This is Powerplay, which is oppositional by design.No, the game does not need more negative inputs.
It is merely a whish from a very small group, to justify their in-game behavior.
Undermining is one of the two key forces present in Powerplay and if it doesn't balance Reinforcement then in the long term (and not necessarily all that long, either [1]) every system gets reinforced up to be a Stronghold for someone and that's that. I wouldn't even describe Undermining as negative - from my point of view, Undermining of Grom is a positive action, and Reinforcement of Grom is a negative action.
Crime is listed as an Undermining activity, so it should be effective at that proportionate to the time and costs involved in doing it.
[1] At current rates, there appears to be enough net Reinforcement going on to make every bubble system a max-strength Stronghold in just three years. Given that Frontier spent at least two years developing Powerplay 2, I think they were hoping it would last longer than that before it was "finished".