Player numbers being record high suggests otherwise.
What record numbers are you talking about?Player numbers being record high suggests otherwise.
I have only 8600 + hours and feel very similar. Elite Dangerous is suppose to be what we do as a hobby and for fun. With the current indication of things to come, future downgrades, and lack of attention to details, etc this is anything but fun and I have to ask myself what am I doing.I agree 100%!
After 5 years and almost 10000 hours (with several accounts) of playing, I just stopped playing.
Sorry not record I stand correct but its a clear sustained increase either way.What record numbers are you talking about?
Is it a record to have 28k players?
Maybe it is for Elite.
Is it also a record to have 50% of this peak of players actually playing?
So we agree that 50% are no longer playing?
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They only increased the number of players by 3000 compared to the average of the other months.Sorry not record I stand correct but its a clear sustained increase either way.
This is the frustrating part. My main is on hold at the moment until they get megaship looting fixed.So nothing planned to fix the following:
- Megaship looting broken
- Thargoid tissue sampling broken
- Broken "massacre infected ships"
- Smuggling entirely broken
I mean, of course they aren't on the roadmap, because they're Horizons, not Odyssey, but things like that (and all the other bugs that were still in pre-Odyssey) should have been fixed before or when Odyssey went live.
Now the roadmap is just going to be full of Odyssey bugfixes and these sorts of issues will be choked-out of receiving any attention.
Don't expect any additional feature until after the console release. That's why it doesnt bother me that it isn't there.The focus on the fixes, and on the UI and performance improvements is necessary, and should come before all else. But it’s also already expected, such that a “roadmap” detailing this alone is hardly necessary, being not particularly informative.
What is here listed as a roadmap should have been, if anything, the first phase in a plan that includes more significant changes and additional features. That is in large part what is lacking in terms of communication from Frontier, as the path forward remains dark to players. We need a real roadmap.
A roadmap should contain shorter term changes in some detail, and also give broad stroke projections of later planned features and changes. Perhaps what is here called a roadmap by Frontier would have been better termed an upcoming schedule of fixes. From my experience at least, defect fixes are a necessary part of development that take precedence over most or all other changes, and are addressed as and when they arise, making them quite separate from a product roadmap, which is supposed to deal with planned changes and features.
Whilst not really a big deal on its own, this poor choice of terminology is exemplary of communication issues causing a failure to manage expectations, which sadly Frontier has acquired a reputation for.
Thank you Frontier for committing to focus on the issues currently plaguing Odyssey’s release, and for considering player feedback on that. Monthly sessions that provide some development insights will also be welcomed. But insights into the development of what? I don’t think many would be interested in the internal process of defect fixing. What I believe many would want to know, is in which direction this ship is being steered, so we have a better idea of where it’s headed. That, in combination with being upfront about changes in direction as soon as any course correction is made, would be the kind of communication that is wanted, and would help better manage expectations.
7 lines ... after 2 weeks ... some people are easily pleased, I suppose.They have given us what they said they would.
To be honest, that's not much of a guess. Current release window is this autumn which ends mid December, anyway.As a former Xbox Commander, I've been guessing at a December release for Console Odyssey long before now. Nothing I've seen since the release of 'Beta' has changed my mind.
Where did I say I was pleased. I'm still waiting for the realistic answers to my post. What did you expect to be in the road map:7 lines ... after 2 weeks ... some people are easily pleased, I suppose.
7 lines ... after 2 weeks ... some people are easily pleased, I suppose.
One of the points is that a list of planned features is what a roadmap is. Defect fixes aren’t planned, they’re simply fixed when they’re identified, or should be.Don't expect any additional feature until after the console release. That's why it doesnt bother me. That it isn't there.
I wasn't expecting a big roadmap of all new features. We got exactly what they said we will get. A basic roadmap of the coming weeks. We now know when some of the issues will be hopefully fixed. They will be changed, but whether it's to everyone's taste is another thing.
One of the points is that a list of planned features is what a roadmap is. Defect fixes aren’t planned, they’re simply fixed when they’re identified, or should be.
A roadmap this is not, as aside from the aforementioned, the term as commonly used in the industry is taken to mean what some have expected when hearing it.
Moreover, even if the use of the term should not in your opinion have generated such expectations, the argument is that they should in any case provide an actual roadmap of planned features for the reasons mentioned in my initial post.