that has runaway RAM use than to let it bring the whole system to a crawl and eventually crash anyway. This is especially important on servers relying on failover as swap delays how long it will take to recover.Don't disable paging! That's the wrong way to do it, you should never disable paging no matter how much memory you have, some program are designed to expect a paging file to be present.
Paging is an antiquated concept from back when RAM was expensive. Today, it's a much better idea to disable it as it's better to quickly crash and recover a program that has runaway RAM use than to let it bring the whole system to a crawl and eventually crash anyway. This is especially important on servers relying on failover as swap delays how long it will take to recover.
They shouldn't. Some poorly written programs overcommit but modern operating systems just give them pages that aren't backed by anything and sort that out when they're actually used. I don't know of anything that deliberately grinds into swap as part of normal operation, it's extremely inefficient as it's constantly faulting small pages.Really? Some programs expect a paging file to be present even if they don't use it, it's an operating system thing, and the fact you are still using windows means it's still a thing, the affordability of RAM may have changed, but windows is still windows no matter how much they dress it up and it still expects to find a paging file!
You're mixing up different topics. But regarding paging, you've probably experienced a Windows box getting unresponsive and having to struggle to get task manager up to kill some process that's gone insane and eaten all your RAM, right? The outcome is still a dead process whether you have a page file or don't, but you suffered through the whole box grinding to a halt because of the page file. If you have a large amount of RAM on a box relative to what you're running, the only thing a page file is going to do is create the possibility of that happening.Funny that you say "it's better to quickly crash and recover a program that has runaway RAM use than to let it bring the whole system to a crawl" and yet here you are complaining that ED crashes regularly, going by your idea surely it's a good that ED crashes regularly, so I don't really know why you are complaining!
Crashing is normal operation for servers. Hardware fails, software fails, humans fail. Instead of attempting the impossible, making nothing ever crash, things are designed to tolerate and recover from crashes. Any problem can be converted into a crash at worst to reuse that fault-tolerant design. Where it gets tricky is when things degrade without obvious signs of failure (or signs you were checking), and that's what makes swap a big risk on servers. Like, imagine a video game authentication service, some database / web cluster handing out tokens. I'd rather one of the database boxes crash or be crashed and immediately failover to a slave than for the master to start going slower than it can serve users, leading to users posting about hamsters until someone manually fixes it. Servers are not better just running.And no, servers are better just running than crashing, servers on other OS's run for years without crashing, windows still needs a page file!
Some poorly written programs overcommit but modern operating systems just give them pages that aren't backed by anything and sort that out when they're actually used.
You're mixing up different topics. But regarding paging, you've probably experienced a Windows box getting unresponsive and having to struggle to get task manager up to kill some process that's gone insane and eaten all your RAM, right?
As of this post, I've been playing Odyssey for 20 minutes and it's committed/reserved ~15GiB of memory, while only using ~3GiB of physical RAM.
If I were doing what I'm doing on my 16GiB system and had no page file, the game would have crashed and Windows would have thrown an out of memory error despite having 9-10GiB of physical memory available.
Have you ever played a game where you enjoy the moment then destroyed by either of these actions resulting to a black screen of a Total Game crash.
- Entering or exiting SRV
- Entering or Exiting Ship
- Loading Elite Dangerous and exiting Elite dangerous.
Star Citizen seems to get the good experience so far of not having these issues.
F DEV get your together.
Months ago I got in the habit of rebooting my PC prior to launching Ody. In general it has cut down drastically on my CTDs...but I do still get 1 or 2 per week or so...I have been getting this a lot today in particular. Was good for a while, but the last 15 minutes or so, I have had I think 5 crashes like this