Yeah, I got dirty looks off the missus when I blirted out "...Wow! Sally's up early today!"P.S. Wow, I wasn't expecting the patch notes so early in the day. Sends coffee to Sally.
Yeah, I got dirty looks off the missus when I blirted out "...Wow! Sally's up early today!"P.S. Wow, I wasn't expecting the patch notes so early in the day. Sends coffee to Sally.
Are the new settlement mission givers any good? Like... in the millions of credits worth of rewards? The credits per hour of Odyssey content is currently abysmal...
Almost got a line on my 'Bingo' cardI am quite dissapointed to see some major unadressed bugs in this update. I know you can't do everything at once, but come on:
- It's impossible to finish the ship pilot license training as the "go to hangar" button stays inactive 100% of the time. This affects all new players!
- Exiting a settlement terminal sometimes makes you fall under the map. This affects literally everyone trying to play in settlements!
- Unable to access your ships after arriving at ANY outpost from the taxi. I shouldn't even have to highlight how critical this is...
Also a bit sceptical about the major points of this update (sorry):
I'm happy to see new content being added with update 9, but if it's not accessible for most players (because they are solo), or not worth it, then what's the point?
- Is it required to be two players to use the turret on the new SRV?
- Are the new settlement mission givers any good? Like... in the millions of credits worth of rewards? The credits per hour of Odyssey content is currently abysmal...
Happy to help hahaAlmost got a line on my 'Bingo' card
At least you'll be able to race down that well paved road n the new SRVTime to glide our way through some factual information and the annotations of a woman existing solely off of double espressos, Barry’s Tea (sponsor me) and only ever good intentions.
Quoting Sally from Page 1: "With just one Commander seated in the Scorp, it functions like the scarab, with the pilot fulfilling both roles."
- Is it required to be two players to use the turret on the new SRV?
Ship/SRV/Fighter OutfittingCOME ON!
Nerfed, I'd guess... It has been asked for by so manyWhat kind of correction has been made to damage?
Thanks! I've edited my initial post.Quoting Sally from Page 1: "With just one Commander seated in the Scorp, it functions like the scarab, with the pilot fulfilling both roles."
Coffee from Italy ready!COME ON!
No matter how sure you were, it was previously made pretty clear that Fleet Carrier interiors are not part of this update. The screenshot is for the devstream they're going to do about it.What I did not saw is "Fleet Carrier interiors"
I was pretty sure that Frontier said it will be added in Update 9. That we would be able to see Carrier jump. There was even a screenshot showing the bridge.
It was not nerfed. It was bugged and now it's what it supposed to be. No more abuseNerfed, I'd guess... It has been asked for by so many