Elite Dangerous: Odyssey Update 6

so you've made looting settlements even harder with the one second delay for items, and now you're hiding behind some shenanigans instead of actually fixing the game's performance?

i can't fully express how disappointed i am that i had to spend bandwidth downloading this patch. this is heartbreaking.
 
Is the game playable with a friend yet ?
We seem to never see eachother and end up in different instances (servers)
 
Anyone have Load failed in Odyssey? I can login into Horizonts, but Odyssey is failing. Open/Private group/Solo
 
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I get this with FSR on quality (1080p native) with an amd 5600xt in linux
(had to take this with a camera because i need to tweak how i launch from steam to take steam screenshots without using steam to actually run the launcher since that makes it impossible to change my logged in user to my primary account)

Basically, i'm getting a lot of interlacing on the edge of objects. This could be due to an issue with vulkan not liking FSR ...i dont have any other games at the moment to test with fsr available. Either way, looks like i'll be turning that off in the meantime. View attachment 253222
Vulkan? Huh?View attachment 253223
What do these new symbols mean?
I suspect 'trespassing' and 'illegally drawn weapon'.
 

sallymorganmoore

Senior Community Manager : Elite Dangerous
so you've made looting settlements even harder with the one second delay for items, and now you're hiding behind some shenanigans instead of actually fixing the game's performance?

i can't fully express how disappointed i am that i had to spend bandwidth downloading this patch. this is heartbreaking.

Gosh, Ivys0re, no one wants anyone heartbroken!
If it's any reassurance I've said a bunch of times in this thread now that we're on top of the feedback for the looting change and we're also actively monitoring feeback on the changes we've made to help performance. We're seeing some really good results BUT also mixed - we're here watching to see how we can figure things out further.
 
Of course! No worries! Yes if you can grab me a screenshot that would be amazing. Thank you!
Further to Chris' reply earlier - here are a couple of screenies I've just taken. It looks like the new system is working wonderfully in full-fat VR but switches off in the virtual flatscreen. The difference is night&day in the HMD, but I think you can also clearly see the change even when flipping to the vanity cam:
Screenshot_0229.jpg

Screenshot_0228.jpg

I'll rustle up an issue report tonight, and also one for a non-VR problem: using an xbox controller is now a pain, in the SRV 😬 Previously you could hold a button and the legend would appear with all the associated key-combos - this no longer happens and the "master button" activates its base function as well as whatever combo function is being attempted eg if I press and hold "A" button (for example) and dPad Left for my headlights, it still does the light change but it also activates the handbrake (which is "A" on its own). I've made sure it's not set to "press to hold" in the settings, tried resetting the controls to defaults etc. but stuffs not working correctly.
 
I'm seeing about 40-60% higher frames per second on station concourses with FSR set to Quality. Great stuff.

New stellar and coronal effects look great:

HighResScreenShot_2021-07-29_17-31-04.jpg


HOW-EVAAR, @sallymorganmoore, rotation of the sprites is not fixed to the star, so when you roll the ship, these vast ejecta spin dizzingly through space.

The little fog banks on Odyssey surfaces behave the same way, but at least there, on foot, the angle of your head is fixed so it's no biggie. But with these, it's pretty brutal.

If there was some way to make the orientation of these graphics FIXED in the vertical (even if they rotate to face you in the horizontal, that's less noticeable) then that would be ace!
 
Thanks you so much !

Planets are waaayyyyy better now, and adjustement on PBR lighting is gorgous !
The addition of AMD FSR is so great for me I have now 60fps (locked) on nearly all places with gtx1060 in med/hight setting.
I don't understand others Cmdrs complaints about it. Performances and visuals are clearly and obviously better than CAS for old GPU.

Thumbs up for the team ! even the ones on my space feet !

You don't understand them because you are not affected by them, easy.

Odyssey has been like this from alpha. Some people had reasonable performance, other, often with really good hardware, did not. I ran Horizon at 2k res, everything maxed out, never under 90 fps. I ran 1,25 superscaling too. Now with Odyssey I see 40 fps in stations and settlements.

Rest assured, I'd love to have decent performance, I've been playing elite dangerous for years, I don't want to stop.
 
Vulkan? Huh?View attachment 253223

I suspect 'trespassing' and 'illegally drawn weapon'.
Really, though, you shouldn't have to "suspect". A UI element should either be understood at a glance or, failing that, should be explained somewhere. Another sign that the people doing the interface design for Odyssey don't really adhere to standards, to the extent you have to wonder about their qualifications in the area. My old professor would be appalled.
 

sallymorganmoore

Senior Community Manager : Elite Dangerous
Further to Chris' reply earlier - here are a couple of screenies I've just taken. It looks like the new system is working wonderfully in full-fat VR but switches off in the virtual flatscreen. The difference is night&day in the HMD, but I think you can also clearly see the change even when flipping to the vanity cam:
View attachment 253231
View attachment 253232
I'll rustle up an issue report tonight, and also one for a non-VR problem: using an xbox controller is now a pain, in the SRV 😬 Previously you could hold a button and the legend would appear with all the associated key-combos - this no longer happens and the "master button" activates its base function as well as whatever combo function is being attempted eg if I press and hold "A" button (for example) and dPad Left for my headlights, it still does the light change but it also activates the handbrake (which is "A" on its own). I've made sure it's not set to "press to hold" in the settings, tried resetting the controls to defaults etc. but stuffs not working correctly.

Seriously, this is the kind of feedback that REALLY helps us get somewhere. Would you mind popping the issue report along to me in a DM whenever you're able later? Can be absolutely whenever you're ready. That way I won't lose it. Really appreciate it.
 
using an xbox controller is now a pain, in the SRV 😬 Previously you could hold a button and the legend would appear with all the associated key-combos - this no longer happens and the "master button" activates its base function as well as whatever combo function is being attempted eg if I press and hold "A" button (for example) and dPad Left for my headlights, it still does the light change but it also activates the handbrake (which is "A" on its own). I've made sure it's not set to "press to hold" in the settings, tried resetting the controls to defaults etc. but stuffs not working correctly.
This was already an issue before today's patch for me. :/
 
  • Fixed an issue that could case taxis to get stuck when navigating to locations with small ring systems.

I'm currently in a taxi doing the loop de loop at LP 149-14 A 5 D - a small planet with a ring. Whatever this fix was meant to do it didn't work.

Edit: We're meant to be able to redirect taxis now - could you please tell me how to do this as I can't find an option and I'm dizzy from the constant looping of the taxi.
 
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sallymorganmoore

Senior Community Manager : Elite Dangerous
I'm currently in a taxi doing the loop de loop at LP 149-14 A 5 D - a small planet with a ring. Whatever this fix was meant to do it didn't work.

Edit: We're meant to be able to redirect taxis now - could you please tell me how to do this as I can't find an option and I'm dizzy from the constant looping of the taxi.

Ah noted...appreciate the location too! Just incase - you never know!
 
I appreciate every update, please keep up the good work to fix the outstanding bugs.

Your dedication shows that it seems to be a matter of heart for you, don't give up, keep fighting and bring "our" elite dangerous to a new and unique level.

Greats and o7 from germany to all Cmdrs out in dark.


Logan72
 
Landed on random POI:
1. NPC down there started to shoot my ship on site - very cool!
2. After relog - no things spawned - very cool too :D Couldn't stop meself yday for 2 hours doing relogs...
Are you having issue's with scavenge POI missions? Im getting nothing but crashes when I approach them now.
 
So apparently we can buy the size 8 FSD directly into storage now, which is totally what I am going to do first after work. @sallymorganmoore I'm still eagerly awaiting the ship to actually use it with.
I don't believe it...
Looks like it was removed from the game. It's nowhere to be found where EDDB had registered it as recently as two hours ago. I could finally get one, and it's gone, not fair.
 
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