There you have it. Come up with a better C&P system first, then we can discuss Open Only PP.The problem is the lack of mechanisms to protect people against gankers and the things that make Open Only risky.
There you have it. Come up with a better C&P system first, then we can discuss Open Only PP.The problem is the lack of mechanisms to protect people against gankers and the things that make Open Only risky.
There you have it. Come up with a better C&P system first, then we can discuss Open Only PP.
Now, that is very interesting. Hadn't seen that before.
That's a direct nod towards PvP and a bonus for those in open, an activity not available to those in solo and most PGs.
However, it opens the door to collusion or manipulation.
I do have an alt on Epic games. Fire that up on a second machine or in a second instance and just gank my alt over and over again.
It may happen, and even without an alt... consider what "allied" powers can do.
I don't know if FDEV have/will included/include some ways to prevent this to happen... so, I can only speak on behalf of my group, as I always promoted a fair and sporty game and I apply here same stance as for clogs, ghosting, exploiting non-open-game-modes and so on: players will be kicked if I'd find that [from the combat logs] something fishy is happening.![]()
Not by any amount that matters, it wouldn't.A much better C&P system will definitely encourage more people to risk playing in Open.
Powerplay C+P bounties are crazily low because if you applied BGS C+P you'd be in the hole for billions in days.Not by any amount that matters, it wouldn't.
2) In the specific Powerplay context of this thread, C&P is likely irrelevant anyway. Shooting people on the other side down is unlikely to directly win you a system but certainly seems to be something Frontier want to encourage as a side activity, so it's probably not going to be a case of "that kill was worth 1% system progress for Hudson, and now you need to grind for N hours as penance"
[1] Yes, yes, technically Lawless.
However, it opens the door to collusion or manipulation.
I do have an alt on Epic games. Fire that up on a second machine or in a second instance and just gank my alt over and over again.
Is that the Panther or the Puma?
Yeah, knock yourself out if that's your idea of fun! Hard to imagine anyone really caring, but I suppose some would. I do think the whole business of instancing with alts is pretty dubious (wings, extra pips..), but without a formal link between accounts owned by the same individual it's not that easy to police I guess.
And in another week :
It'll be interesting to see how Frontier solves this, since there are plenty of options to make it unexploitableOh hell, no, not interesting for me at all. Not my idea of fun. I was just presenting it as something people could do.
But there are the competitive types who would sink countless hours into doing this sort of thing and they could have a very real impact on the results.
The killing collusion potential is the reason why I'm more for either a passive open bonus, or if 2 cmdrs are interacted (whether you are interdicting or interdicted then shoot/receive damage) both sides get token/risk bonus whatever. In this fashion none of the two opposing PP players can use it as collusion - however PP's that cooperate with each other could then collude anyway in the sense that they would look for a bonus to benefits them both.It may happen, and even without an alt... consider what "allied" powers can do.
I don't know if FDEV have/will included/include some ways to prevent this to happen... so, I can only speak on behalf of my group, as I always promoted a fair and sporty game and I apply here same stance as for clogs, ghosting, exploiting non-open-game-modes and so on: players will be kicked if I'd find that [from the combat logs] something fishy is happening.![]()
Cockpit Gremlins?And in another week :
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It seems strange to me at all, to take away new mechanics at once without explanation ...
I don't think it would be very hard for Frontier to detect a commander that keeps repeatedly killing the same commander for hours or days..Oh hell, no, not interesting for me at all. Not my idea of fun. I was just presenting it as something people could do.
But there are the competitive types who would sink countless hours into doing this sort of thing and they could have a very real impact on the results.
I don't think it would be very hard for Frontier to detect a commander that keeps repeatedly killing the same commander for hours or days..
I don't think it would be very hard for Frontier to detect a commander that keeps repeatedly killing the same commander for hours or days..
If they are looking for it.