No idea how you did it but you just doubled my fame rate...
they fix the spawn of human poi´s away from populated systems. When you are in a undiscovered system you don´t want human things in your undiscovered, unmapped planets, it´s inmersion breaking. With the release of odyssey they were everywhere, now they fix it, and keep it spawning to populated systems and their surroundings, not the entire milky way.But what was this fix really about, did they take them all out or just lower the points of interest?
Removed. In deep space there are no human poi, only bio/geo/thargoid/guardian.But what was this fix really about, did they take them all out or just lower the points of interest?
Non human things is untouched....is just human thingsDespite being poorly optimized, I found it cool to find alien objects in non-human signals on some distant planets.
Yes.So Fdev is committed to keeping these new style UI's that tell us nothing, take longer to traverse and the majority of players despise?
VR unfortunately has been nerfed (in terms of any future development). Although I believe they are said to be fixing that particular bug.Please fix the DSS Scanner Bug in VR. This can't be so hard and time consuming! For me as an explorer in deep space, the game is unplayable with this bug!
And that shooter is terrible, as in players can completely wreck it by using ships and SRVs.VR unfortunately has been nerfed (in terms of any future development). Although I believe they are said to be fixing that particular bug.
It just seems to me that they've taken a wrong turn with Odyssey. It's now just a first person shooter with a tiny sprinkling of eye candy for exploration with very little else. In my view anyway.
To be fair, I'm a terrible shooter. I'm like the Sean Bean of Odyssey, I initially put on a good show but then die just as I'm getting going.And that shooter is terrible, as in players can completely wreck it by using ships and SRVs.
No, because it hasn't been dropped. It isn't being developed further. What we have, we keep. For now.Unfortunately if VR support gets dropped, that's it for me, has this been announced anywhere?
Oh that's a black hole of depressing words... whilst that was the theme of the message, the new message, vocally said outloud by Arthur in the recent Supercruise Livestream was "We are not developing VR further. We will fix some bugs, but that is it". It was elaborated slightly with "never say never", but it safe to assume that VR on foot is a LONG way off, or never happening - at the moment.I seem to remember from the early discussions that VR would be looked at for on foot play later on and that the cinema panel was a compromise until then, does anybody know if that has changed?
Don't be. You don't matter.I'm sorry about your standards