The rescue ship for attacked station Kipling Orbital in Pleiades Sector KC-V c2-11 was incorrectly positioned in the middle of a planet, rendering it undockable.
This has now been fixed. Commanders will now be able to get that docking request granted!
Hi Sally, please pass this along. The updates broke settelment raids. Now scanvegers don't use flashlights and can see you comming hundreds of meteres away. No way to use stealth anymore.
Thank you, ADS on the Intimidator is appreciated as it is my “go to” gun for most occasions.
Now, let’s get rid of the “1 sec hold to steal” thingy and make Odyssey playable again.
Thank you!
This afternoon we have...rather stealthily...implemented the following fixes:
There was previously an issue whereby Commanders could not aim down the sight of their modified shotguns. This has now been fixed.
I've included the reason why we were able to address this issue via the server, just incase you fancied some insight:
The server is able to detect and fix inventory when players fetch their save data. In this instance, we are able to add the default sights to shotguns which unfortunately didn't have them in this instance.
The rescue ship for attacked station Kipling Orbital in Pleiades Sector KC-V c2-11 was incorrectly positioned in the middle of a planet, rendering it undockable.
This has now been fixed. Commanders will now be able to get that docking request granted!
The ship was able to be repositioned via the server.
For these to take immediate effect, a relog of the game will be required.
Just a little one, but we still think it's worth calling these gems out when we're able to do something like this!
Naturally we're still working through Update 6 feedback whilst stepping onward with the current development plans, so thanks again for your continued dedication at this time!
While doing the rescue missions in HIP 22550 and Hyades Sector RO-P b6-6 systems I encountered a bug. I can hear the burning station sound all the time, even if I jump to another system.
And Tilman Point in Hyades Sector RO-P b6-6 system has no rescue missions and there is also no rescue ship.
https://issues.frontierstore.net/issue-detail/40975 This issue is really getting old very fast. Not able to sell any stolen goods, either health monitor of G-meds the end results are the same kicked back out to the main menu.
Think the bug for automatically equiping e-breaches has crept back in.
Not sure if its related to this or update 6 but was after this 'fix' that it happened.
Was doing a batch of the delivery missions in a system using shuttles, on third one get scanned and guard turns red ' carrying illegal goods'
managed to get away without killing to many and racking up a bounty, when checked inventory it had automatically equiped e-breaches had only travelled between two planets in the same system and system is not an anarchy system.
Should add had got scanned at previous settlement and did not trigger warning, so seems happened between settlements on the shuttle.
Have not had it occur since, so no sure what caused it to equip e-breaches the one time.
1.) why are we losing consumables when we are not using them? Mine are maxed out, but every time I head to a station and I look at them I need to replenish them by at least 1 -4 items. And I have not been using them if I am savaging planet surfaces in the srv?
2nd, why are we losing suit power in the stations picking up missions? That does not compute!
Naturally we're still working through Update 6 feedback whilst stepping onward with the current development plans, so thanks again for your continued dedication at this time!
You know what would be nice here tho?
Smth like a public trello about whats currently in dev. Yes its work but that would be a perfect showcase of communication with the customer.
At least for the general development plans. This will also give players/customers more insight into the future of the product and may spark more interest and therefor more profit.